got a hit with my sub, titled your bb
then got 4 more hits. casualties?
4060ce92-cdbb-4de3-93c8-fb79bcabe4ff-image.png
forgot to move my aa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Italians
2 infantry moved from France to Southern France
1 infantry moved from France to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from France to Southern France
1 aaGun, 2 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Egypt
1 bomber moved from Russia to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,1,2,6,4,3,1,5,3
Italians collect 10 PUs (7 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
1 infantry moved from Tobruk to Alexandria
British take Alexandria from Germans
Combat - French
Non Combat Move - French
1 infantry moved from Libya to Tobruk
2 infantry moved from Normandy Bordeaux to Spain
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
12 armour, 10 artilleries, 17 infantry and 26 mech_infantrys moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Novgorod to Karelia
2 bombers moved from Western Germany to Karelia
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 infantry moved from Northern Italy to Yugoslavia
2 bombers moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Yugoslavia
2 bombers moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 mech_infantry
Germans win, taking Yugoslavia from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Karelia
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans win, taking Karelia from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
3 aaGuns moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
3 armour and 5 mech_infantrys moved from Russia to Volgograd
3 artilleries moved from Russia to Smolensk
2 armour moved from Nenetsia to Novgorod
2 bombers moved from Karelia to Novgorod
1 bomber moved from Western Germany to Egypt
4 bombers moved from Yugoslavia to Egypt
5 fighters moved from Northern Italy to Egypt
1 tactical_bomber moved from Northern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Germany to Southern Italy
1 aaGun, 2 armour, 4 infantry and 14 mech_infantrys moved from Northern Italy to Southern Italy
8 armour moved from Western Germany to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
3 artilleries and 7 infantry moved from France to Western Germany
Place Units - Germans
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
4 bombers and 2 infantry placed in Western Germany
COMMENT: VICTORY CITY in Europe WARNING
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,1,1,4,4,4,3,6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6,6,2,3,2,6,3,5,1,2,2,1,1,2,2,5,2,1,5,1,5,1
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 armour moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour moved from Kazakhstan to Caucasus
1 armour moved from Trans-Jordan to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 1x factory_minor; Remaining resources: 89 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 9 infantry and 9 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Saudi Arabia
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 artilleries and 2 infantry moved from 76 Sea Zone to Saudi Arabia
1 artillery moved from Olgiy to Dzavhan
Japanese take Dzavhan from Russians
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Saudi Arabia
Japanese attack with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 armour, 4 infantry and 1 mech_infantry
Japanese win, taking Saudi Arabia from British with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 3 armour, 4 infantry and 1 mech_infantry
Battle in Alaska
Non Combat Move - Japanese
3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 8 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from Philippines to Caroline Islands
2 fighters moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea Zone
6 mech_infantrys moved from Burma to India
3 fighters and 3 tactical_bombers moved from Saudi Arabia to 76 Sea Zone
1 tactical_bomber moved from Western Germany to Egypt
3 fighters and 1 tactical_bomber moved from Kansu to Manchuria
5 fighters moved from Kansu to Novgorod
Place Units - Japanese
3 infantry placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 destroyer and 9 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,5,1,3,1,1,2,3,6,6,1,2,1,1,6,5,5,2,3,5,3
Japanese collect 79 PUs (2 lost to blockades); end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
gonna go all in with amer on egypt, max defense?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
5 artilleries, 8 fighters, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour and 1 tactical_bomber moved from Iraq to Egypt
6 fighters moved from 98 Sea Zone to Egypt
6 fighters moved from Greece to Egypt
6 tactical_bombers moved from Greece to Egypt
5 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
4 artilleries moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 4 artilleries, 3 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 4 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Greece to Romania
Americans take Romania from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 armour, 7 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
5 artilleries, 8 fighters, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
1 armour and 1 tactical_bomber moved from Iraq to Egypt
6 fighters moved from 98 Sea Zone to Egypt
6 fighters moved from Greece to Egypt
6 tactical_bombers moved from Greece to Egypt
5 transports moved from 98 Sea Zone to 99 Sea Zone
3 infantry moved from Greece to 99 Sea Zone
4 artilleries moved from Greece to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 armour, 4 artilleries, 3 infantry and 5 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 4 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from Greece to Romania
Americans take Romania from Germans
1 infantry moved from Finland to Vyborg
Americans take Vyborg from Germans
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 63 Sea Zone to 42 Sea Zone
Americans take 54 Sea Zone from Japanese
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 submarine
Americans win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Java
Battle in Egypt
Americans attack with 2 armour, 9 artilleries, 20 fighters, 8 infantry, 2 mech_infantrys and 7 tactical_bombers
Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 10 armour, 5 bombers, 5 fighters, 1 harbour, 18 mech_infantrys and 1 tactical_bomber; Italians defend with 1 bomber and 3 fighters
my ca got a hit, which casualty?
and do u wanna give OOL or just do max defense?
Max. defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
note that i made some US ncm adjustments b4 i did the UK combat.
also, i forgot to hit normandy and portugal, so here we go:
normandy:
2 inf + 1 ftr (from norway):
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)
1 inf def:
Rolls: 1@2; Total Hits: 01@2: (3)
again:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 6)1@3: (5)
you:
Rolls: 1@2; Total Hits: 11@2: (1)
again:
Rolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (6)
again:
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
now for port:
2 mechs + 3 inf + 2 art + 1 tank:
Rolls: 3@1 4@2 1@3; Total Hits: 33@1: (6, 2, 6)4@2: (1, 4, 5, 1)1@3: (1)
defense:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
hmm, i’m trying to post the game but it’s not…
uk7 manually attached
u had exceptional luck in egypt btw…… :cry: