Suprise attack Allies +12 -VS- dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to French Guiana
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 44 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  3/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 bombers
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  2/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 4 :  0/2 hits
                        2 bombers owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 bomber moved from 44 Sea Zone to Java

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.892
            Standard Deviation : 1.375
            Total rolls : 38

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.300
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Germans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.136
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                2 fighters moved from 93 Sea Zone to Normandy Bordeaux
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from Brazil to French Guiana
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 destroyer moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Queensland to 44 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 44 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 destroyer owned by the Japanese and 1 battleship owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese lost in 44 Sea Zone
                    Americans win, taking 44 Sea Zone from Japanese with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52
                    Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        1 mech_infantry owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 3 :  3/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Celebes
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 2 bombers
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 :  0/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 4 :  2/2 hits
                        Japanese roll dice for 2 bombers in Celebes, round 4 :  0/2 hits
                        2 bombers owned by the Japanese lost in Celebes
                    Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 2 bombers

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 armour and 3 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Normandy Bordeaux to 93 Sea Zone
                1 bomber moved from 44 Sea Zone to Java

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 3 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.892
            Standard Deviation : 1.375
            Total rolls : 38

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 4.300
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 10

    Germans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.136
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 5 times
                5 was rolled 11 times
                6 was rolled 4 times
            Average roll : 3.550
            Median : 3.500
            Variance : 1.641
            Standard Deviation : 1.281
            Total rolls : 40

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Germans Combat
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.136
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 infantry moved from Shan State to Siam
                1 artillery and 3 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Malaya to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 2 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                1 artillery and 3 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour moved from India to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 armour moved from Tobruk to Libya
                      British take Libya from Italians
                1 armour moved from Libya to Tobruk
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to 113 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Holland Belgium
                Battle in 113 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                        British roll dice for 1 bomber in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 113 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 113 Sea Zone to United Kingdom
                1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 11 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.682
            Median : 4.000
            Variance : 1.163
            Standard Deviation : 1.078
            Total rolls : 44

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.455
            Median : 5.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    Germans Combat
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8

    British Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.136
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 22


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 14
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,2,4,3,6
                Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from New South Wales to Queensland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from New South Wales to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • French turn


  • still your turn


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 6 artilleries, 1 fighter, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from France to Normandy Bordeaux
                5 infantry moved from Western Germany to Holland Belgium
                2 artilleries moved from Western Germany to Holland Belgium
                1 armour moved from France to Normandy Bordeaux
                1 artillery and 2 infantry moved from Germany to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Poland
                2 armour moved from Germany to Baltic States
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Vyborg
                1 armour moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Norway
                1 armour moved from Belarus to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 armour moved from Belarus to Vologda
                1 armour moved from Belarus to Vologda
                1 artillery moved from Belarus to Baltic States
                1 bomber moved from Bessarabia to Samara
                1 armour moved from Russia to Samara
                2 bombers moved from Bessarabia to Tambov
                1 bomber moved from Bessarabia to Normandy Bordeaux

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                Battle in Baltic States
                    Germans attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians, taking Baltic States from Russians with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 5 infantry
                    British defend with 2 infantry
                    Germans win, taking Holland Belgium from British with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 bomber and 7 infantry
                    British defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 armour, 1 bomber and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to France
                1 bomber moved from Samara to Smolensk
                1 bomber moved from Tambov to Smolensk
                1 submarine moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in France
                4 artilleries and 4 infantry placed in Western Germany
                2 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Yenisey to Timguska
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - Russians
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Rostov to Tambov
                1 artillery moved from Rostov to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Novosibirsk to Samara
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Novosibirsk to Kazakhstan
                2 infantry moved from Yenisey to Timguska
                1 infantry moved from Amur to Buryatia
                1 infantry moved from Amur to Sakha
                1 infantry moved from Amur to Siberia

    Combat - Russians
                Russians creates battle in territory 112 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 fighter, 1 submarine and 1 tactical_bomber
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 aaGun moved from Yenisey to Timguska
                1 aaGun moved from Amur to Sakha

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from French Indo China to Siam
                1 artillery and 1 infantry moved from French Indo China to Shan State
                1 artillery moved from French Indo China to Yunnan
                1 tactical_bomber moved from Tsinghai to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Tsinghai to Kazakhstan
                1 artillery and 4 infantry moved from Korea to Amur
                1 artillery moved from Manchuria to Jehol
                2 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Amur
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Philippines to 45 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 16 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                2 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 artillery and 3 infantry
                    retreated to Yunnan
                    Chinese win with 1 armour and 1 artillery remaining. Battle score for attacker is -16
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 tactical_bomber
                Battle in Amur
                    Japanese attack with 1 artillery and 5 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Amur from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking Siam from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine placed in 19 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 3 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 bomber moved from Java to Burma
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 3 infantry moved from Morocco to 92 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 3 infantry moved from 93 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Siberia to Sakha
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 cruiser and 1 destroyer moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                      Americans take 36 Sea Zone from Japanese
                1 bomber moved from Java to Burma
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone

Suggested Topics

  • 8
  • 58
  • 55
  • 88
  • 50
  • 260
  • 112
  • 66
Axis & Allies Boardgaming Custom Painted Miniatures

27

Online

17.8k

Users

40.5k

Topics

1.8m

Posts