@donutgold no scram
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if you look in the top left corner there is the option to save to forum under the file tab
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 fighter moved from Sikang to Russia
1 fighter moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
I forgot to attack with my sub. I will load the previous file and just perform that combat then edit the results in the completed file above. Please use latest file.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy nothing; Remaining resources: 37 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Russia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
1 fighter moved from Sikang to Russia
1 fighter moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Kazakhstan
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
6 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry and 1 mech_infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 artillery and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 4 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
3 infantry moved from Jehol to Chahar
Place Units - Japanese
1 artillery and 2 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 battleship, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Guam to 54 Sea Zone
1 battleship, 1 cruiser and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 63 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 11 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 11 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Sikang to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
5 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 11 infantry
EDIT: Removing units owned by Chinese from Sikang: 1 fighter
EDIT: Adding units owned by Chinese to Szechwan: 1 fighter and 11 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 1 fighter and 13 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 fighter and 13 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to British Somaliland
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Trans-Jordan to Kenya
1 tactical_bomber moved from Trans-Jordan to Kenya
1 armour moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 bomber moved from Malta to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Malta to Alexandria
Combat - British
Battle in 93 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 destroyer and 2 submarines; Italians defend with 1 cruiser, 1 destroyer and 1 transport
2 submarines owned by the Germans Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 25
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Casualties for British: 1 fighter
Battle in British Somaliland
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Kenya
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Alexandria
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
2 fighters moved from Malta to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 fighter moved from 93 Sea Zone to Gibraltar
1 bomber moved from 93 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 106 Sea Zone
1 fighter and 1 tactical_bomber moved from Kenya to Belgian Congo
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 41 Sea Zone to 75 Sea Zone
2 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Place Units - British
2 transports placed in 106 Sea Zone
1 factory_minor placed in Egypt
2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
Italy’s turn, just a friendly reminder :)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
Italians take Greece from Neutral_Allies
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Ethiopia to Kenya
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 4 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Greece
Italians take Greece from Neutral_Allies
1 armour moved from Romania to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 artillery moved from Ethiopia to Kenya
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery
British defend with 1 infantry
British win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Algeria
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 bomber moved from Western Ukraine to Romania
1 artillery and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 14 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
3 fighters moved from Java to India
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
1 infantry moved from Shan State to Malaya
Place Units - ANZAC
1 armour and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Iceland to United Kingdom
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 58 Sea Zone to 42 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 6 infantry moved from Romania to Bessarabia
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 artilleries and 6 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 aaGuns, 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Poland to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour and 1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 fighters moved from Southern Italy to Eastern Poland
3 tactical_bombers moved from Southern Italy to Eastern Poland
2 bombers moved from Baltic States to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 120 Sea Zone to 122 Sea Zone
2 armour moved from Holland Belgium to Germany
2 armour moved from Normandy Bordeaux to Western Germany
3 artilleries moved from Western Germany to Germany
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Southern Italy to Eastern Poland
Place Units - Germans
2 submarines placed in 93 Sea Zone
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
meant to move the 2 troops in finland up on a ncm. will edit on japan