I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?15L/16L BerntBernt (Axis) vs. mike48484 (Allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Holland Belgium to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 armour and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
2 armour and 3 mech_infantrys moved from Holland Belgium to Northern Italy
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Northern Italy
1 aaGun and 9 infantry moved from Western Germany to Holland Belgium
1 armour, 2 infantry and 1 mech_infantry moved from Rostov to VolgogradPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
1 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4
Italians collect 18 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 artillery and 2 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to South Australia
2 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
1 infantry placed in New South Wales
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 carriers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
16 armour and 5 mech_infantrys moved from Volgograd to Caucasus
5 mech_infantrys moved from Ukraine to Caucasus
4 armour and 1 mech_infantry moved from Tambov to Caucasus
2 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
2 armour moved from Kazakhstan to Caucasus
1 armour moved from Evenkiyskiy to Olgiy
Germans take Olgiy from Russians
1 infantry moved from Karelia to Finland
Germans take Finland from Americans
1 bomber moved from Southern Italy to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 22 armour, 1 bomber and 11 mech_infantrys
British defend with 4 armour, 2 fighters, 6 infantry and 8 mech_infantrys; ANZAC defend with 2 infantry; Russians defend with 7 infantry
Germans win, taking Caucasus from Russians with 16 armour and 1 bomber remaining. Battle score for attacker is 41
Casualties for Germans: 6 armour and 11 mech_infantrys
Casualties for British: 4 armour, 2 fighters, 6 infantry and 8 mech_infantrys
Casualties for ANZAC: 2 infantry
Casualties for Russians: 7 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Russia
2 aaGuns moved from Volgograd to Caucasus
6 artilleries and 3 infantry moved from Samara to Kazakhstan
2 infantry moved from Karelia to Novgorod
1 submarine moved from 113 Sea Zone to 112 Sea Zone
6 fighters moved from Germany to 112 Sea Zone
2 fighters moved from Germany to 112 Sea Zone
3 fighters moved from Germany to Western Germany
4 infantry moved from Western Germany to Holland Belgium
2 infantry and 2 tactical_bombers moved from Germany to Western Germany
3 armour moved from Germany to Baltic States
1 infantry moved from Novgorod to Baltic StatesPlace Units - Germans
4 carriers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Egypt to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Egypt to IraqTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 7 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 fighters moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
3 bombers, 4 fighters and 6 tactical_bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Szechwan to Yunnan
2 armour and 2 mech_infantrys moved from Shensi to Yunnan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Tsagaan Olom to Kansu
1 tactical_bomber moved from Shensi to Novosibirsk
1 fighter moved from Shensi to Kansu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
6 fighters moved from 36 Sea Zone to Malaya
4 fighters moved from 36 Sea Zone to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 carrier, 2 fighters and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 4 fighters remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier and 2 fighters
Casualties for Japanese: 2 fighters
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters
British defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 6 fighters
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win with 5 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in India
Japanese attack with 1 artillery, 3 bombers, 4 fighters, 1 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 3 artilleries and 9 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 11PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for British: 3 aaGuns, 3 artilleries and 9 infantry
Casualties for Japanese: 3 fighters, 1 infantry and 5 tactical_bombersNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
3 bombers moved from India to Kwangsi
3 fighters moved from Shan State to Kwangsi
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Siberia
1 fighter moved from Japan to 36 Sea Zone
4 fighters moved from 26 Sea Zone to 25 Sea Zone
3 carriers and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Novosibirsk to Shensi
1 fighter moved from Kansu to Shensi
2 infantry moved from Suiyuyan to Shensi
5 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from 43 Sea Zone to SumatraPlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
7 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
1 armour, 1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 14 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
5 fighters moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to Finland
2 fighters moved from Norway to Finland
1 fighter moved from Norway to Finland
1 armour, 1 artillery and 1 infantry moved from Norway to 125 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 14 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
5 fighters moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 37 Sea Zone
6 fighters moved from 42 Sea Zone to 37 Sea Zone
3 fighters moved from 42 Sea Zone to JavaCombat - Americans
Battle in Finland
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novgorod
Americans attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Java
Americans attack with 1 artillery, 8 fighters and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
3 fighters moved from Finland to Norway
1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter moved from Iceland to Norway
1 submarine moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 37 Sea Zone to 42 Sea Zone
8 fighters moved from Java to 42 Sea ZonePlace Units - Americans
3 infantry placed in Norway
1 carrier placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
Americans undo move 1.
2 fighters and 1 infantry placed in Norway
2 fighters placed in 10 Sea Zone
2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Tsinghai to Kansu -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to United Kingdom
1 submarine moved from 81 Sea Zone to 97 Sea Zone
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Persia to West India
1 tactical_bomber moved from Ceylon to Persia
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
3 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 2 fighters
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 10 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
3 armour and 3 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Volgograd to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry; French defend with 2 infantry
Russians win with 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 4 armour, 2 artilleries, 12 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 aaGun moved from Holland Belgium to Normandy Bordeaux
2 armour, 3 infantry and 5 mech_infantrys moved from Southern Italy to Northern Italy
2 infantry moved from Volgograd to CaucasusPlace Units - Italians
3 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,6,5,3
Italians collect 14 PUs (7 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Java
1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Persia
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 8 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 112 Sea Zone to 127 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to Norway
5 fighters moved from 112 Sea Zone to Norway
6 artilleries and 3 infantry moved from Kazakhstan to Tsinghai
13 armour moved from Caucasus to Tsinghai
1 armour moved from Olgiy to Novosibirsk
Germans take Novosibirsk from Russians
1 fighter moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Finland
1 bomber moved from Russia to FinlandCombat - Germans
Battle in Norway
Germans attack with 9 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 4 fighters and 1 infantry
Germans win with 7 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Americans: 4 fighters and 1 infantry
Battle in Tsinghai
Germans attack with 13 armour, 6 artilleries and 3 infantry
Chinese defend with 5 infantry; Russians defend with 2 aaGuns and 5 infantry
Germans win, taking Tsinghai from Chinese with 13 armour and 5 artilleries remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Chinese: 5 infantry
Casualties for Russians: 2 aaGuns and 5 infantry
Battle in Finland
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 artillery
Germans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Americans: 1 artillery
Battle in 127 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
7 fighters moved from Norway to 112 Sea Zone
1 fighter moved from 127 Sea Zone to Novgorod
1 bomber moved from Finland to Western Germany
1 infantry moved from Novgorod to Karelia
3 armour moved from Baltic States to Karelia
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Samara to Kazakhstan
1 artillery moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
1 fighter and 8 submarines placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Iraq to PersiaTurn Complete - Russians





