Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
Moscow should fall easily on G6 unless there is some incredibly bad dice rolling. The Brits are too far away to get there in time, and the Russians have lost too many units in their attempt to slow down Barbarossa. We definitely can play for as long as you wish.
Happy New Year. I’ve been away for a few days
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 artillery moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Game History
Round: 4
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from Italians
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Northwest Persia
Combat - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Tambov
1 fighter and 2 tactical_bombers moved from Eastern Poland to Tambov
1 mech_infantry moved from Belarus to Tambov
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Tambov
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 fighter and 5 infantry moved from Finland to Karelia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Western Germany to Karelia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Karelia
Germans attack with 4 bombers, 1 fighter and 5 infantry
Russians defend with 5 artilleries and 3 infantry
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 5 infantry
Casualties for Russians: 5 artilleries and 3 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 9 armour, 11 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
3 bombers moved from Russia to Bryansk
2 infantry moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
1 fighter moved from Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Belarus
3 aaGuns and 1 artillery moved from Western Germany to France
4 bombers moved from Karelia to Belarus
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 infantry placed in France
4 bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns and 1 artillery
EDIT: Adding units owned by Germans to Germany: 3 aaGuns and 1 artillery
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
If you had wanted to scramble your 2 Russian fighters against the 3 German bombers, let me know and I can roll that combat here on the forum. Alternatively, you can roll it and make the changes.
@Arthur:
If you had wanted to scramble your 2 Russian fighters against the 3 German bombers, let me know and I can roll that combat here on the forum. Alternatively, you can roll it and make the changes.
Actually, I don’t think I have a choice. I have to max my production this turn and hope I do a number on your bombers. So yes, I’ll scramble and let you roll.
Rolling 2d6:
(1, 5)
Rolling 3d6:
(3, 3, 5)
You shot down a bomber. Here is the damage:
Rolling 2d6:
(1, 2)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 bombers moved from Eastern Poland to Russia
1 fighter moved from Eastern Poland to Tambov
1 fighter and 2 tactical_bombers moved from Eastern Poland to Tambov
1 mech_infantry moved from Belarus to Tambov
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Tambov
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 fighter and 5 infantry moved from Finland to Karelia
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Western Germany to Karelia
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 fighter moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Karelia
Germans attack with 4 bombers, 1 fighter and 5 infantry
Russians defend with 5 artilleries and 3 infantry
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 5 infantry
Casualties for Russians: 5 artilleries and 3 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,4,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 aaGuns, 9 armour, 11 artilleries, 19 infantry and 8 mech_infantrys moved from Belarus to Bryansk
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
2 fighters and 2 tactical_bombers moved from Tambov to Bryansk
3 bombers moved from Russia to Bryansk
2 infantry moved from Baltic States to Belarus
1 fighter moved from Karelia to Belarus
1 fighter moved from Belarus to Bryansk
1 fighter and 3 tactical_bombers moved from 115 Sea Zone to Belarus
3 aaGuns and 1 artillery moved from Western Germany to France
4 bombers moved from Karelia to Belarus
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Norway to Finland
Place Units - Germans
1 infantry placed in France
4 bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 3 aaGuns and 1 artillery
EDIT: Adding units owned by Germans to Germany: 3 aaGuns and 1 artillery
EDIT: Turning off Edit Mode
Germans undo move 1.
1 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 bomber
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 10
Well, the dice were in your favor for those rolls.
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 26 PUs;
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Non Combat Move - Russians
12 infantry moved from Timguska to Novosibirsk
2 infantry moved from Timguska to Kansu
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Sorry, skipped ahead to the US turn before posting. The fall of India is rapidly approaching, albeit at a cost of not recapturing islands or driving into Russia. You have been rather annoying in the Pacific…
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 44 Sea Zone to 20 Sea Zone
Americans take 35 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in Norway
Battle in Philippines
Non Combat Move - Americans
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 5.
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Americans collect 57 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Morocco to Tunisia
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 104 Sea Zone
1 transport moved from 104 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to Norway
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from 76 Sea Zone to British Somaliland
2 infantry moved from Ethiopia to British Somaliland
1 armour moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to British Somaliland
1 bomber moved from Egypt to British Somaliland
1 armour moved from Caucasus to Tambov
2 mech_infantrys moved from Caucasus to Tambov
1 armour moved from Caucasus to Sikang
1 mech_infantry moved from Caucasus to Sikang
1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 infantry moved from Rostov to Tambov
1 infantry moved from India to Burma
3 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 fighter moved from Malta to Alexandria
2 mech_infantrys moved from Belgian Congo to Egypt
Combat - British
Battle in Denmark
Battle in Sikang
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Denmark from Germans, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
British attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Tambov from Germans with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in British Somaliland
British attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 3 infantry
Non Combat Move - British
1 bomber moved from British Somaliland to Egypt
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry
I resisted the “urge” to plunder Western Germany. I felt it was more important to take (and possibly keep) Norway, depending on what you do with your bombers. But I had to take Denmark to close the sea lane and lock in your North Atlantic fleet (while threatening yours.) Russia toast, but I am having fun.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Ukraine
1 bomber and 2 fighters moved from Southern Italy to Denmark
1 fighter moved from Southern Italy to Denmark
1 mech_infantry moved from France to Denmark
1 mech_infantry moved from France to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Denmark from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Denmark to Western Germany
3 fighters moved from Denmark to Western Germany
1 armour moved from France to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 aaGun, 1 artillery and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Rostov
Place Units - Italians
1 armour and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Please re-link that Italian-5 file. Every single time I click on it, I get a 404 error