OK, I’ll be in play by forum mode and save at the end of Russia2. Then I’ll open it up again to make sure you will be in play by forum mode. I’ll plan to just e-mail the file to your address, and maybe notify you here in the thread, too. We just have to figure out the method and then it will be fine!
S02 - Geograph (Axis) vs. DarthMaximus (Allies +12)
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Bid is:
1 sub to India
1 inf to Egy
1 inf to KarGood Luck!
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Test summary from TripleA, engine version: 1.8.0.5, time: 22:46:09
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 3 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 artillery and 2 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
1 armour, 1 artillery and 3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
retreated to Belorussia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 4 armour, 3 artilleries and 10 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 4 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Archangel
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from Belorussia to ArchangelPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 fighters and 2 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 1 factory and 9 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries and 9 infantry
Yakut S.S.R. : 4 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Good defense in Belo but I did pretty well in Wrus with only losing 1 inf.
If you attack Sz 7, my Russia sub will stay and fight and will take the first hit (if it is by a German sub).
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 fighter moved from Ukraine S.S.R. to 17 Sea Zone
1 fighter moved from Bulgaria Romania to 17 Sea Zone
1 bomber and 1 fighter moved from Germany to 14 Sea Zone
1 fighter moved from Poland to 14 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea ZoneCombat - Germans
Battle in 14 Sea Zone
Germans attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Germans roll dice for 1 bomber and 2 fighters in 14 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 fighter owned by the Germans lost in 14 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in 17 Sea Zone
Germans attack with 2 fighters
British defend with 1 destroyer
Germans roll dice for 2 fighters in 17 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Germans and 1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 11 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 11 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 11 Sea Zone
2 transports owned by the Americans lost in 11 Sea Zone
Germans roll dice for 2 submarines in 11 Sea Zone, round 3 : 1/2 hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 3 : 0/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 4 : 0/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 cruiser and 2 fighters in 7 Sea Zone, round 5 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 5 : 1/1 hits
1 cruiser owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
1 transport owned by the British lost in 7 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 2 submarines
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 fighter moved from 14 Sea Zone to 15 Sea Zone
1 bomber moved from 14 Sea Zone to Germany
2 fighters moved from 7 Sea Zone to France
1 aaGun and 1 infantry moved from Italy to 15 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 aaGun and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 armour and 2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Baltic States to Ukraine S.S.R.
1 infantry moved from France to Italy
2 armour moved from France to Poland
1 armour moved from Northwestern Europe to Poland
1 infantry moved from Northwestern Europe to France
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Baltic States to Poland
2 infantry moved from Norway to Finland
1 transport moved from 5 Sea Zone to 8 Sea Zone
1 aaGun moved from Germany to France
1 infantry moved from Germany to France
2 infantry moved from Germany to PolandPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 15 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs totalTerritory Summary for Germans :
8 Sea Zone : 1 transport
11 Sea Zone : 2 submarines
15 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Finland : 4 infantry
France : 2 aaGuns, 2 fighters and 2 infantry
Germany : 1 bomber, 1 factory and 4 infantry
Italy : 1 armour, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 infantry
Poland : 3 armour and 3 infantry
Ukraine S.S.R. : 1 aaGun, 6 armour, 1 artillery and 8 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Good start for allies indeed.
But axis will come :-DHappy fighting!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 bomber moved from United Kingdom to 11 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Egypt to 37 Sea ZoneCombat - British
Battle in 8 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 11 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
2 submarines owned by the Germans Submerged
British win with 1 bomber remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 37 Sea Zone
British attack with 1 carrier, 2 cruisers, 2 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier and 2 fighters
2 submarines owned by the British Submerged
British win with 1 carrier and 1 fighter remaining. Battle score for attacker is 20
Casualties for British: 2 cruisers and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier and 2 fightersNon Combat Move - British
1 bomber moved from 11 Sea Zone to Eastern Canada
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 armour moved from 7 Sea Zone to United Kingdom
1 fighter moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Persia
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 32 Sea Zone
1 infantry moved from Union of South Africa to Rhodesia
2 infantry moved from Eastern Australia to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
1 infantry moved from Burma to IndiaPlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
30 Sea Zone : 2 infantry and 1 transport
32 Sea Zone : 1 artillery, 1 infantry and 1 transport
37 Sea Zone : 1 carrier, 1 fighter and 2 submarines
Eastern Canada : 1 bomber and 1 infantry
India : 1 aaGun, 1 factory and 7 infantry
New Zealand : 1 infantry
Persia : 1 armour and 2 infantry
Rhodesia : 1 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 20 / 26
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
In the Sz 37 battle, since I got 4 hits right away and your ftr hit but not your BB, I sunk your BB. That way my subs wouldn’t be a factor in rd 2 of the battle since I could potentially sink your BB without it getting a shot off. And since the ftr defends at 4 it seemed like the better defensive play. Turns out it work really well for you, your ftr scored two more hits. I hope that is okay. Your ftr saved that battle for you, it was looking like a real bonus for the Allies, but the ftr evened it out a bit.
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I forgot to mention, if you do Pearl, my sub will submerge.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Japan to Anhwei
1 fighter moved from Manchuria to Anhwei
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from 50 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo-China Thailand to 37 Sea Zone
1 bomber moved from Japan to 37 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries and 4 infantry in Yunnan, round 2 : 3/8 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 2 fighters and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 5 infantry in Anhwei, round 2 : 0/7 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwei
Japanese roll dice for 2 fighters and 4 infantry in Anhwei, round 3 : 1/6 hits
Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Anhwei
Japanese roll dice for 2 fighters and 4 infantry in Anhwei, round 4 : 3/6 hits
Americans roll dice for 1 infantry in Anhwei, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 carrier, 1 fighter and 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 3/4 hits
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 1 fighter owned by the British and 2 submarines owned by the British lost in 37 Sea Zone
Japanese roll dice for 1 bomber and 2 fighters in 37 Sea Zone, round 3 : 3/3 hits
British roll dice for 1 carrier in 37 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the British lost in 37 Sea Zone
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 1 destroyer
Casualties for British: 1 carrier, 1 fighter and 2 submarinesNon Combat Move - Japanese
1 infantry moved from Malaya to French Indo-China Thailand
1 bomber moved from 37 Sea Zone to French Indo-China Thailand
1 submarine moved from 44 Sea Zone to 47 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwei to Manchuria
1 carrier moved from 50 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Anhwei to Manchuria
1 cruiser moved from 50 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
36 Sea Zone : 1 carrier and 2 fighters
47 Sea Zone : 1 submarine
61 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
62 Sea Zone : 1 transport
Anhwei : 1 flag, 3 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 bomber and 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 2 fighters and 3 infantry
Manchuria : 2 fighters and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Yunnan : 1 flag, 1 armour, 3 artilleries and 3 infantryProduction/PUs Summary :
Russians : 19 / 26
Germans : 45 / 45
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 42 -
I’m fine with all your decissions. Sea battles can be tricky.
This time SZ37 battle did well for me. I had to take your fighter as casualty in round 1. Otherwise I could have retreated and the fighter would have no place to land. So you had at least one more round with your carrier, but it didn’t help. -
Looks good. I was worried about that, but you have to lose the ftr there or you are right, J can just retreat and the ftr has no where to land.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea ZoneCombat - Americans
Battle in Wake Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Wake Island from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from 53 Sea Zone to Western Australia
1 carrier moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Wake Island to 52 Sea Zone
1 fighter moved from Western United States to 52 Sea Zone
1 destroyer and 1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 infantry moved from Alaska to Western Canada
1 infantry moved from Western United States to Western Canada
1 aaGun moved from Western United States to Western Canada
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 bomber moved from Eastern United States to Western Canada
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to India
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 1 destroyer placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 destroyer placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
52 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 cruiser and 1 destroyer
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 2 infantry
Wake Island : 1 flag, 2 infantry
Western Australia : 1 fighter
Western Canada : 1 aaGun, 1 bomber and 2 infantry
Western United States : 1 factory and 1 infantryProduction/PUs Summary :
Russians : 19 / 26
Germans : 45 / 45
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 fighter and 2 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from West Russia to Belorussia
Russians take Belorussia from Germans
2 infantry moved from Russia to Caucasus
1 fighter moved from Archangel to Caucasus
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from Japanese
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Combat - Russians
Battle in Buryatia S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Buryatia S.S.R. from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Caucasus to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
7 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Belorussia : 1 flag, 1 infantry
Buryatia S.S.R. : 2 infantry
Caucasus : 1 factory and 2 infantry
Evenki National Okrug : 2 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Kwangtung : 1 flag, 1 infantry
Russia : 1 artillery, 1 factory and 7 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries, 2 fighters and 15 infantryProduction/PUs Summary :
Russians : 30 / 31
Germans : 37 / 45
British : 30 / 31
Japanese : 31 / 34
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to Caucasus
1 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
1 infantry moved from Finland to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
1 armour moved from Poland to Karelia S.S.R.
1 infantry moved from Libya to Egypt
Germans take Egypt from British
1 artillery and 1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Trans-Jordan
2 submarines moved from 11 Sea Zone to 12 Sea ZoneCombat - Germans
Battle in Belorussia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 1 armour, 2 fighters and 1 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 armour, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/4 hits
Russians roll dice for 2 infantry in Karelia S.S.R., round 2 : 0/2 hits
2 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Germany
2 fighters moved from Karelia S.S.R. to Finland
1 armour moved from Algeria to Egypt
1 artillery and 2 infantry moved from Algeria to Libya
1 armour and 1 infantry moved from Italy to 15 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Egypt
2 fighters moved from 15 Sea Zone to Finland
1 aaGun, 6 armour and 5 infantry moved from Ukraine S.S.R. to Poland
2 infantry moved from France to Italy
2 aaGuns moved from France to Germany
4 infantry moved from Germany to Baltic StatesPlace Units - Germans
1 artillery and 1 infantry placed in Italy
2 artilleries, 1 bomber and 6 infantry placed in Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 9 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 23 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 12 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs totalTerritory Summary for Germans :
9 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 transports
23 Sea Zone : 1 submarine
Baltic States : 4 infantry
Belorussia : 1 artillery
Egypt : 1 flag, 2 armour and 2 infantry
Finland : 4 fighters and 3 infantry
Germany : 2 aaGuns, 2 artilleries, 2 bombers, 1 factory and 6 infantry
Italy : 1 artillery, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 1 infantry
Libya : 1 artillery and 2 infantry
Poland : 1 aaGun, 8 armour and 8 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 26 / 31
Germans : 44 / 44
British : 27 / 31
Japanese : 31 / 34
Americans : 40 / 42 -
Ouch! The russians are really strong! There is no advance on the eastern front :-o
I forgot to move the subs, so I made it in edit mode.
The next days I’m really busy. Don’t know when I will be able to do my next move. It could be Tuesday or Wednesday.
I hope thats ok… -
No problem. Take your time.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
British take France from Germans
1 destroyer moved from 7 Sea Zone to 9 Sea Zone
2 fighters moved from 7 Sea Zone to 9 Sea Zone
1 bomber moved from Eastern Canada to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to East IndiesCombat - British
Battle in 9 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 62 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in East Indies
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking East Indies from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 infantry moved from Persia to Kazakh S.S.R.
1 armour and 1 infantry moved from Persia to India
1 carrier moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from 9 Sea Zone to 8 Sea Zone
1 bomber moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Rhodesia to Anglo-Egyptian SudanPlace Units - British
3 infantry placed in India
1 carrier and 1 destroyer placed in 8 Sea ZoneTurn Complete - British
British collect 37 PUs; end with 37 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 1 transport
9 Sea Zone : 1 destroyer
37 Sea Zone : 2 transports
Anglo-Egyptian Sudan : 1 infantry
Buryatia S.S.R. : 1 bomber
East Indies : 1 flag, 1 artillery and 1 infantry
Eastern Canada : 1 infantry
France : 1 flag, 1 infantry
India : 1 aaGun, 1 armour, 1 factory and 11 infantry
Kazakh S.S.R. : 1 infantry
New Zealand : 1 infantry
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 1 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 26 / 31
Germans : 38 / 44
British : 37 / 37
Japanese : 27 / 34
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory and 3 submarines; Remaining resources: 1 PUs;Combat Move - Japanese
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
2 fighters moved from Manchuria to Buryatia S.S.R.
1 fighter moved from Japan to Buryatia S.S.R.
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 infantry moved from Anhwei to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Yunnan to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to East Indies
1 battleship moved from 61 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to East Indies
1 infantry moved from Yunnan to Kwangtung
1 bomber moved from French Indo-China Thailand to East IndiesCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship and 1 transport
British defend with 2 transports
2 transports owned by the British lost in 37 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Kwangtung
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 2 infantry in Kwangtung, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kwangtung
Japanese win, taking Kwangtung from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 3 fighters and 3 infantry
British defend with 1 bomber; Russians defend with 2 infantry
Japanese roll dice for 3 fighters and 3 infantry in Buryatia S.S.R., round 2 : 2/6 hits
Russians roll dice for 1 bomber and 2 infantry in Buryatia S.S.R., round 2 : 0/3 hits
2 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 3 fighters and 3 infantry in Buryatia S.S.R., round 3 : 0/6 hits
Russians roll dice for 1 bomber in Buryatia S.S.R., round 3 : 0/1 hits
Japanese roll dice for 3 fighters and 3 infantry in Buryatia S.S.R., round 4 : 2/6 hits
Russians roll dice for 1 bomber in Buryatia S.S.R., round 4 : 0/1 hits
1 bomber owned by the British lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 3 fighters and 3 infantry remaining. Battle score for attacker is 18
Casualties for British: 1 bomber
Casualties for Russians: 2 infantry
Battle in East Indies
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in East Indies, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in East Indies, round 2 : 0/2 hits
1 infantry owned by the British lost in East Indies
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in East Indies, round 3 : 1/5 hits
British roll dice for 1 artillery in East Indies, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in East Indies
Japanese win, taking East Indies from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 bomber moved from East Indies to French Indo-China Thailand
1 carrier moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 37 Sea Zone
3 fighters moved from Buryatia S.S.R. to Japan
1 submarine moved from 47 Sea Zone to 61 Sea Zone
1 destroyer moved from 61 Sea Zone to 37 Sea Zone
1 cruiser moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from Yunnan to French Indo-China Thailand
1 artillery moved from Yunnan to French Indo-China ThailandPlace Units - Japanese
3 submarines placed in 62 Sea Zone
1 factory placed in French Indo-China ThailandTurn Complete - Japanese
Japanese collect 36 PUs; end with 37 PUs totalTerritory Summary for Japanese :
37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
61 Sea Zone : 1 submarine
62 Sea Zone : 1 cruiser, 3 submarines and 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 3 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 1 artillery
French Indo-China Thailand : 2 artilleries, 1 bomber and 1 factory
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory, 4 fighters and 1 infantry
Kwangtung : 1 armour and 2 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Szechwan : 1 flag, 1 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 23 / 31
Germans : 38 / 44
British : 33 / 37
Japanese : 36 / 37
Americans : 38 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 23 Sea Zone
2 fighters moved from 11 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 fighters moved from 23 Sea Zone to 8 Sea Zone
1 carrier moved from 11 Sea Zone to 10 Sea Zone
1 cruiser and 1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 bomber moved from Western Canada to Wake Island
2 infantry moved from Kazakh S.S.R. to Caucasus
1 fighter moved from India to Caucasus
1 fighter moved from Western Australia to India
1 aaGun, 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Eastern CanadaPlace Units - Americans
1 carrier and 1 destroyer placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 38 PUs; end with 38 PUs totalTerritory Summary for Americans :
8 Sea Zone : 2 fighters
10 Sea Zone : 1 carrier
52 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
Caucasus : 1 fighter and 2 infantry
Eastern Canada : 1 aaGun, 1 armour, 1 artillery and 2 infantry
Eastern United States : 1 factory
Hawaiian Islands : 1 infantry
India : 1 fighter
Wake Island : 1 flag, 1 bomber and 2 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factory and 1 infantryProduction/PUs Summary :
Russians : 23 / 31
Germans : 38 / 44
British : 33 / 37
Japanese : 36 / 37
Americans : 38 / 38
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