@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 4 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from French Guiana to Gibraltar
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Western United States to British Columbia
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
            1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
            1 bomber moved from British Columbia to Alaska
            1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
            1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
Combat - Americans
            Battle in 8 Sea Zone
                Americans attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Alaska
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 artillery
                Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Aleutian Islands
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                Americans win, taking Aleutian Islands from Japanese with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Gibraltar
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
                Americans win, taking Gibraltar from Germans with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries and 2 infantry
                Casualties for Americans: 2 infantry
Non Combat Move - Americans
            1 bomber moved from Gibraltar to French Guiana
            2 fighters moved from Gibraltar to 94 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 64 Sea Zone
            1 bomber moved from Alaska to Western United States
            1 aaGun moved from Central United States to 101 Sea Zone
            1 infantry moved from Central United States to 101 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 aaGun, 2 carriers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Central United States
            4 fighters placed in Eastern United States
Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Hopei to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Chinese take Suiyuyan from Japanese
            1 artillery moved from Hopei to Anhwe
            1 artillery and 1 infantry moved from Hunan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Yunnan
            4 infantry placed in Anhwe
Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs total
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Kenya to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            1 infantry moved from Kenya to Belgian Congo
                  British take Belgian Congo from Italians
            1 armour moved from Western United States to British Columbia
Combat - British
            Battle in British Columbia
                British attack with 1 armour
                Japanese defend with 1 infantry
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
Non Combat Move - British
            1 artillery and 2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
            1 infantry moved from Northwest Persia to Caucasus
            2 fighters moved from Shensi to Russia
            1 aaGun moved from Hunan to Anhwe
            1 armour moved from Yunnan to Anhwe
            2 aaGuns moved from Burma to India
            2 mech_infantrys moved from Burma to India
            2 mech_infantrys moved from Yunnan to India
            1 armour moved from Yunnan to Shan State
            1 artillery and 9 infantry moved from Yunnan to Shan State
            1 bomber moved from Egypt to India
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 fighter moved from Malta to Gibraltar
            1 aaGun moved from Egypt to Trans-Jordan
            1 carrier and 2 fighters moved from 94 Sea Zone to 92 Sea Zone
            2 destroyers moved from 94 Sea Zone to 92 Sea Zone
            1 battleship, 3 cruisers, 1 destroyer and 1 transport moved from 94 Sea Zone to 91 Sea Zone
Place Units - UK_Pacific
            6 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,1,6,6
            UK_Pacific collect 16 PUs (1 lost to blockades); end with 16 PUs total
            Some Units in India change ownership: 6 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Ukraine to Tambov
            1 artillery moved from Tunisia to Libya
Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                Italians win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 13 PUs (4 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
            1 armour and 3 mech_infantrys moved from Ukraine to Tambov
            1 artillery moved from Tunisia to Libya
Combat - Italians
            Battle in Tambov
                Italians attack with 1 armour and 3 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                Italians win, taking Tambov from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 aaGun and 1 infantry
Non Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
            1 carrier and 1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
            EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
            Italians collect 13 PUs (4 lost to blockades); end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 2 bombers; Remaining resources: 5 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 fighters moved from Queensland to Shan State
            2 bombers moved from New South Wales to Shan State
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Northwest Persia to Caucasus
Place Units - ANZAC
            2 bombers placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 23 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
            1 fighter moved from Shensi to Russia
            1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 3 artilleries, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
            3 tactical_bombers moved from Novgorod to Russia
            21 armour, 14 artilleries, 26 infantry and 18 mech_infantrys moved from Bryansk to Russia
            3 armour, 4 fighters and 5 tactical_bombers moved from Ukraine to Russia
            3 fighters moved from Slovakia Hungary to Russia
            5 bombers moved from Western Germany to Russia
Combat - Germans
            Battle in Russia
                Germans attack with 24 armour, 14 artilleries, 5 bombers, 7 fighters, 26 infantry, 18 mech_infantrys and 8 tactical_bombers
                British defend with 2 fighters; French defend with 1 fighter; Russians defend with 3 aaGuns, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 81 infantry and 2 mech_infantrys
                Germans captures 31PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 12 armour, 5 bombers, 5 fighters and 8 tactical_bombers remaining. Battle score for attacker is 38
                Casualties for Germans: 12 armour, 14 artilleries, 2 fighters, 26 infantry and 18 mech_infantrys
                Casualties for British: 2 fighters
                Casualties for French: 1 fighter
                Casualties for Russians: 3 aaGuns, 2 armour, 7 artilleries, 81 infantry and 2 mech_infantrys
Non Combat Move - Germans
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Russia to Ukraine
            3 fighters and 7 tactical_bombers moved from Russia to Ukraine
            5 bombers moved from Russia to Bryansk
            1 fighter moved from Russia to Bryansk
            1 aaGun moved from Bryansk to Russia
            4 infantry moved from Ukraine to Bryansk
            1 infantry moved from Western Germany to France
            1 carrier, 1 destroyer, 6 submarines and 1 transport moved from 110 Sea Zone to 125 Sea Zone
Place Units - Germans
            3 fighters placed in United Kingdom
            3 artilleries placed in France
            1 infantry placed in Ukraine
            2 mech_infantrys placed in Novgorod
            5 mech_infantrys placed in Western Germany
Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
            Germans collect 69 PUs; end with 100 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 105 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 115 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
            1 armour moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Novgorod
            1 infantry moved from Ulaanbaatar to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Timguska to Kansu
                  Chinese take Kansu from Japanese
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
Combat - Russians
            Battle in Novgorod
                Russians attack with 1 armour
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Vologda to Samara
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Yenisey
Turn Complete - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            3 armour, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Japan to 8 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 fighter moved from Japan to 1 Sea Zone
            1 fighter moved from Japan to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western United States
                Japanese attack with 1 infantry
                Americans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
                Americans win with 1 aaGun and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 2 aaGuns
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour, 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 armour, 1 artillery and 9 infantry; Americans defend with 1 artillery and 1 infantry; ANZAC defend with 2 bombers and 2 fighters
Got one hit with the battleships. OOL?
Max defense (so bombers first), UK units last when same defensive values.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 3 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
            3 artilleries, 2 battleships, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            3 armour, 4 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
                  Japanese take French Indo China from UK_Pacific
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Japan to 8 Sea Zone
            1 infantry moved from British Columbia to Western United States
            1 fighter moved from Japan to 1 Sea Zone
            1 fighter moved from Japan to Kiangsi
            1 mech_infantry moved from Kwangtung to Kiangsi
            2 mech_infantrys moved from Kwangtung to Yunnan
Combat - Japanese
            Battle in 1 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans Submerged
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Western United States
                Japanese attack with 1 infantry
                Americans defend with 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
                Americans win with 1 aaGun and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 2 aaGuns
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                Japanese attack with 3 armour, 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
                British defend with 1 armour, 1 artillery and 9 infantry; Americans defend with 1 artillery and 1 infantry; ANZAC defend with 2 bombers and 2 fighters
                UK_Pacific win with 1 fighter remaining. Battle score for attacker is -34
                Casualties for British: 1 armour, 1 artillery and 9 infantry
                Casualties for ANZAC: 2 bombers and 1 fighter
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 3 armour, 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
            Battle in Kiangsi
                Japanese attack with 1 fighter and 1 mech_infantry
                Chinese defend with 1 infantry
                Japanese win, taking Kiangsi from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                Japanese win, taking Yunnan from Chinese with 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
            1 fighter moved from Kiangsi to Kwangtung
            2 carriers and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from 8 Sea Zone to Soviet Far East
            1 fighter moved from 1 Sea Zone to British Columbia
Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in Japan
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
            Americans buy 1 armour, 4 artilleries, 1 fighter, 9 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
            1 artillery, 2 carriers, 3 destroyers, 4 fighters, 4 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone
            1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
            1 destroyer moved from 106 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Alaska to British Columbia
            1 bomber moved from Western United States to British Columbia
Combat - Americans
            Battle in United Kingdom
                Americans attack with 1 artillery, 4 fighters, 4 infantry and 2 mech_infantrys
                Germans defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
                Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Anglo Egyptian Sudan from French with 1 artillery remaining. Battle score for attacker is -12
                Casualties for Germans: 3 fighters and 6 infantry
                Casualties for Americans: 4 fighters, 4 infantry and 2 mech_infantrys
            Battle in British Columbia
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Japanese defend with 1 fighter
                Americans win, taking British Columbia from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            4 fighters moved from Eastern United States to 109 Sea Zone
            1 bomber moved from French Guiana to Gibraltar
            1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from British Columbia to Eastern United States
            1 carrier, 1 destroyer and 3 submarines moved from 64 Sea Zone to 90 Sea Zone
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
Place Units - Americans
            4 artilleries and 6 infantry placed in Eastern United States
            1 armour, 1 fighter and 3 infantry placed in Central United States
            Americans undo move 2.
            Americans undo move 1.
            1 armour, 3 artilleries, 1 fighter and 5 infantry placed in Eastern United States
            1 artillery and 4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
            Americans undo move 3.
            Americans undo move 2.
            Americans undo move 1.
            4 artilleries, 1 fighter and 5 infantry placed in Eastern United States
            1 armour and 4 infantry placed in Central United States
            2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 infantry moved from Chahar to Jehol
            1 artillery moved from Anhwe to Jehol
            2 infantry moved from Anhwe to Jehol
            1 artillery and 2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 mech_infantry
                Chinese win, taking Kiangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
            7 infantry placed in Kwangsi
Turn Complete - Chinese
            Chinese collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
            UK_Pacific buy 4 artilleries; Remaining resources: 0 PUs;
Combat Move - British
            1 infantry moved from Tanganyika Territory to Rhodesia
                  British take Rhodesia from Italians
            1 infantry moved from Belgian Congo to Rhodesia
            1 bomber moved from India to Yunnan
            4 mech_infantrys moved from India to Yunnan
            1 armour moved from Anhwe to Yunnan
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
            Battle in Yunnan
                British attack with 1 armour, 1 bomber and 4 mech_infantrys
                Japanese defend with 2 mech_infantrys
                British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
            1 bomber moved from Yunnan to India
            1 aaGun moved from Anhwe to Kiangsi
            2 aaGuns and 10 infantry moved from India to West India
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Caucasus to Northwest Persia
            1 fighter moved from Gibraltar to United Kingdom
            1 aaGun moved from Trans-Jordan to Iraq
            1 artillery and 2 infantry moved from Alberta Saskatchewan Manitoba to Ontario
            1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - British
            British collect 25 PUs; end with 25 PUs total
Place Units - UK_Pacific
            4 artilleries placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,3,1
            UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
            Some Units in India change ownership: 4 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
            1 infantry moved from South West Africa to Rhodesia
            1 artillery moved from Union of South Africa to Rhodesia
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 armour and 1 mech_infantry moved from Tambov to Caucasus
                  Italians take Rostov from Russians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            3 fighters moved from Southern Italy to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 submarine
                Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Caucasus
                Italians attack with 1 armour and 1 mech_infantry
                ANZAC defend with 1 infantry
                Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Rhodesia
                Italians attack with 1 artillery and 1 infantry
                British defend with 2 infantry
                Italians win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to 97 Sea Zone
            3 fighters moved from 93 Sea Zone to Southern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Tambov to Caucasus
Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
After such a long break, I had completely forgotten the Italians had South Africa!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
            2 bombers moved from New South Wales to Java
            1 fighter moved from Shan State to India
Place Units - ANZAC
            3 fighters placed in New South Wales
Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs total
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
            1 infantry moved from Egypt to Alexandria
Turn Complete - French