@zlefin I actually need to know which of your german air are on the italian carriers.
15L AeV (Axis) vs Gamerman01 (Allies)+16
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 armour moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Burma to Hopei
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
British win with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry; Italians defend with 1 aaGun and 1 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Hopei
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 bombers
British win, taking Hopei from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 bombers
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 armour moved from Belgian Congo to Egypt
1 armour moved from Union of South Africa to Belgian Congo
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Persia
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from Hopei to Kweichow
2 aaGuns moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Burma to Yunnan
1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,1,6,5
UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
and took out the flying tigers plus an infantry for NOTHING
Well, I guess you didn’t protect your bombers so I was able to avenge the tigers for the price of a mech
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I don’t know what happened with your transports - I don’t see any edits or anything so I’m not worried about it
But I AM going to protest THIS! Triple A gave you the +10 NO even though you attacked FIC in a previous turn!! I’m going to deduct 10 IPC’s from your account!!
Maybe it is a bug.
It was occupied by UK pac at the beginning of my turn and i did not demonstrated any aggression towards France anymore, so the cpu just kindly gavw me the 10 ipc for being nice. -
I actually noticed that it was already on my Triple A bug list. I did a bug report on the Triple A site again and attached the file.
I’m sure it just looks at whether FIC is French at the end of the turn, or something like that. But you definitely attacked FIC on J2, so you do not get your 10 :-)
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That is correct sir. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Northern Italy to FranceCombat - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Algeria to Tunisia
2 transports moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
2 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Aw, sweet, RIGHT on time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
1 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Gilbert Islands to Hawaiian Islands
1 fighter moved from Gilbert Islands to QueenslandPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 fighter and 2 infantry moved from Scotland to United KingdomTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 armour moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone -
Your scramble decission.
Sz 110
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Yes scramble 3 fighters
If you score 3 or less hits, damage the carrier, take 1 destroyer off, and the French fighter, in that order. Then wait for me if there’s a round 2, and if necessary. I might keep a destroyer until last.
If you score 4 hits, lose the carrier, 1 destroyer, and the French fighter. Then wait for me if there’s a round 2.
If you score 5 or more hits, lose carrier and destroyers, then French fighter (max defense)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
4 armour moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; French defend with 1 fighter; Russians defend with 1 submarine
2 submarines owned by the British and 1 submarine owned by the Russians Submerged
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 4/7 hits
2 tactical_bombers owned by the Germans, 1 carrier owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the French and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/4 hits
British roll dice for 3 fighters and 1 transport in 110 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in 110 Sea Zone
Germans roll dice for 1 bomber in 110 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 fighter and 1 transport in 110 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the British lost in 110 Sea Zone
1 transport owned by the British lost in 110 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 2 destroyers, 3 fighters and 1 transport
Casualties for French: 1 fighter
Battle in Bessarabia
Germans attack with 2 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Baltic States
Germans attack with 4 armour
Russians defend with 1 infantry
Germans roll dice for 4 armour in Baltic States, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Novgorod
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from 110 Sea Zone to GermanyPlace Units - Germans
1 infantry placed in France
1 submarine placed in 112 Sea Zone
9 mech_infantrys placed in Germany
1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
It was a five hit right from the start.
If you score 5 or more hits, lose carrier and destroyers, then French fighter (max defense)
I have a question.
When on Oct. 31st the Playoffs are starting,what happens with the ongoing and new started games?Is the League on a halt or is everything continueing?
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@aequitas:
It was a five hit right from the start.
If you score 5 or more hits, lose carrier and destroyers, then French fighter (max defense)
I have a question.
When on Oct. 31st the Playoffs are starting,what happens with the ongoing and new started games?Is the League on a halt or is everything continueing?
Everything continues, nothing halts. All games carry over into the next year - they are just reported in the year that they are finished. Everyone can participate in a playoff as long as you have 4 games completed (have a ranking). Whoever wants to participate will be in a playoff bracket, which will be seeded and depends on how many players participate. There could be 1, 2, or more extra playoffs besides the top 8 (which need to have 8 games completed to qualify for the official league playoff)
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Thank you for your answer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 bomber, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Siberia to Soviet Far East
1 bomber moved from Russia to Novgorod
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Persia to 80 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to BelarusCombat - Russians
Strategic bombing raid in Novgorod
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 aaGun and 6 infantry moved from Yenisey to Timguska
1 aaGun moved from Siberia to Soviet Far East
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Archangel to Smolensk
1 armour moved from Bryansk to Smolensk
2 fighters and 1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Ukraine to Smolensk
2 artilleries moved from Russia to Bryansk
4 aaGuns moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 infantry moved from Timguska to Kansu
4 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Vologda to Smolensk
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
1 bomber, 8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery moved from Suiyuyan to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kwangsi to Hunan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 43 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Java
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Java from Dutch, taking Hunan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 3/3 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 37 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Philippines, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/7 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 artillery and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 0/1 hits
1 armour owned by the British lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in French Indo China, round 2 : 1/1 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from 19 Sea Zone to Kiangsu
1 submarine moved from 22 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
Reminder that all amphibious assaults are to be resolved before any other battles - you were supposed to run Philipines first
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Oops, misclicked when it asked if I was attacking the transport in 42 - I am not attacking it so if the dice miss, I will roll the bombardment on the forum….





