No scramble in France. Cheers! 🤓
15L Ghostglider vs. Rasmustb (allied +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to French West Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery moved from Southern France to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 bomber moved from Western Germany to Southern France
2 mech_infantrys moved from France to Southern France
3 artilleries moved from France to Normandy BordeauxCombat - Germans
Battle in Southern France
Germans attack with 2 bombers and 2 mech_infantrys
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Southern France, round 2 : 2/4 hits
French roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from French with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 3 fighters and 3 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 artilleries, 3 fighters and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/9 hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 3 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for French: 2 artilleries and 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
1 fighter and 1 tactical_bomber moved from Southern Italy to Alexandria
3 fighters moved from Normandy Bordeaux to Southern Italy
3 tactical_bombers moved from Normandy Bordeaux to Southern Italy
2 aaGuns moved from Holland Belgium to Western Germany
1 aaGun and 2 infantry moved from Western Germany to Germany
6 armour and 2 mech_infantrys moved from France to Germany
2 bombers moved from Southern France to Southern Italy
1 infantry moved from Romania to Slovakia Hungary
6 infantry moved from Bulgaria to Romania
2 artilleries and 5 infantry moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Romania
6 artilleries and 2 infantry moved from Germany to PolandPlace Units - Germans
10 armour placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Alexandria : 2 fighters and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Romania : 3 armour, 2 artilleries and 11 infantry
Poland : 3 aaGuns, 9 artilleries and 17 infantry
Germany : 1 aaGun, 16 armour, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 2 bombers, 3 fighters and 3 tactical_bombers
Bulgaria : 1 flag
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 34 / 37
Japanese : 32 / 43
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
6 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Olgiy to Kansu
1 artillery and 4 infantry moved from Bryansk to Belarus
1 artillery and 7 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Caucasus
1 fighter moved from Novgorod to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 2 artilleries
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries
EDIT: Turning off Edit Mode
Russians undo move 2.
2 infantry placed in Novgorod
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 9/13 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese, 4 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun, 1 artillery and 7 infantry moved from Amur to Manchuria
1 artillery moved from Siberia to Sakha
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Sakha
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 artillery and 4 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
2 bombers and 1 fighter moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Shantung to Chahar
2 fighters moved from Shantung to Kiangsi
2 armour and 2 infantry moved from 19 Sea Zone to Jehol
4 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
1 infantry moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kiangsi to Anhwe
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries, 4 infantry and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 40 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
Jehol : 1 flag, 2 armour and 2 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 7 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery and 4 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 5 fighters and 3 tactical_bombers
Sakha : 1 flag, 1 armour, 1 artillery and 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 2 infantry
33 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 2 transports
37 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 32 / 34
Japanese : 39 / 40
Americans : 52 / 52
Chinese : 6 / 15
British : 28 / 35
UK_Pacific : 21 / 21
Italians : 14 / 14
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Central United States
1 infantry and 2 mech_infantrys moved from Western United States to Central United States
1 bomber moved from Hawaiian Islands to Eastern United States
1 submarine moved from 48 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 carrier and 1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Yunnan
7 infantry moved from Szechwan to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 fighters and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shan State to French Indo China
2 fighters and 1 tactical_bomber moved from India to French Indo China
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 battleship moved from 39 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 armour, 1 artillery, 1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Kenya
British attack with 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 armour and 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from India to Yunnan
2 aaGuns and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 aaGun, 1 artillery and 5 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from India to West India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 fighters moved from Gibraltar to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 bomber moved from Iceland to United Kingdom
2 submarines moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 transports placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,3,5,2,4,2,6,5,2,3,3,3
UK_Pacific collect 19 PUs (4 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 artillery and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter
Battle in 81 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Italians lost in 81 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Alexandria
1 armour moved from Greece to Romania
2 infantry moved from Yugoslavia to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 artilleries moved from Greece to 97 Sea Zone
2 artilleries moved from 97 Sea Zone to Yugoslavia
3 infantry moved from Greece to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 16 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 flag
France : 1 aaGun
Western Germany : 2 aaGuns
Romania : 2 armour, 2 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 1 armour
Bulgaria : 3 infantry
Greece : 1 flag
97 Sea Zone : 1 battleship, 2 cruisers, 1 destroyer and 2 transports
Yugoslavia : 2 artilleries and 4 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 31 / 34
Japanese : 35 / 40
Americans : 52 / 52
Chinese : 8 / 13
British : 29 / 30
UK_Pacific : 23 / 24
Italians : 14 / 16
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from Java to South Australia
1 aaGun and 2 infantry moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to South Australia
1 cruiser moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 61 Sea Zone
1 infantry moved from Shan State to Yunnan
2 fighters moved from Java to YunnanPlace Units - ANZAC
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from French West Africa to Gibraltar
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 76 Sea Zone to 72 Sea ZoneTurn Complete - French
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De destroyere ramte sgu’ godt - beklager
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Ja det var ikke helt hvad jeg havde forstillet mig… Men mÃ¥ske det havde været smartere bare at lade din flÃ¥de være og satset lidt mere brutalt pÃ¥ at fÃ¥ Rusland ud af spillet - vi fÃ¥r se :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea Zone -
Scramble? + evt. OOL?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 92 Sea ZoneCombat - Germans
British scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 92 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
3 submarines owned by the British Submerged
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 92 Sea Zone, round 2 : 5/8 hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 7/7 hits
2 cruisers owned by the British, 1 bomber owned by the Germans, 3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 3 fighters owned by the Germans and 1 destroyer owned by the British lost in 92 Sea Zone
retreated to 92 Sea Zone
British win with 3 fighters remaining. Battle score for attacker is -27
Casualties for Germans: 1 bomber, 3 fighters and 3 tactical_bombers
Casualties for British: 1 carrier, 2 cruisers and 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
2 fighters owned by the British forced to land in GibraltarNon Combat Move - Germans
1 bomber moved from 92 Sea Zone to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
3 artilleries moved from Normandy Bordeaux to France
3 aaGuns, 9 artilleries and 17 infantry moved from Poland to Eastern Poland
16 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun and 1 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Germany to Poland
3 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
2 fighters and 2 tactical_bombers moved from Alexandria to Southern ItalyPlace Units - Germans
1 armour, 3 bombers and 3 mech_infantrys placed in Germany
Germans undo move 1.
1 armour, 3 bombers and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 3 bombers, 1 factory_major, 1 harbour and 5 mech_infantrys
Poland : 1 aaGun and 2 infantry
Germany : 1 factory_major
Southern Italy : 1 bomber, 2 fighters and 2 tactical_bombers
Eastern Poland : 3 aaGuns, 19 armour, 11 artilleries, 29 infantry and 2 mech_infantrys
Bulgaria : 1 flag
114 Sea Zone : 1 cruiser and 1 transport
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 7 infantryProduction/PUs Summary :
Germans : 44 / 54
Russians : 31 / 34
Japanese : 35 / 40
Americans : 52 / 52
Chinese : 8 / 13
British : 29 / 30
UK_Pacific : 23 / 24
Italians : 14 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
og Max defense fik du…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
6 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yenisey to Suiyuyan
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in Buryatia
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in 114 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser and 1 transport
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun and 3 infantry moved from Belarus to Smolensk
1 aaGun, 1 artillery and 21 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 6 infantry moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 fighter moved from Suiyuyan to Central Mongolia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 aaGuns and 16 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 infantry placed in Ukraine
1 artillery and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Central Mongolia: 1 infantry
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs -
og Max defense fik du…
Crazy! Har et spil mod Adam, hvor stort set det samme skete for mig - mistede størstedelen af det tyske luftwaffe i middelhavet grundet meget uheldige terninger. Det har faktisk fået mig til at overveje at være lidt mere forbeholden for den slags angreb, fordi man har så dårligt råd til at genkøbe fly og samtidig true russen og forsvare der Vaterland… TUV swings kan bare blive så store med dice, når man kun bruger dyre enheder.
Og det siger jeg overhovedet ikke for at tage noget væk fra, at du var møjuheldig! Håber at spillet bevarer sin spænding!
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Ahh og forresten
Glemte at lave et walk-in i Amur, og har tillod mig en edit. Hvis du ikke synes det er ok, så bare edit det tilbage igen.
/Rasmus