TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 bomber moved from Rostov to Archangel
1 infantry moved from Vologda to Archangel
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Rostov to Belarus
1 fighter moved from Rostov to Western Ukraine
1 tactical_bomber moved from Rostov to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Archangel
Russians attack with 1 bomber, 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 2 fighters
Germans win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Italian Somaliland from Italians to Russians
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to Russia
1 aaGun and 8 infantry moved from Novosibirsk to Vologda
1 aaGun and 6 infantry moved from Siberia to Sakha
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Caucasus
1 armour moved from Russia to Rostov
1 mech_infantry moved from Russia to Rostov
1 bomber moved from Archangel to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 fighter moved from Belarus to Rostov
EDIT: 1 mech_infantry moved from Ethiopia to Italian Somaliland
Place Units - Russians
3 armour, 5 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Germans hurt me bad in every single battle….
I hope you allow late combat move to Ethiopia
Yes sir, no problem!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
All in!
Queensland sramble? And a first round Ool would be cool :-D.
I’m here - let me see…
Yes, scramble them both, that’s what they’re there for :-)
Damage all capital ships, then lose subs, then UK destroyer, ANZ destroyer, then all USA destroyers except one - surely you won’t get that many hits, right? I’ll be back to check again in a couple hours
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 destroyer and 1 fighter; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 submarine
Units damaged: 1 battleship owned by the Americans
Units damaged: 3 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
Yes, scramble them both, that’s what they’re there for :-)
Damage all capital ships, then lose subs, then UK destroyer, ANZ destroyer, then all USA destroyers except one - surely you won’t get that many hits, right? I’ll be back to check again in a couple hours
Scored another six hits.
1x Anz
1x Uk
3x US DD’s are remaining.
Plus your Capitolships and Airforce.
Ool?
I’m here - just a second…
Lose all 5 destroyers and 1 carrier
Right away!
Sweet, I’ll stay here and postpone my nap
Ooh…… that looks like a great roll for me…
How can you see?
I scored three more hits and my Forces are about to say goodbye!
(You scored Eleven hits before me :-()
Dice e-mails
3 more - um, lose 2 cruisers and 1 USA fighter
Right away!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 destroyer and 1 fighter; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 destroyer, 1 fighter and 1 submarine
Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 7/13 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 7/17 hits
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC, 3 submarines owned by the Americans, 2 submarines owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 4 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 6/11 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 11/17 hits
2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 1 destroyer owned by the ANZAC, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Japanese, 1 destroyer owned by the British and 4 carriers owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 battleships and 4 fighters in 54 Sea Zone, round 4 : 3/6 hits
Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 4 : 6/11 hits
4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win with 1 battleship, 2 carriers, 4 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -118
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 submarine
Casualties for Americans: 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 3 submarines
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines and 4 tactical_bombers
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
1 fighter owned by the British, 1 fighter owned by the Americans and 1 fighter owned by the ANZAC forced to land in Queensland
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Philippines
2 fighters moved from 22 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Manchuria
1 bomber and 1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total
It would have been a nice move when it would have worked.
Always nice when the dice cooperate