scramble 111, no scramble in 110
15L G40 BerntBernt (Allies +30) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from ANZAC to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
Germans take Sikang from Chinese
9 armour moved from Tambov to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 fighters and 4 tactical_bombers moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
3 bombers and 2 tactical_bombers moved from 112 Sea Zone to Norway
5 bombers moved from Southern Italy to NorwayCombat - Germans
Battle in Southern France
Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 8 bombers and 2 tactical_bombers
Americans defend with 2 fighters
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 fightersNon Combat Move - Germans
8 bombers and 1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Western Germany to France
3 artilleries moved from Northern Italy to France
3 aaGuns moved from Tambov to Volgograd
5 fighters and 4 tactical_bombers moved from Southern France to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Japan to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 aaGun; Chinese defend with 5 artilleries and 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun
Casualties for Chinese: 5 artilleries and 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsi to KwangtungPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone -
Scramble 97?
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Yes. Scramble three fighters. best defense.
Lose the carriers first, then the Dst, then the Italian planes, then the German ones.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 destroyer, 6 fighters and 3 submarines
Germans defend with 3 fighters; Italians defend with 2 carriers, 1 destroyer and 3 fighters
3 submarines owned by the Americans Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 16
Casualties for Germans: 3 fighters
Casualties for Italians: 2 carriers, 1 destroyer and 3 fighters
Casualties for Americans: 1 carrier, 1 destroyer and 6 fightersNon Combat Move - Americans
2 bombers moved from 97 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Libya to Tobruk
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
4 artilleries and 5 infantry moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Eastern United States to 91 Sea Zone
3 fighters moved from Eastern United States to Gibraltar
1 artillery moved from Eire to ScotlandPlace Units - Americans
3 transports placed in 101 Sea Zone
4 artilleries and 6 infantry placed in Eastern United States
2 armour, 2 artilleries and 2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 2 mech_infantrys
1 artillery owned by the Chinese retreated to Shensi
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 artillery and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kwangsi to YunnanPlace Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from ItaliansCombat - British
Non Combat Move - British
2 armour moved from Egypt to Tobruk
1 fighter moved from 92 Sea Zone to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Trans-Jordan to Iraq
4 artilleries moved from Eastern Persia to Persia
2 artilleries and 3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to IndiaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Kenya
Italians take Kenya from British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
Italians take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Kazakhstan to Szechwan
Italians take Szechwan from Chinese
1 infantry moved from Volgograd to KazakhstanCombat - Italians
Battle in Shensi
Italians attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
Italians win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artilleryNon Combat Move - Italians
Place Units - Italians
3 armour placed in Union of South AfricaTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,2,2,3,1
Italians collect 17 PUs (8 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;Combat Move - ANZAC
3 fighters moved from Shan State to Kiangsi
2 bombers moved from India to KiangsiCombat - ANZAC
Battle in Kiangsi
ANZAC attack with 2 bombers and 3 fighters
Japanese defend with 2 artilleries and 1 infantry
ANZAC win with 2 bombers and 2 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 bombers and 2 fighters moved from Kiangsi to Anhwe
3 fighters moved from Queensland to Malaya
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters placed in New South Wales
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from Russians -
I don’t believe I’ve ever done this before.
Attacking London with 5 bombers and a tac. Also strat bombing with 3 bombers.
Would you like to intercept with your one ftr?
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 3 fighters, 4 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 armour moved from Timguska to Suiyuyan
Germans take Kansu from Chinese
Germans take Suiyuyan from Chinese
1 armour moved from Finland to Norway
Germans take Norway from Americans
1 armour moved from Norway to Finland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters and 4 tactical_bombers moved from Southern Italy to 113 Sea Zone
5 bombers and 1 tactical_bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
9 armour moved from Kazakhstan to Northwest Persia
3 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Sikang to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in United Kingdom causes 5 damage total.
Battle in Northwest Persia
Germans attack with 10 armour and 7 mech_infantrys
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 4 tactical_bombers
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in United Kingdom
Germans attack with 5 bombers and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 1 bomber and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
4 artilleries moved from France to Western Germany
1 infantry moved from Southern France to France
1 mech_infantry moved from Southern France to Western Germany
3 mech_infantrys moved from Ukraine to Caucasus
3 aaGuns moved from Volgograd to Caucasus
3 mech_infantrys moved from Russia to Volgograd
1 mech_infantry moved from Nenetsia to Russia
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
1 carrier and 4 transports placed in 113 Sea Zone
3 fighters placed in Western Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,4,6
Germans collect 74 PUs (1 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Egypt to IraqTurn Complete - Russians
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If I take Denmark your transports are locked in… If this is a mistake I’ll allow you to correct it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
2 fighters moved from Kwangtung to Jehol
1 fighter moved from Japan to Jehol
2 battleships, 2 carriers, 3 destroyers, 1 submarine and 1 transport moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in ManchuriaNon Combat Move - Japanese
3 fighters moved from Jehol to 19 Sea ZonePlace Units - Japanese
3 infantry placed in Kwangtung
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 24 PUs total