Got it, I didn’t see that I also had a FAQ, was thinking I only had the CLASSIFIED clarification
Now I see my specific question is answered, the carriers could not even split up during a combat move that ends in the same place
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Yunnan to Kweichow
                  Chinese take Kweichow from Japanese
            1 fighter moved from Burma to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            3 artilleries placed in Yunnan
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
            British buy 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Yunnan to Shan State
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 tactical_bomber moved from Yunnan to Shan State
            1 fighter moved from Yunnan to Shan State
            1 fighter moved from Yunnan to 37 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 bomber moved from Egypt to British Somaliland
            1 infantry moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Alexandria to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
            Battle in British Somaliland
                British attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 aaGun and 5 artilleries moved from Burma to Yunnan
            1 armour and 5 mech_infantrys moved from India to Yunnan
            1 fighter moved from 37 Sea Zone to Yunnan
            2 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 artillery and 1 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 bomber moved from British Somaliland to Iraq
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 battleship moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
            2 mech_infantrys and 1 tactical_bomber placed in Egypt
            2 fighters placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
            1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs total
            Some Units in India change ownership: 1 armour and 4 mech_infantrys
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Romania to Ukraine
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Tobruk to Alexandria
            3 infantry moved from Tobruk to Alexandria
            3 infantry moved from Bulgaria to Romania
            1 infantry moved from Yugoslavia to Romania
            1 armour moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to Yugoslavia
Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour
                Russians defend with 1 factory_minor and 1 infantry
                Italians win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Romania
            2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
            2 transports placed in 95 Sea Zone
            1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
Combat - ANZAC
            Battle in Borneo
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            4 fighters moved from Queensland to Java
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by British from 54 Sea Zone: 1 battleship
            EDIT: Adding units owned by UK_Pacific to 33 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 carrier and 1 submarine placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs total
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Its a great game. I keep thinking I have this one locked down, and then you pull off a great move with the Americans and now the Japanese are behind the 8-ball…. again. LOL!
Going to the Caroline is pretty standard move for the Allies. It threatens Japan, forcing them to decide between the money islands and their homeland. It also makes it very difficult to build new Navy. The attack into Russia severely delayed Japan’s progression in the rest of that hemisphere. It will be interesting to see how this plays out in Europe now that the US can focus nearly 100% in that theater.
@Arthur:
Going to the Caroline is pretty standard move for the Allies. It threatens Japan, forcing them to decide between the money islands and their homeland. It also makes it very difficult to build new Navy. The attack into Russia severely delayed Japan’s progression in the rest of that hemisphere. It will be interesting to see how this plays out in Europe now that the US can focus nearly 100% in that theater.Â
You will just love this. There are Germans in…. Canada. The Swastika is flying over Calgary. I mean you had me boxed in and it was either go back to Norway and die, go to Scotland and die, or maybe invade Canada? Obviously, the Americans will take care of that but it is an annoyance.
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            8 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            2 infantry moved from Eastern Poland to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
            1 fighter moved from 95 Sea Zone to Alexandria
            2 infantry moved from Bessarabia to Ukraine
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Belarus
            1 bomber moved from Baltic States to Bryansk
            1 tactical_bomber moved from Baltic States to Western Ukraine
            1 tactical_bomber moved from Baltic States to Bryansk
            1 infantry moved from Iceland to 123 Sea Zone
            1 infantry and 1 transport moved from 123 Sea Zone to 121 Sea Zone
            1 infantry moved from 121 Sea Zone to Alberta Saskatchewan Manitoba
Combat - Germans
            Battle in Bryansk
                Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alberta Saskatchewan Manitoba
            Battle in Western Ukraine
                Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                Germans win, taking Alberta Saskatchewan Manitoba from British, taking Western Ukraine from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Germans
            2 aaGuns moved from Belarus to Archangel
            4 aaGuns moved from Baltic States to Belarus
            1 mech_infantry moved from Baltic States to Belarus
            6 mech_infantrys moved from Baltic States to Belarus
            1 armour moved from Baltic States to Belarus
            8 mech_infantrys moved from Germany to Baltic States
            1 bomber moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 bomber moved from Western Ukraine to Belarus
            1 fighter moved from Southern Italy to Alexandria
Place Units - Germans
            3 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in France
            1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Obviously…… I am going to hit the Americans, ANZAC, and the HMS Prince of Whales with everything I’ve got…
…everything I’ve got.
I just calculated the odds. Because I have the 3 tactical bombers and because you didn’t fly the ANZAC fighters to the Caroline Islands for scramble (and your six US subs are in Hawaii) I am a 54% favorite. You are a 45% favorite. It’s that close. I’m taking my shot (try to sink everything and strand all the Anzac and US troops on the island.) I can’t let those transports get anywhere near Asia. So be thinking about how you want to take casualties. Because I will be hitting you.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Bryansk
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 tactical_bomber moved from Russia to Bryansk
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
Combat - Russians
            Battle in Bryansk
                Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                Russians win, taking Bryansk from Germans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            5 fighters and 1 tactical_bomber moved from Bryansk to Russia
            2 aaGuns and 22 infantry moved from Olgiy to Timguska
            2 infantry moved from Samara to Russia
            2 infantry moved from Vologda to Russia
Place Units - Russians
            1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Volgograd: 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Turning off Edit Mode
Should be fun.  I welcome the complete destruction of the Imperial Navy.  Max defense:
tip BB
tip CV
subs
destroyers
CV
Cruisers
planes
BB
Take UK first then Anzac then US in terms of general priority for the same type of unit.
@Arthur:
Should be fun. I welcome the complete destruction of the Imperial Navy. Max defense:
tip BB
tip CV
subs
destroyers
CV
Cruisers
planes
BBTake UK first then Anzac then US in terms of general priority for the same type of unit.
Whoa, wait, tip BB first?
So you my very first hit is the HMS Prince of Wales. Then the USS California. Then (one hit) each on USS Enterprise, USS Hornet, and then USS Yorktown? So the first five hits, capital ships?
Okay? My first 6 hits are Akagi, Hiryu, and Kaga. Then the Yamato and Musashi will each take a shell, then my subs…
What’s unusual about tipping BB first? They still shoot as a 4. The first five hits will be on capitol ships since they can still roll on defense.
@Arthur:
What’s unusual about tipping BB first? They still shoot as a 4. The first five hits will be on capitol ships since they can still roll on defense.
I figured you would hit the carriers first.
Okay starting now. I’ll give you a little play by play. This is (like) 35% of this game in one battle.
Of the 5 subs one hit. Just one.
Then I hit you with 9 more hits out of (like) 15 dice. Ouch!
Of the 5 subs one hit. Just one.
Then I hit you with 9 more hits out of (like) 15 dice. Ouch!
We are both rolling… sick. You just hit me 10.
The Japanese are in big trouble. They rolled pretty good (well above par in the battle) but the Americans… never missed. You kicked my @ss.
Game is not over yet (completely) but it pretty much is. I have to hope against hope that you roll… lousy at Japan. I was really counting (my whole game really) on sinking those transports.
I mean I don’t regret the battle. I simply had to do it (I had an edge) so you kind of have to take advantage of those. But what can you do?
Both your battleships are smoking and you have some planes left. That’s it.
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            1 bomber moved from Hunan to 43 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            3 fighters moved from 35 Sea Zone to 33 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            2 battleships moved from 35 Sea Zone to 33 Sea Zone
            2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            2 destroyers moved from 35 Sea Zone to 33 Sea Zone
            3 carriers moved from 35 Sea Zone to 33 Sea Zone
            5 submarines moved from 35 Sea Zone to 33 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Alaska
            1 mech_infantry moved from Buryatia to Yenisey
                  Japanese take Yenisey from Russians
            3 artilleries moved from Yakut S.S.R. to Yenisey
            3 mech_infantrys moved from Yakut S.S.R. to Yenisey
            2 armour moved from Yakut S.S.R. to Yenisey
            12 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Kwangsi
            1 fighter moved from Hunan to Kwangsi
            1 bomber moved from Hunan to Kwangsi
            2 mech_infantrys moved from Anhwe to Kwangsi
            3 mech_infantrys moved from Kiangsu to Kwangsi
            4 artilleries moved from Hunan to Kwangsi
            1 mech_infantry moved from Hunan to Kwangsi
            4 armour moved from Hunan to Kwangsi
            3 mech_infantrys moved from Manchuria to Anhwe
            1 infantry moved from Hunan to Kweichow
            2 fighters moved from Hunan to Kweichow
            2 tactical_bombers moved from Hunan to Kweichow
            1 tactical_bomber moved from Hunan to Kwangsi
            2 tactical_bombers moved from Suiyuyan to Kweichow
            2 fighters moved from Suiyuyan to Kweichow
            1 infantry moved from Hunan to Kwangsi
Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
                Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 4 submarines and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport; UK_Pacific defend with 1 battleship
                Units damaged: 1 battleship owned by the UK_Pacific
                Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
                Units damaged: 1 carrier owned by the Japanese
                Units damaged: 2 battleships owned by the Japanese
                Americans win with 2 battleships, 4 fighters and 3 transports remaining. Battle score for attacker is -91
                Casualties for Americans: 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 4 submarines
                Casualties for ANZAC: 1 cruiser and 1 destroyer
                Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 6 fighters, 5 submarines and 3 tactical_bombers
            Battle in Kweichow
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 1 infantry
                Japanese win, taking Kweichow from Chinese with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Alaska
            Battle in British Columbia
            Battle in Kwangsi
                Japanese attack with 4 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Alaska from Americans, taking British Columbia from British, taking Kwangsi from Chinese with 4 armour, 4 artilleries, 1 bomber, 1 fighter, 5 infantry, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                4 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
            2 fighters moved from Kweichow to Suiyuyan
            2 tactical_bombers moved from Kweichow to Suiyuyan
            1 fighter moved from Kwangsi to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            1 bomber moved from Kwangsi to Kwangtung
            2 fighters moved from Kweichow to Kwangtung
            2 tactical_bombers moved from Kweichow to Kwangtung
            1 bomber moved from 43 Sea Zone to Kwangtung
Place Units - Japanese
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 mech_infantry placed in Manchuria
            2 mech_infantrys placed in Japan
Turn Complete - Japanese
            Japanese collect 57 PUs; end with 58 PUs total