@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
15L G40 BerntBernt (Allies +30) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from India to Kwangtung
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from United Kingdom to 93 Sea Zone
1 mech_infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour and 3 mech_infantrys moved from Yunnan to KwangtungCombat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Kwangtung
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Japanese defend with 2 armour, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Japanese win with 2 fighters remaining. Battle score for attacker is -7
Casualties for Japanese: 2 armour and 1 tactical_bomber
Casualties for British: 1 armour, 1 bomber and 3 mech_infantrysNon Combat Move - British
2 aaGuns and 10 infantry moved from West India to Eastern Persia
4 artilleries moved from India to West India
1 aaGun moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Persia
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 artillery and 2 infantry moved from Ontario to Quebec
1 carrier moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 97 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 mech_infantry
British defend with 1 aaGun
Italians win, taking Northwest Persia from British with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in 93 Sea Zone
Italians attack with 1 bomber and 3 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from India to Kwangtung
2 bombers moved from Java to KwangtungCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 2 bombers and 1 fighter
Japanese defend with 1 factory_minor, 2 fighters and 1 harbour
ANZAC win with 2 bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 fighters
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
2 bombers moved from Kwangtung to KiangsiPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 3 fighters
EDIT: Adding units owned by ANZAC to Queensland: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 90 PUs;
Germans buy 3 armour, 3 bombers and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 tactical_bomber moved from Germany to 112 Sea Zone
3 fighters moved from Germany to Southern Italy
1 fighter moved from Germany to 97 Sea Zone
5 bombers moved from Western Germany to Norway
3 tactical_bombers moved from Germany to Norway
3 mech_infantrys moved from Ukraine to Tambov
4 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Archangel to Vologda
1 infantry moved from Smolensk to Vologda
1 armour moved from Urals to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
11 armour moved from Volgograd to Tambov
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Novgorod to FinlandCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Vologda
Germans attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 11 armour, 4 infantry and 3 mech_infantrys
Russians defend with 2 aaGuns and 12 infantry
Germans win, taking Tambov from Russians with 9 armour remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour, 4 infantry and 3 mech_infantrys
Casualties for Russians: 2 aaGuns and 12 infantry
Battle in Norway
Germans attack with 5 bombers and 3 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry
Germans win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Germans: 2 tactical_bombers
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 fighter and 4 tactical_bombers moved from Germany to Southern Italy
5 bombers moved from Norway to Southern Italy
1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
3 artilleries moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Bryansk to TambovPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
Russians take Urals from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Timguska to Yenisey
1 infantry moved from Korea to Amur
1 mech_infantry moved from British Somaliland to Anglo Egyptian SudanTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers, 2 destroyers and 3 transports moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in KoreaNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in Kwangtung
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 7 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from United Kingdom to Finland
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 artillery moved from Scotland to Eire
Americans take Eire from Germans
1 artillery moved from Tobruk to Libya
Americans take Libya from Italians
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from Gibraltar to Southern France
2 bombers moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Southern FranceCombat - Americans
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 2 fighters
Germans defend with 1 mech_infantry
Americans win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Finland to Norway
2 fighters moved from Southern France to 92 Sea Zone
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to Central United States
4 artilleries and 5 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 106 Sea Zone to 91 Sea Zone
4 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 bombers moved from Southern France to Morocco
1 infantry moved from Tobruk to AlexandriaPlace Units - Americans
2 infantry placed in Western United States
7 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 4 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
Place Units - Chinese
5 artilleries and 2 infantry placed in Kiangsi
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from French Indo China to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
2 aaGuns and 10 infantry moved from Eastern Persia to Persia
4 artilleries moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 armour and 1 artillery placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from French Indo China to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
2 aaGuns and 10 infantry moved from Eastern Persia to Persia
4 artilleries moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 infantry moved from Egypt to Trans-Jordan
1 battleship, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
2 armour and 1 artillery placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from 97 Sea Zone to 93 Sea Zone
1 armour and 2 mech_infantrys moved from Northwest Persia to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Rostov to VolgogradCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
3 armour placed in Union of South AfricaTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 9 PUs;Combat Move - ANZAC
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Shan State
3 fighters moved from New South Wales to Queensland
2 bombers moved from Kiangsi to IndiaPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Northwest Persia: 1 infantry
EDIT: Adding units owned by ANZAC to Persia: 1 infantry
EDIT: Changing ownership of Northwest Persia from ANZAC to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Samara to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Urals
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
Germans take Sikang from Chinese
9 armour moved from Tambov to Kazakhstan
3 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
4 fighters and 4 tactical_bombers moved from Southern Italy to Southern France
1 fighter moved from 97 Sea Zone to Southern France
3 bombers and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
3 bombers and 2 tactical_bombers moved from 112 Sea Zone to Norway
5 bombers moved from Southern Italy to NorwayCombat - Germans
Battle in Southern France
Germans attack with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 5 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Urals
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 8 bombers and 2 tactical_bombers
Americans defend with 2 fighters
Germans win with 8 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 2 fightersNon Combat Move - Germans
8 bombers and 1 tactical_bomber moved from Norway to Western Germany
1 infantry moved from Western Germany to France
3 artilleries moved from Northern Italy to France
3 aaGuns moved from Tambov to Volgograd
5 fighters and 4 tactical_bombers moved from Southern France to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in France
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Amur to Siberia
Russians take Siberia from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
1 mech_infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 3 destroyers, 3 infantry, 1 submarine and 3 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 3 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 fighters moved from Japan to KiangsiCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 artilleries, 2 fighters and 4 infantry
British defend with 1 aaGun; Chinese defend with 5 artilleries and 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun
Casualties for Chinese: 5 artilleries and 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
2 fighters moved from Kiangsi to KwangtungPlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 6 artilleries, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier, 1 destroyer, 3 fighters and 3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 91 Sea Zone to 97 Sea Zone
2 bombers moved from Morocco to 97 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone -
Scramble 97?
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Yes. Scramble three fighters. best defense.
Lose the carriers first, then the Dst, then the Italian planes, then the German ones.