I moved the sub. I will be playing a little slower now. Hopefully I can make US/UK move after work today.
15L/16L BerntBernt (Axis) vs. mike48484 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to Southeast MexicoPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from Burma to YunnanCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 fighter and 1 tactical_bomber
Italians defend with 1 cruiser and 1 destroyer
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 98 Sea Zone
British attack with 1 destroyer
Italians defend with 1 transport
British win, taking 98 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 76 Sea Zone to 71 Sea Zone
3 aaGuns, 1 artillery and 4 infantry moved from Burma to India
1 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Yunnan to India
1 transport moved from 87 Sea Zone to 89 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 armour and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,1,6,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to BulgariaPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to BulgariaPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 3 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighterNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 artillery and 1 infantry moved from Tobruk to Alexandria
2 aaGuns, 2 artilleries and 3 infantry moved from Yugoslavia to Bulgaria
2 aaGuns and 5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to BulgariaPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 1 armour
EDIT: Adding units owned by Italians to Yugoslavia: 1 armour
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Finland to Karelia
1 artillery and 1 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Southern Italy to Ukraine
3 artilleries and 1 infantry moved from Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to Ukraine
3 armour, 5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
2 bombers moved from Western Germany to Karelia
1 armour and 4 mech_infantrys moved from Germany to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 3 armour, 5 artilleries, 22 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 3 armour, 5 artilleries, 22 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 5 infantry
Russians defend with 2 infantry
Germans win, taking Karelia from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Gibraltar
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 1 armour, 3 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
1 bomber moved from Ukraine to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Karelia to Eastern Poland
1 tactical_bomber moved from Belarus to Eastern Poland
1 destroyer moved from 105 Sea Zone to 119 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
5 infantry moved from Romania to Bessarabia
3 armour and 1 mech_infantry moved from Holland Belgium to Germany
2 armour moved from Normandy Bordeaux to Western Germany
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 artillery moved from Southern France to FrancePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 9 infantry moved from Archangel to Belarus
1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 3 infantry moved from Novgorod to Belarus
1 artillery and 9 infantry moved from Archangel to Belarus
1 armour, 3 artilleries, 2 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 armour, 7 artilleries, 2 fighters, 29 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 aaGuns, 3 armour, 5 artilleries and 22 infantry
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 7 artilleries owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is 32
Casualties for Germans: 3 aaGuns, 2 armour, 5 artilleries and 22 infantry
Casualties for Russians: 27 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun moved from Archangel to Vologda
1 aaGun moved from Novgorod to Archangel
4 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 127 Sea Zone to 125 Sea ZonePlace Units - Russians
2 armour, 3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
4 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
4 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hunan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 infantry moved from Malaya to Shan State
2 fighters moved from 41 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
2 battleships and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 tactical_bombers moved from Kwangsi to Suiyuyan
3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Suiyuyan
Japanese attack with 4 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 transport moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Yunnan to Philippines
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 aaGun moved from Chahar to Suiyuyan
2 tactical_bombers moved from Suiyuyan to Chahar
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Hunan to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 carrier, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter moved from Japan to KwangsiPlace Units - Japanese
4 fighters placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 1 carrier, 2 cruisers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 cruiser and 1 transport
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - Americans
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from Southeast Mexico to Mexico
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 carriers and 4 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Alexandria
British attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for British: 1 armour, 3 artilleries and 4 infantry
Casualties for Italians: 2 armour, 2 artilleries, 2 fighters, 5 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
1 infantry owned by the British retreated to Persia
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 infantry moved from Kenya to 72 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 bomber, 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova ScotiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 2 infantry placed in Persia
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,6,5
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry





