TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Sakha to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Siberia to Amur
2 infantry moved from Soviet Far East to 4 Sea Zone
2 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 fighter moved from Siberia to 6 Sea Zone
1 bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from Guam to 37 Sea Zone
1 cruiser and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
1 artillery moved from Korea to Amur
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to British Columbia
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to Denmark
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 artillery moved from 93 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 cruiser, 2 destroyers and 1 fighter
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 fighter in 6 Sea Zone, round 2 : 1/4 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 2 destroyers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 2 bombers, 1 cruiser, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 32
Casualties for Japanese: 1 cruiser, 2 destroyers and 1 fighter
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Denmark, round 2 : 0/5 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 2/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Denmark, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Southern France
Americans attack with 1 armour, 1 artillery and 1 fighter
Germans defend with 2 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Southern France
Americans roll dice for 1 armour, 1 artillery and 1 fighter in Southern France, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Amur
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 3 infantry in Amur, round 2 : 0/4 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Amur, round 3 : 0/4 hits
Japanese roll dice for 1 artillery in Amur, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Amur, round 4 : 1/4 hits
Japanese roll dice for 1 artillery in Amur, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
2 bombers moved from 6 Sea Zone to Korea
1 fighter moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 bomber moved from 37 Sea Zone to Shan State
1 fighter moved from Southern France to 93 Sea Zone
1 fighter moved from Denmark to Norway
1 fighter moved from 112 Sea Zone to Norway
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
1 armour placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 infantry placed in Central United States
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 13 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.620
Median : 3.500
Variance : 1.102
Standard Deviation : 1.050
Total rolls : 50
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Italians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 11 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.528
Median : 3.000
Variance : 1.371
Standard Deviation : 1.171
Total rolls : 36