@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
            2 battleships, 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from Malaya to 42 Sea Zone
            2 bombers moved from Kwangsi to 45 Sea Zone
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            2 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            2 infantry moved from Jehol to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Soviet Far East
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            4 infantry moved from Hunan to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers
                Americans defend with 1 submarine
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 45 Sea Zone
                Japanese attack with 2 bombers
                ANZAC defend with 1 cruiser and 1 transport
                Japanese win with 2 bombers remaining. Battle score for attacker is 19
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in French Indo China
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Russians defend with 1 armour and 1 mech_infantry
                Japanese win, taking Kweichow from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Soviet Far East
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                Americans defend with 3 bombers
                Japanese win, taking Soviet Far East from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 33
                Casualties for Americans: 3 bombers
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            2 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 infantry moved from Hunan to Kweichow
            1 aaGun moved from Hunan to Kweichow
            1 fighter moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
            1 fighter moved from 42 Sea Zone to Malaya
            2 bombers moved from 45 Sea Zone to Manchuria
Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 49 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 2 infantry and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
            5 bombers moved from Western United States to 91 Sea Zone
            1 bomber moved from Western United States to 5 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 battleship moved from 54 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
Combat - Americans
            Battle in Malaya
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 fighter and 1 harbour
                Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter
            Battle in 5 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 91 Sea Zone
                Americans attack with 5 bombers
                Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 5 submarines and 2 transports
                5 submarines owned by the Germans Submerged
                Americans win with 2 bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                Casualties for Americans: 3 bombers
Non Combat Move - Americans
            2 bombers moved from 91 Sea Zone to French Guiana
            2 infantry moved from Brazil to French Guiana
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 63 Sea Zone to 54 Sea Zone
            1 carrier and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
            1 bomber moved from 5 Sea Zone to Amur
            1 infantry and 1 mech_infantry moved from Western United States to Central United States
            4 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 mech_infantrys moved from Quebec to Central United States
            2 aaGuns moved from Quebec to Eastern United States
Place Units - Americans
            1 carrier, 3 destroyers and 3 transports placed in 101 Sea Zone
            2 infantry placed in Central United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 artillery and 5 infantry moved from Shensi to Kweichow
Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery and 5 infantry
                Japanese defend with 1 aaGun and 4 infantry
                Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 4 infantry
                Casualties for Chinese: 3 infantry
Non Combat Move - Chinese
Place Units - Chinese
            3 infantry placed in Kweichow
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 unit repaired.
            1 fighter moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 mech_infantry moved from India to Shan State
            1 mech_infantry moved from Burma to Shan State
            1 artillery and 8 infantry moved from Burma to Yunnan
            1 fighter moved from West India to Shan State
            1 bomber moved from Burma to French Indo China
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Alexandria to Libya
            1 artillery moved from Tobruk to Libya
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Yunnan
                British attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                British win, taking 93 Sea Zone from Italians, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 1 artillery and 1 fighter
                Italians defend with 1 mech_infantry
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery
                Casualties for Italians: 1 mech_infantry
            Battle in Algeria
                British attack with 1 infantry
                Italians defend with 1 armour
                Italians win with no units remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                British win, taking French Indo China from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            3 aaGuns moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 infantry moved from Northwest Persia to Caucasus
            1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Libya to Malta
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Anglo Egyptian Sudan to Malta
            1 infantry moved from Eastern Persia to Persia
            1 fighter moved from Persia to India
            1 fighter moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            1 bomber moved from French Indo China to India
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs total
            Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 unit repaired.
            1 fighter moved from 37 Sea Zone to French Indo China
            1 mech_infantry moved from Siam to French Indo China
            1 mech_infantry moved from India to Shan State
            1 mech_infantry moved from Burma to Shan State
            1 artillery and 8 infantry moved from Burma to Yunnan
            1 fighter moved from West India to Shan State
            1 bomber moved from Burma to French Indo China
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 fighter moved from Alexandria to Libya
            1 artillery moved from Tobruk to Libya
            1 battleship moved from 98 Sea Zone to 92 Sea Zone
Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in Yunnan
                British attack with 1 artillery and 8 infantry
                Japanese defend with 1 infantry
                British win, taking 93 Sea Zone from Italians, taking Yunnan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Libya
                British attack with 1 artillery and 1 fighter
                Italians defend with 1 mech_infantry
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 artillery
                Casualties for Italians: 1 mech_infantry
            Battle in Algeria
                British attack with 1 infantry
                Italians defend with 1 armour
                Italians win with no units remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour
            Battle in Shan State
                British attack with 1 fighter and 2 mech_infantrys
                Japanese defend with 1 infantry
                British win, taking Shan State from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in French Indo China
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                British win, taking French Indo China from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - British
            3 aaGuns moved from Burma to Yunnan
            1 infantry moved from India to Burma
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 infantry moved from Northwest Persia to Caucasus
            1 carrier, 3 cruisers and 3 destroyers moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from Libya to Malta
            1 aaGun moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Anglo Egyptian Sudan to Malta
            1 infantry moved from Eastern Persia to Persia
            1 fighter moved from Persia to India
            1 fighter moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
            1 bomber moved from French Indo China to India
            1 armour moved from Quebec to Alberta Saskatchewan Manitoba
Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 13 PUs total
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 1 fighter
            EDIT: Adding units owned by British to 37 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Ethiopia to Kenya
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            1 artillery placed in Southern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
            1 artillery moved from Tunisia to Algeria
            1 infantry moved from Tanganyika Territory to Belgian Congo
                  Italians take Belgian Congo from British
            1 artillery and 1 infantry moved from Tanganyika Territory to Rhodesia
                  Italians take Rhodesia from British
            1 infantry moved from Ethiopia to Kenya
            1 armour and 3 mech_infantrys moved from Northern Italy to Romania
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
            1 artillery placed in Southern Italy
            1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
            Italians collect 17 PUs; end with 18 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
            EDIT: Adding units owned by Italians to Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
            ANZAC buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            1 fighter moved from Java to 37 Sea Zone
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Syria to Iraq
Place Units - ANZAC
            2 fighters placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 15 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Eastern Persia to Burma
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Western Ukraine to Bryansk
                  Germans take Bryansk from Russians
            4 bombers moved from Eastern Poland to Russia
            5 submarines moved from 91 Sea Zone to 110 Sea Zone
Combat - Germans
            Strategic bombing raid in Russia
                Bombing raid in Russia rolls: 4,5,6,7 and causes: 20 damage to unit: factory_major
                Bombing raid in Russia causes 20 damage total.
Non Combat Move - Germans
            4 bombers moved from Russia to Novgorod
            3 infantry moved from Archangel to Belarus
            2 infantry moved from Novgorod to Belarus
            3 artilleries moved from Novgorod to Belarus
            3 aaGuns, 7 armour, 11 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
            9 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
            4 infantry moved from Romania to Bessarabia
            4 fighters and 5 tactical_bombers moved from Romania to Western Germany
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 transport moved from 127 Sea Zone to 112 Sea Zone
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Novgorod
            3 fighters placed in United Kingdom
            1 carrier and 1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
            Germans collect 66 PUs; end with 68 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
            Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 19 PUs;
Combat Move - Russians
            1 armour moved from Hopei to Tsinghai
            1 infantry moved from Novosibirsk to Tsinghai
            1 artillery and 1 infantry moved from Tambov to Bryansk
Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tsinghai
                Russians attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                Russians win, taking Tsinghai from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Russians
            5 infantry moved from Novosibirsk to Samara
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 aaGun moved from Tambov to Volgograd
            14 infantry moved from Russia to Tambov
            1 mech_infantry moved from Iraq to Egypt
Place Units - Russians
            1 armour and 2 mech_infantrys placed in Volgograd
Turn Complete - Russians
            Russians collect 27 PUs; end with 46 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Alaska
            1 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from Soviet Far East to Amur
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
            2 bombers moved from Manchuria to 37 Sea Zone
Combat - Japanese
            Battle in Alaska
            Battle in Amur
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 bomber
                Japanese win, taking Alaska from Americans, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier and 1 transport; ANZAC defend with 1 fighter
                Units damaged: 1 battleship owned by the Americans
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 fighter
                Casualties for ANZAC: 1 fighter
                Casualties for Americans: 1 battleship, 1 carrier and 1 transport
                Casualties for Japanese: 2 bombers and 3 tactical_bombers
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to Kwangtung
            2 battleships, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
            3 armour placed in Kwangtung
            3 artilleries and 3 infantry placed in Japan
            2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Alaska
            1 infantry moved from 2 Sea Zone to Alaska
            1 armour moved from Soviet Far East to Amur
                  Japanese take Siberia from Russians
            1 artillery and 1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Manchuria to Amur
            1 infantry moved from Chahar to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kiangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
            2 bombers moved from Manchuria to 37 Sea Zone
Combat - Japanese
            Battle in Alaska
            Battle in Amur
                Japanese attack with 1 armour and 1 infantry
                Americans defend with 1 bomber
                Japanese win, taking Alaska from Americans, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier and 1 transport; ANZAC defend with 1 fighter
                Units damaged: 1 battleship owned by the Americans
                Japanese win with 2 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 fighter
                Casualties for ANZAC: 1 fighter
                Casualties for Americans: 1 battleship, 1 carrier and 1 transport
                Casualties for Japanese: 2 bombers and 3 tactical_bombers
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            2 fighters moved from 37 Sea Zone to Kwangtung
            2 battleships, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
Place Units - Japanese
            3 armour placed in Kwangtung
            3 artilleries and 3 infantry placed in Japan
            2 transports placed in 6 Sea Zone
Turn Complete - Japanese
            Japanese collect 45 PUs; end with 46 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Soviet Far East: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
Combat - Americans
            Battle in Borneo
Non Combat Move - Americans
            1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Malaya to Shan State
            2 fighters moved from Eastern United States to 92 Sea Zone
            1 transport moved from 101 Sea Zone to 86 Sea Zone
            2 infantry moved from French Guiana to Brazil
            1 bomber moved from French Guiana to Western United States
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
            1 artillery and 1 infantry placed in Central United States
            1 carrier, 4 fighters and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs total
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 2 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Anhwe
                  Chinese take Anhwe from Japanese
            2 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
            1 artillery and 1 infantry placed in Hunan
Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Just checking - looks like the UK turn didn’t post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 fighters moved from Malta to 97 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from India to Kenya
Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Kenya
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 97 Sea Zone to Malta
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Shan State to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Kweichow
            1 fighter moved from India to Kweichow
            1 aaGun moved from Yunnan to Hunan
            2 aaGuns moved from Yunnan to Burma
            2 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Burma
            1 armour moved from Alberta Saskatchewan Manitoba to Western United States
            1 artillery and 2 infantry moved from Quebec to Ontario
Place Units - UK_Pacific
            4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs total
            Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 fighters moved from Malta to 97 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from India to Kenya
Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Kenya
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 97 Sea Zone to Malta
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Shan State to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Kweichow
            1 fighter moved from India to Kweichow
            1 aaGun moved from Yunnan to Hunan
            2 aaGuns moved from Yunnan to Burma
            2 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Burma
            1 armour moved from Alberta Saskatchewan Manitoba to Western United States
            1 artillery and 2 infantry moved from Quebec to Ontario
Place Units - UK_Pacific
            4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs total
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kweichow: 2 mech_infantrys
            EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
            EDIT: Removing units owned by British from Kweichow: 2 fighters
            EDIT: Adding units owned by British to Shensi: 2 fighters
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 fighters moved from Malta to 97 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Kenya
            1 bomber moved from India to Kenya
Combat - British
            Battle in 97 Sea Zone
                British attack with 2 fighters
                Italians defend with 1 destroyer and 1 transport
                British win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Kenya
                British attack with 1 bomber and 2 infantry
                Italians defend with 1 infantry
                British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
Non Combat Move - British
            1 bomber moved from Kenya to Egypt
            1 aaGun moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from 97 Sea Zone to Malta
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Persia to Northwest Persia
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 mech_infantry moved from Shan State to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 infantry moved from Burma to Yunnan
            1 fighter moved from Burma to Kweichow
            1 fighter moved from India to Kweichow
            1 aaGun moved from Yunnan to Hunan
            2 aaGuns moved from Yunnan to Burma
            2 armour moved from India to Yunnan
            2 mech_infantrys moved from India to Burma
            1 armour moved from Alberta Saskatchewan Manitoba to Western United States
            1 artillery and 2 infantry moved from Quebec to Ontario
Place Units - UK_Pacific
            4 infantry placed in India
Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs total
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kweichow: 2 mech_infantrys
            EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
            EDIT: Removing units owned by British from Kweichow: 2 fighters
            EDIT: Adding units owned by British to Shensi: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport
            EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport
            EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
            EDIT: Adding units owned by Americans to 94 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
            1 artillery moved from Algeria to Tunisia
            1 artillery moved from Rhodesia to Union of South Africa
                  Italians take Union of South Africa from British
            1 infantry moved from Rhodesia to South West Africa
                  Italians take South West Africa from British
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour and 3 mech_infantrys moved from Romania to Ukraine
            1 infantry moved from Eastern Poland to Bessarabia
Combat - Italians
Non Combat Move - Italians
            2 fighters moved from Gibraltar to Southern Italy
Place Units - Italians
            2 fighters and 1 infantry placed in Southern Italy
Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs total
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs