15L G40 BerntBernt (Allies +30) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Eastern Persia to Burma

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                4 bombers moved from Eastern Poland to Russia
                5 submarines moved from 91 Sea Zone to 110 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,5,6,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.

    Non Combat Move - Germans
                4 bombers moved from Russia to Novgorod
                3 infantry moved from Archangel to Belarus
                2 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                3 aaGuns, 7 armour, 11 artilleries, 21 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
                9 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Poland to Western Ukraine
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                4 fighters and 5 tactical_bombers moved from Romania to Western Germany
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 transport moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                3 fighters placed in United Kingdom
                1 carrier and 1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 66 PUs; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 2 mech_infantrys; Remaining resources: 19 PUs;

    Combat Move - Russians
                1 armour moved from Hopei to Tsinghai
                1 infantry moved from Novosibirsk to Tsinghai
                1 artillery and 1 infantry moved from Tambov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                5 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Tambov to Volgograd
                14 infantry moved from Russia to Tambov
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 27 PUs; end with 46 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery moved from 2 Sea Zone to Alaska
                1 infantry moved from 2 Sea Zone to Alaska
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Manchuria to 37 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 bomber
                    Japanese win, taking Alaska from Americans, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier and 1 transport; ANZAC defend with 1 fighter
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier and 1 transport
                    Casualties for Japanese: 2 bombers and 3 tactical_bombers
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to Kwangtung
                2 battleships, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 artilleries and 3 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 artilleries, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 artillery moved from 2 Sea Zone to Alaska
                1 infantry moved from 2 Sea Zone to Alaska
                1 armour moved from Soviet Far East to Amur
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kiangsi
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 bombers moved from Manchuria to 37 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in Amur
                    Japanese attack with 1 armour and 1 infantry
                    Americans defend with 1 bomber
                    Japanese win, taking Alaska from Americans, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 fighter; Americans defend with 1 battleship, 1 carrier and 1 transport; ANZAC defend with 1 fighter
                    Units damaged: 1 battleship owned by the Americans
                    Japanese win with 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 fighter
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 battleship, 1 carrier and 1 transport
                    Casualties for Japanese: 2 bombers and 3 tactical_bombers
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 37 Sea Zone to Kwangtung
                2 battleships, 2 carriers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                3 artilleries and 3 infantry placed in Japan
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 artillery and 1 infantry
                EDIT: Adding units owned by Japanese to Soviet Far East: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo

    Non Combat Move - Americans
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 infantry moved from French Guiana to Brazil
                1 bomber moved from French Guiana to Western United States
                2 aaGuns moved from Eastern United States to Central United States
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                1 carrier, 4 fighters and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Kweichow to Hopei
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '15

    Just checking - looks like the UK turn didn’t post.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Malta to 97 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from India to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Kenya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Egypt
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Shan State to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Kweichow
                1 fighter moved from India to Kweichow
                1 aaGun moved from Yunnan to Hunan
                2 aaGuns moved from Yunnan to Burma
                2 armour moved from India to Yunnan
                2 mech_infantrys moved from India to Burma
                1 armour moved from Alberta Saskatchewan Manitoba to Western United States
                1 artillery and 2 infantry moved from Quebec to Ontario

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Malta to 97 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from India to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Kenya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Egypt
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Shan State to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Kweichow
                1 fighter moved from India to Kweichow
                1 aaGun moved from Yunnan to Hunan
                2 aaGuns moved from Yunnan to Burma
                2 armour moved from India to Yunnan
                2 mech_infantrys moved from India to Burma
                1 armour moved from Alberta Saskatchewan Manitoba to Western United States
                1 artillery and 2 infantry moved from Quebec to Ontario

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kweichow: 2 mech_infantrys
                EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
                EDIT: Removing units owned by British from Kweichow: 2 fighters
                EDIT: Adding units owned by British to Shensi: 2 fighters
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Malta to 97 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Kenya
                1 bomber moved from India to Kenya

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Kenya
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kenya to Egypt
                1 aaGun moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 97 Sea Zone to Malta
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Persia to Northwest Persia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from Shan State to Kweichow
                1 mech_infantry moved from French Indo China to Kweichow
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Burma to Kweichow
                1 fighter moved from India to Kweichow
                1 aaGun moved from Yunnan to Hunan
                2 aaGuns moved from Yunnan to Burma
                2 armour moved from India to Yunnan
                2 mech_infantrys moved from India to Burma
                1 armour moved from Alberta Saskatchewan Manitoba to Western United States
                1 artillery and 2 infantry moved from Quebec to Ontario

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kweichow: 2 mech_infantrys
                EDIT: Adding units owned by British to Yunnan: 2 mech_infantrys
                EDIT: Removing units owned by British from Kweichow: 2 fighters
                EDIT: Adding units owned by British to Shensi: 2 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 92 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport
                EDIT: Adding units owned by British to 94 Sea Zone: 1 battleship, 1 carrier, 3 cruisers, 3 destroyers and 1 transport
                EDIT: Removing units owned by Americans from 92 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to 94 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Tunisia
                1 artillery moved from Rhodesia to Union of South Africa
                      Italians take Union of South Africa from British
                1 infantry moved from Rhodesia to South West Africa
                      Italians take South West Africa from British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 armour and 3 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Eastern Poland to Bessarabia

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to Southern Italy

    Place Units - Italians
                2 fighters and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - French
                Battle in Anglo Egyptian Sudan
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                    French win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - French
                1 fighter moved from Burma to Shensi

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 1 bomber and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 5 infantry moved from Belarus to Bryansk
                5 mech_infantrys moved from Western Ukraine to Bryansk
                16 armour, 11 artilleries, 22 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                4 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 21 armour, 14 artilleries, 27 infantry and 18 mech_infantrys
                    Russians defend with 1 artillery
                    Germans win, taking Bryansk from Russians with 21 armour, 14 artilleries, 26 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 aaGuns moved from Ukraine to Bryansk
                4 infantry moved from Bessarabia to Ukraine
                4 bombers moved from Novgorod to Western Germany
                4 fighters and 5 tactical_bombers moved from Western Germany to Ukraine
                3 fighters moved from United Kingdom to Slovakia Hungary
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                3 armour placed in Ukraine
                1 airfield placed in Slovakia Hungary
                3 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 19x factory_major; Remaining resources: 30 PUs;
                Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                2 infantry moved from Buyant-Uhaa to Amur
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Amur
                    Russians attack with 3 infantry
                    Japanese defend with 1 armour
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                5 infantry moved from Samara to Russia
                1 aaGun, 7 artilleries and 23 infantry moved from Tambov to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia
                2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Volgograd to Tambov
                1 aaGun moved from Volgograd to Tambov
                1 armour moved from Tsinghai to Vologda
                1 infantry moved from Tsinghai to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Ulaanbaatar

    Place Units - Russians
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Alaska to British Columbia
                      Japanese take British Columbia from British
                1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Aleutian Islands
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 battleships, 2 carriers, 2 destroyers and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                2 tactical_bombers moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Kwangtung to Kwangsi
                3 armour moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                3 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from Japan to Kwangsi
                1 infantry moved from Manchuria to Jehol

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                1 artillery and 3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

  • '15

    Bump #1

  • '15

    Sorry for the delay, I’ve been really busy. I’ll get on this tomorrow, and we’ll finish the game this month.

  • '15

    OK, great!

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