Life has been in a bit of an upheaval the past few days.
I’m looking forward to sitting down and playing the next move, but not sure when, right now
I hope you don’t mind, thanks
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
I clicked done too quickly without printing the UK log. I figured you could see what I did.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 2 infantry moved from Poland to Eastern Poland
1 bomber moved from Southern Italy to 93 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Southern France to Yugoslavia
2 artilleries and 3 infantry moved from Southern France to France
Place Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 39 PUs
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,6,5,4,5,3,3,4,5,6,4,2,4
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Game History
Round: 6
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Tobruk to Alexandria
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 armour moved from France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Syria to Trans-Jordan
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Western Ukraine to Belarus
1 bomber moved from Western Germany to Belarus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Germans win, taking Holland Belgium from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 bomber, 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 12 armour, 5 artilleries, 3 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Baltic States to Western Germany
2 bombers moved from Belarus to Ukraine
1 bomber moved from Holland Belgium to Western Germany
1 bomber moved from Southern France to Western Germany
1 bomber moved from Southern France to Western Germany
1 aaGun moved from Northern Italy to Southern Italy
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
Place Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
I was going to concede the game if you whipped my @ss in Ukraine… but overall, I didn’t do half bad. You won, but (because you didn’t have any air cover and the AA guns missed me) I supremely depopulated your front of Germans and basically all the Italians. If I can’t take Egypt in a couple turns (thus crippling Italy’s economy for the rest of the game) then that will BE the game. I would have to concede. But not yet. Basically at this point, I am just fighting to prolong it. If I do re-take Egypt (and find a way to hold on to Sydney) maybe I can get my 5 US aircraft carriers back in the game in some capacity.
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
1 artillery moved from Northwest Persia to Iraq
1 artillery moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Northwest Persia to Iraq
2 armour moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
20 infantry moved from Bryansk to Ukraine
7 artilleries moved from Bryansk to Ukraine
1 infantry moved from Rostov to Ukraine
8 mech_infantrys moved from Bryansk to Ukraine
1 infantry moved from Novgorod to Baltic States
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 armour, 7 artilleries, 1 fighter, 21 infantry, 8 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 12 armour, 5 artilleries, 2 bombers, 3 infantry and 9 mech_infantrys; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
retreated to Ukraine
Italians win with 7 armour remaining. Battle score for attacker is 22
Casualties for Germans: 3 aaGuns, 5 armour, 5 artilleries, 2 bombers, 3 infantry and 9 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 7 artilleries, 21 infantry and 8 mech_infantrys
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to Volgograd
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Volgograd to Caucasus
Place Units - Russians
2 artilleries and 1 infantry placed in Volgograd
3 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
In such attacks where I am rated to have a significant (or in this case 94%) chance of winning, don’t take bombers before other units without first asking order of losses.
Please redo the combat rolls with the following order of losses (OOL):
AA
infantry
mech
art
tanks (10 of them)
bombers
remaining tanks
Take the Italian troops before taking the German troops.
@Arthur:
Please redo the combat rolls with the following order of losses (OOL):
AA
infantry
mech
art
tanks (10 of them)
bombers
remaining tanksTake the Italian troops before taking the German troops.Â
Alright, doubt I’ll have even half as much success this time. We’ll see.
@Arthur:
In such attacks where I am rated to have a significant (or in this case 94%) chance of winning, don’t take bombers before other units without first asking order of losses.
Okay I concede the game.
Not only did your AA guns hit this time I only did 7 hits in the first round. You did 16 hits.
Much better played this game. Your ability to control the money islands was a big hurt for Japan, and China was always so pesky. Let me know if you want to flip sides and rematch.
yes lets flip sides
Sounds good. You can start it this time. Let me know if you have trouble figuring out how to do it. Use this same thread for simplicity.
I won’t scramble if you use overwhelming forces in each sea battle.
I got all these errors from the system trying to submit the dice to the server. Is it “play by email” and then just the number we were using?
You can use the internal dice roller for this non-league game. People in the league will want you to use the dice.tripleAwarclub server with our e-mail addresses.
Enable play by forum with the topic idea of 36706 (see IP address in your browser). Do a test post before playing.
Test summary from TripleA, engine version: 1.8.0.9, time: 14:21:46
I went in with what I believed constituted an “overwhelming” force. If you want me to redo those battles, I will.
By the by, France “butchered” me. I almost didn’t succeed in taking it!
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
3 infantry moved from Holland Belgium to France
3 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
2 armour moved from Holland Belgium to France
3 armour moved from Greater Southern Germany to France
2 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 infantry moved from Denmark to 113 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
Combat - Germans
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in Yugoslavia
Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
Germans win, taking Yugoslavia from Neutral_Allies with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Holland Belgium
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Norway to Finland
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 armour moved from Romania to Slovakia Hungary
4 infantry moved from Greater Southern Germany to Slovakia Hungary
11 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
3 aaGuns moved from Germany to Slovakia Hungary
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Yugoslavia to Western Germany
1 tactical_bomber moved from Yugoslavia to Western Germany
Place Units - Germans
1 armour, 3 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs