Suprise attack Allies +12 -VS- dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 fighter moved from Burma to 41 Sea Zone
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Shan State to Malaya
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese
                1 artillery moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 infantry moved from Volgograd to Tambov
                1 armour and 3 mech_infantrys moved from Caucasus to Tambov
                1 artillery and 2 infantry moved from Caucasus to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                3 armour and 4 mech_infantrys moved from Iraq to Caucasus
                3 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Burma to 41 Sea Zone
                1 infantry moved from Siam to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 artillery moved from Shan State to Malaya
                1 artillery and 3 infantry moved from Burma to Yunnan
                1 armour moved from Burma to Szechwan
                      Chinese take Szechwan from Japanese
                1 artillery moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 infantry moved from Volgograd to Tambov
                1 armour and 3 mech_infantrys moved from Caucasus to Tambov
                1 artillery and 2 infantry moved from Caucasus to Rostov
                1 infantry moved from Northwest Persia to Caucasus
                3 armour and 4 mech_infantrys moved from Iraq to Caucasus
                3 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 armour moved from India to Yunnan
                1 artillery and 3 infantry moved from India to Burma

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 carrier, 2 cruisers and 1 transport
                        British roll dice for 1 fighter in 41 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 carrier, 2 cruisers and 1 transport in 41 Sea Zone, round 2 :  0/3 hits
                        1 carrier owned by the Japanese lost in 41 Sea Zone
                        British roll dice for 1 fighter in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 cruisers and 1 transport in 41 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the Japanese and 1 fighter owned by the British lost in 41 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 carrier and 1 cruiser
                    Casualties for British: 1 fighter
                Battle in Tambov
                    British attack with 1 armour, 2 infantry and 3 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Tambov, round 2 :  1/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 2 :  2/3 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Tambov
                        British roll dice for 1 armour and 3 mech_infantrys in Tambov, round 3 :  1/4 hits
                        Germans roll dice for 1 armour and 1 artillery in Tambov, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Tambov
                        British roll dice for 1 armour and 2 mech_infantrys in Tambov, round 4 :  1/3 hits
                        Germans roll dice for 1 armour in Tambov, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the British lost in Tambov
                    British win, taking Tambov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry and 2 mech_infantrys
                Battle in Rostov
                    British attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 artillery and 2 infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                1 artillery and 1 infantry moved from India to West India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 armour, 1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.267
            Median : 3.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.222
            Median : 3.000
            Variance : 1.176
            Standard Deviation : 1.085
            Total rolls : 18


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
                2 artilleries moved from Southern Italy to Northern Italy

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
                Italians collect 9 PUs (2 lost to blockades); end with 9 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                        ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 carrier, 1 fighter and 1 transport in 41 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 5 :  1/1 hits
                    Units damaged: 1 carrier owned by the ANZAC
                        1 cruiser owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 transport remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for ANZAC: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 fighter could not land in 41 Sea Zone and was removed
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Volgograd

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Volgograd: 1 infantry
                EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 15 infantry and 1 mech_infantry; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 armour and 3 infantry moved from Karelia to Finland
                1 artillery and 1 infantry moved from Vyborg to Finland
                1 armour moved from Novgorod to Finland
                2 mech_infantrys moved from Novgorod to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from Western Germany to 93 Sea Zone
                1 armour moved from Yenisey to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Ukraine to Tambov
                3 armour and 1 mech_infantry moved from Ukraine to Rostov
                2 armour moved from Russia to Samara
                3 infantry moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                3 bombers moved from Karelia to Rostov
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                4 artilleries moved from Western Germany to Germany
                1 infantry moved from Germany to Western Germany
                1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Samara
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 3 armour, 3 bombers and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry; French defend with 1 infantry
                    Germans win, taking Rostov from British with 3 armour and 3 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for French: 1 infantry
                Battle in Tambov
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Tambov from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Urals
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Finland from British with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                3 bombers moved from Rostov to Ukraine

    Place Units - Germans
                10 infantry placed in Western Germany
                Germans undo move 1.
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                3 infantry placed in Russia
                3 infantry placed in Novgorod
                3 infantry placed in Normandy Bordeaux
                1 fighter and 6 infantry placed in Western Germany
                Germans undo move 5.
                1 fighter placed in Western Germany
                3 infantry placed in France
                3 infantry placed in Western Germany
                Germans undo move 6.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                Germans collect 62 PUs (2 lost to blockades); end with 67 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 cruiser, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                      Japanese take 44 Sea Zone from Americans
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 tactical_bomber moved from Hunan to Yunnan
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Buryatia to Amur
                1 infantry moved from Novosibirsk to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 carrier and 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 carrier and 1 transport
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 42 Sea Zone
                    Japanese attack with 1 carrier and 1 destroyer
                    ANZAC defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 carrier
                Battle in Yunnan
                    Japanese attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour, 1 artillery and 3 infantry
                    retreated to Yunnan
                    Chinese win with 1 armour and 1 artillery remaining. Battle score for attacker is -8
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 3 infantry and 2 mech_infantrys
                Battle in Amur
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 armour
                    Japanese win, taking Amur from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in Siam

    Non Combat Move - Japanese
                1 fighter could not land in 41 Sea Zone and was removed
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Yunnan to Kweichow
                1 artillery moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Shantung to Jehol
                1 infantry moved from Shantung to Anhwe

    Place Units - Japanese
                1 cruiser and 2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in Shantung
                1 artillery and 2 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
                Japanese collect 44 PUs (2 lost to blockades); end with 44 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 infantry moved from Siberia to Amur
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from Siberia to 6 Sea Zone
                1 bomber moved from Iwo Jima to 6 Sea Zone
                1 bomber moved from Guam to 37 Sea Zone
                1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery moved from Korea to Amur
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to Denmark
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 artillery moved from 93 Sea Zone to Southern France
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar


  • Any  scramble orders for sz 6 or 112


  • 6 yes
    112 no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Sakha to Buryatia
                      Americans take Buryatia from Japanese
                1 infantry moved from Siberia to Amur
                2 infantry moved from Soviet Far East to 4 Sea Zone
                2 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter moved from Siberia to 6 Sea Zone
                1 bomber moved from Iwo Jima to 6 Sea Zone
                1 bomber moved from Guam to 37 Sea Zone
                1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 4 Sea Zone to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery moved from Korea to Amur
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to British Columbia
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
                1 fighter moved from Norway to 112 Sea Zone
                1 fighter moved from Norway to Denmark
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour and 1 artillery moved from 93 Sea Zone to Southern France
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar

    Combat - Americans
                Americans creates battle in territory 19 Sea Zone
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                    Japanese defend with 1 cruiser, 2 destroyers and 1 fighter
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 :  1/4 hits
                        1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 cruiser, 2 destroyers and 1 fighter
                    Casualties for Americans: 1 submarine
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Denmark
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 2 :  0/5 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
                        Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Denmark, round 3 :  2/3 hits
                        Germans roll dice for 1 infantry in Denmark, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Southern France
                    Americans attack with 1 armour, 1 artillery and 1 fighter
                    Germans defend with 2 infantry; Italians defend with 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 :  1/3 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Southern France
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Southern France, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Amur
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Amur, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Amur, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 3 infantry in Amur, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery in Amur, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Americans win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
                2 bombers moved from 6 Sea Zone to Korea
                1 fighter moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                1 bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from Southern France to 93 Sea Zone
                1 fighter moved from Denmark to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 armour placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Western United States
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 11 times
                5 was rolled 6 times
                6 was rolled 8 times
            Average roll : 3.620
            Median : 3.500
            Variance : 1.102
            Standard Deviation : 1.050
            Total rolls : 50

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.528
            Median : 3.000
            Variance : 1.371
            Standard Deviation : 1.171
            Total rolls : 36


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 artillery moved from Tsinghai to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                      Chinese take Sikang from Japanese
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 1 infantry moved from West India to Eastern Persia
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                2 armour moved from Caucasus to Rostov
                1 armour and 3 mech_infantrys moved from Caucasus to Tambov
                4 armour and 5 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                2 submarines moved from 110 Sea Zone to 105 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Tsinghai to Kazakhstan
                1 armour moved from Szechwan to Kazakhstan
                      Chinese take Sikang from Japanese
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Burma to Shan State
                1 artillery and 2 infantry moved from Burma to Yunnan
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery and 1 infantry moved from West India to Eastern Persia
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Caucasus to Rostov
                2 armour moved from Caucasus to Rostov
                1 armour and 3 mech_infantrys moved from Caucasus to Tambov
                4 armour and 5 mech_infantrys moved from Iraq to Caucasus
                1 artillery and 1 infantry moved from Iraq to Northwest Persia
                1 armour and 4 mech_infantrys moved from Egypt to Iraq
                2 submarines moved from 110 Sea Zone to 105 Sea Zone

    Combat - British
                Battle in Tambov
                    British attack with 1 armour and 3 mech_infantrys
                    Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    1 armour owned by the British and 1 mech_infantry owned by the British retreated to Volgograd
                    Germans win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for British: 2 mech_infantrys
                Battle in Kazakhstan
                    British attack with 1 armour and 1 artillery
                    Japanese defend with 1 infantry
                    British win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery
                Battle in Rostov
                    British attack with 2 armour, 1 infantry and 1 mech_infantry
                    Germans defend with 3 armour
                    British win, taking Rostov from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 artillery and 3 infantry moved from India to Burma
                1 armour moved from India to Eastern Persia
                1 submarine moved from 105 Sea Zone to 112 Sea Zone

    Place Units - British
                3 armour placed in Iraq
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 2 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 armour moved from Northern Italy to Romania

    Combat - Italians
                Battle in Southern France
                    Italians attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor and 1 harbour
                    Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Americans: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4
                Italians collect 8 PUs (3 lost to blockades); end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caucasus to Volgograd
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 infantry moved from Malaya to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caucasus to Volgograd
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 infantry moved from Malaya to Shan State

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

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