@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
The war
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Algeria to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from Algeria to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaNon Combat Move - Italians
1 artillery moved from Morocco to AlgeriaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 armour placed in Southern Italy
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 44 Sea Zone
1 fighter moved from India to 44 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from New South Wales to Queensland
1 fighter moved from Trans-Jordan to West India
1 infantry moved from Trans-Jordan to SyriaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
ANZAC attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 44 Sea Zone to CelebesPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Syria
1 cruiser moved from 104 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
6 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 infantry moved from Novgorod to Belarus
2 artilleries moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 armour moved from Norway to Karelia
1 artillery and 3 infantry moved from Poland to Baltic States
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 artillery moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Baltic States
1 artillery and 3 infantry moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 armour and 7 infantry
Russians defend with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Germans roll dice for 1 armour and 7 infantry in Belarus, round 2 : 0/8 hits
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 : 2/9 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 5 infantry in Belarus, round 3 : 2/6 hits
Russians roll dice for 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 3 : 4/9 hits
2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Belarus
1 infantry owned by the Germans and 1 armour owned by the Germans retreated to Novgorod
Russians win with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Germans: 6 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Eastern Poland, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 tactical_bomber in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/2 hits
French roll dice for 1 cruiser in 110 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the French lost in 110 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 artillery and 2 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Germany to 93 Sea Zone
1 aaGun moved from Romania to Eastern Poland
1 destroyer moved from 95 Sea Zone to 96 Sea ZonePlace Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 93 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Western Germany
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsDice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 16 times
5 was rolled 13 times
6 was rolled 14 times
Average roll : 3.602
Median : 4.000
Variance : 0.354
Standard Deviation : 0.595
Total rolls : 83Null / Other
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.633
Median : 4.000
Variance : 0.207
Standard Deviation : 0.455
Total rolls : 30Germans Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.633
Median : 4.000
Variance : 0.207
Standard Deviation : 0.455
Total rolls : 30French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.571
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Kazakhstan to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 armour moved from Ukraine to Caucasus
2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
1 artillery and 4 infantry moved from Belarus to Baltic States
3 fighters moved from Archangel to Baltic States
5 infantry moved from Archangel to Smolensk
1 armour, 2 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Iraq to Northwest PersiaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 1 artillery and 4 infantry
retreated to Eastern Poland
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun, 1 artillery and 4 infantry
Casualties for Russians: 1 armour, 2 infantry and 2 mech_infantrys
Battle in Caucasus
Russians attack with 2 armour, 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Caucasus from Japanese with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 3 fighters and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 aaGun and 3 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
3 fighters moved from Baltic States to Western Ukraine
1 infantry moved from Smolensk to Belarus
6 infantry moved from Russia to Bryansk
1 fighter moved from Bessarabia to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
1 armour moved from Jehol to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Hunan
1 armour moved from Jehol to Manchuria
1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
British scrambles 1 units out of India to defend against the attack in 39 Sea Zone
Battle in Manchuria
Japanese attack with 1 armour, 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Manchuria, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 fighter in 39 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 39 Sea Zone
1 submarine owned by the Japanese Submerged
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Borneo
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Borneo from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Jehol to Kiangsu
2 bombers moved from Jehol to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Kiangsu to Kwangsi
1 artillery moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Kiangsu to Hunan
2 tactical_bombers moved from Yunnan to Hunan
3 fighters moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
1 mech_infantry moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Japanese collect 56 PUs (3 lost to blockades); end with 57 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.536
Median : 4.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 28Null / Other
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.824
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 8 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 45 Sea Zone
1 artillery, 8 fighters and 3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central United States to Southeast Mexico
1 infantry and 1 mech_infantry moved from Central United States to Eastern United States
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 3 carriers and 2 transports remaining. Battle score for attacker is 10
Casualties for Americans: 1 carrier, 2 cruisers, 1 destroyer and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 8 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Germans defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
6 fighters moved from Dutch New Guinea to 45 Sea Zone
2 fighters moved from Dutch New Guinea to New Guinea
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 infantry placed in Western United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Suiyuyan to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 31 PUs;
British buy 1 armour, 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 armour moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
4 infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from Libya to Tobruk
1 tactical_bomber moved from Malta to 96 Sea Zone
1 mech_infantry moved from Eastern Persia to India
1 mech_infantry moved from Syria to Persia
1 tactical_bomber moved from Iraq to 96 Sea Zone
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Yunnan
2 armour and 2 mech_infantrys moved from Burma to SzechwanCombat - British
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 96 Sea Zone
British attack with 2 tactical_bombers
Germans defend with 1 destroyer
British win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery and 3 infantry moved from Syria to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Shan State to BurmaPlace Units - British
1 destroyer placed in 81 Sea Zone
British undo move 1.
1 destroyer placed in 110 Sea Zone
British undo move 1.
1 destroyer placed in 81 Sea Zone
British undo move 1.
1 destroyer placed in 81 Sea Zone
British undo move 1.
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
Italians take 98 Sea Zone from British
1 submarine moved from 97 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Tunisia to Libya
Italians take Libya from British
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
Italians take 98 Sea Zone from British
1 submarine moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Non Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
GREAT TO HAVE YOU BACK BRO!!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from Celebes to Dutch New Guinea
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser, 3 destroyers and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to TobrukCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Karelia to Archangel
1 armour moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Romania to Bessarabia
1 armour moved from Karelia to Archangel
1 armour moved from Novgorod to Belarus
1 infantry moved from Karelia to Novgorod
3 infantry moved from Finland to Karelia
1 artillery and 3 infantry moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 fighter moved from 93 Sea Zone to 110 Sea Zone
1 infantry moved from Novgorod to ArchangelCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 93 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Germany to Western Germany
1 tactical_bomber moved from Bessarabia to Slovakia Hungary
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
6 armour moved from Romania to Slovakia Hungary
1 armour moved from Eastern Poland to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour placed in Southern France
1 destroyer and 1 transport placed in 93 Sea Zone
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 3 infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.500
Median : 3.000
Variance : 0.696
Standard Deviation : 0.834
Total rolls : 24Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.529
Median : 3.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17Russians Combat
1 was rolled 2 times
5 was rolled 1 times
Average roll : 2.333
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Ukraine to Bessarabia
6 infantry moved from Western Ukraine to Eastern Poland
6 infantry moved from Bryansk to Belarus
7 infantry moved from Smolensk to Belarus
5 infantry moved from Russia to Vologda
5 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 fighters moved from Western Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Belarus
2 armour moved from Caucasus to Ukraine
1 infantry moved from Northwest Persia to CaucasusCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Belarus
Russians attack with 2 fighters and 13 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 2 fighters and 10 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Belarus to Vologda
1 fighter moved from Belarus to SmolenskPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total