Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Good to hear, that you feel better!
The weather can be really annoying this time of the year. My hole family is sneezing :wink:
Interesting move! Let’s see how I can cope with that :evil:
It’s still a very tight game!
The edit was necessary to move the japanese inf with the german trans, as I mentioned before.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory; Remaining resources: 55 PUs;
Germans buy 1 armour, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Evenki National Okrug to Vologda
Germans take Vologda from Russians
1 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
4 fighters moved from 5 Sea Zone to Finland
2 fighters moved from 5 Sea Zone to West Russia
2 fighters moved from Germany to West Russia
1 bomber moved from Germany to West Russia
1 bomber moved from Germany to Finland
1 bomber moved from Germany to Egypt
Combat - Germans
Battle in Finland
Germans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Finland, round 2 : 5/7 hits
British roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 4 fighters and 3 infantry in West Russia, round 2 : 3/8 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 1 bomber
British defend with 1 factory; Americans defend with 1 artillery
Germans roll dice for 1 bomber in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery in Egypt, round 2 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Egypt
British win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artillery
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers, 3 destroyers and 4 submarines moved from 5 Sea Zone to 8 Sea Zone
4 fighters moved from Finland to 8 Sea Zone
2 fighters moved from West Russia to 5 Sea Zone
2 fighters moved from West Russia to Caucasus
1 bomber moved from West Russia to Germany
1 bomber moved from Finland to Germany
1 armour moved from Vologda to Evenki National Okrug
1 aaGun, 1 artillery and 1 infantry moved from Germany to Baltic States
3 infantry moved from France to Germany
1 infantry moved from Northwestern Europe to Germany
1 infantry moved from Italy to Germany
1 artillery, 1 carrier, 1 fighter and 1 transport moved from 36 Sea Zone to 37 Sea Zone
Place Units - Germans
4 infantry placed in Caucasus
1 armour and 1 infantry placed in Karelia S.S.R.
1 destroyer and 2 transports placed in 5 Sea Zone
2 submarines placed in 15 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Kazakh S.S.R.: 1 infantry
EDIT: Removing units owned by Germans from Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Germans to Italy: 2 bombers
EDIT: Removing units owned by Germans from Italy: 1 bomber
EDIT: Adding units owned by Germans to Southern Europe: 1 bomber
EDIT: Removing units owned by Germans from Germany: 2 bombers
EDIT: Turning off Edit Mode
Territory Summary for Germans :
5 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
8 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 submarines
15 Sea Zone : 2 submarines
37 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun, 1 artillery and 1 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 21 armour, 21 artilleries, 1 factory, 2 fighters and 21 infantry
Evenki National Okrug : 1 flag, 1 armour
Finland : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
Germany : 1 factory and 5 infantry
Italian East Africa : 1 flag
Italy : 1 bomber and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Rhodesia : 1 flag
Southern Europe : 1 bomber
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Vologda : 1 flag
West Russia : 3 infantry
Production/PUs Summary :
Russians : 9 / 13
Germans : 59 / 59
British : 20 / 26
Japanese : 38 / 40
Americans : 42 / 42
Some bomber adjustment :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - British
British buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from French West Africa to French Equatorial Africa
British take French Equatorial Africa from Germans
4 infantry moved from French West Africa to 23 Sea Zone
4 infantry and 2 transports moved from 23 Sea Zone to 27 Sea Zone
4 infantry moved from 27 Sea Zone to Union of South Africa
British take Union of South Africa from Germans
Combat - British
Non Combat Move - British
2 carriers, 2 destroyers, 4 fighters and 1 transport moved from 23 Sea Zone to 27 Sea Zone
Place Units - British
2 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
British collect 23 PUs; end with 25 PUs total
Territory Summary for British :
23 Sea Zone : 2 fighters
27 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Eastern Canada : 1 infantry
Egypt : 1 factory and 2 infantry
French Equatorial Africa : 2 infantry
New Zealand : 1 infantry
Norway : 1 flag, 1 artillery
Russia : 2 fighters
Union of South Africa : 4 infantry
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 20 infantry
Production/PUs Summary :
Russians : 9 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 38 / 40
Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Japanese
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 submarine moved from 36 Sea Zone to 35 Sea Zone
4 carriers moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Burma to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 37 Sea Zone to East Indies
9 fighters moved from 36 Sea Zone to East Indies
7 fighters moved from 36 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 7 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 7 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 4 carriers, 1 destroyer and 1 transport; Germans loiter and taunt
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 4 carriers, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win with 1 battleship, 4 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in East Indies
Japanese attack with 1 artillery, 10 fighters and 3 infantry
Americans defend with 1 artillery, 1 factory and 2 infantry
Japanese roll dice for 1 artillery, 10 fighters and 3 infantry in East Indies, round 2 : 5/14 hits
Americans roll dice for 1 artillery and 2 infantry in East Indies, round 2 : 2/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in East Indies
Japanese win, taking East Indies from Americans with 1 artillery, 10 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Japanese
10 fighters moved from East Indies to 37 Sea Zone
4 carriers moved from 36 Sea Zone to 60 Sea Zone
7 fighters moved from 35 Sea Zone to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
1 bomber moved from Buryatia S.S.R. to Japan
1 bomber moved from Yunnan to Japan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Evenki National Okrug to Sinkiang
1 armour moved from Yakut S.S.R. to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 armour moved from Caucasus to Sinkiang
5 submarines moved from 36 Sea Zone to 37 Sea Zone
9 submarines moved from 36 Sea Zone to 60 Sea Zone
1 cruiser moved from 36 Sea Zone to 60 Sea Zone
Place Units - Japanese
1 destroyer and 1 submarine placed in 60 Sea Zone
1 fighter placed in Japan
1 destroyer placed in 35 Sea Zone
2 infantry placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total
Territory Summary for Japanese :
35 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 battleship, 4 carriers, 1 destroyer, 10 fighters, 5 submarines and 1 transport
60 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 8 fighters and 11 submarines
Anhwei : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour and 1 artillery
East Indies : 1 artillery, 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
French Indo-China Thailand : 1 factory and 2 infantry
India : 1 flag, 1 factory
Japan : 1 aaGun, 2 bombers, 1 factory and 1 fighter
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Sinkiang : 1 flag, 2 armour and 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag
Production/PUs Summary :
Russians : 8 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 5 destroyers; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 34 Sea Zone to 35 Sea Zone
14 fighters moved from 34 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 14 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 14 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
1 battleship, 7 carriers, 1 cruiser, 8 destroyers, 9 submarines and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 23 Sea Zone to 27 Sea Zone
10 fighters moved from 35 Sea Zone to Egypt
1 fighter moved from Russia to Egypt
4 fighters moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western United States
1 carrier and 2 fighters moved from 57 Sea Zone to 56 Sea Zone
2 submarines moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 52 Sea Zone to 44 Sea Zone
1 submarine moved from 50 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
2 fighters moved from Solomon Islands to 56 Sea Zone
Place Units - Americans
5 destroyers placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Territory Summary for Americans :
27 Sea Zone : 1 carrier
33 Sea Zone : 1 battleship, 7 carriers, 1 cruiser, 9 destroyers, 4 fighters, 9 submarines and 1 transport
35 Sea Zone : 1 destroyer and 1 submarine
44 Sea Zone : 5 submarines
56 Sea Zone : 2 carriers, 7 destroyers, 4 fighters and 1 transport
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Egypt : 11 fighters
Iwo Jima : 1 flag
Solomon Islands : 1 flag
Wake Island : 1 flag
Western Canada : 1 aaGun
Western United States : 1 factory and 2 infantry
Production/PUs Summary :
Russians : 8 / 13
Germans : 56 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
2 fighters and 2 infantry moved from Russia to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Russia
Place Units - Russians
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Kazakh S.S.R. : 2 infantry
Russia : 2 aaGuns, 11 armour, 8 artilleries, 1 factory, 2 fighters and 52 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 52 / 59
British : 23 / 25
Japanese : 43 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Germans
Germans buy 6 armour and 6 infantry; Remaining resources: 5 PUs;
Combat Move - Germans
1 infantry moved from Finland to Norway
1 armour moved from Karelia S.S.R. to Norway
2 fighters moved from 5 Sea Zone to Norway
4 fighters moved from 8 Sea Zone to Norway
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
1 bomber moved from Southern Europe to Kazakh S.S.R.
1 bomber moved from Italy to Kazakh S.S.R.
Combat - Germans
Battle in Norway
Germans attack with 1 armour, 6 fighters and 1 infantry
British defend with 1 artillery
Germans roll dice for 1 armour, 6 fighters and 1 infantry in Norway, round 2 : 5/8 hits
British roll dice for 1 artillery in Norway, round 2 : 0/1 hits
1 artillery owned by the British lost in Norway
Germans win, taking Norway from British with 1 armour, 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Kazakh S.S.R.
Germans attack with 2 bombers, 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 2 fighters and 3 infantry in Kazakh S.S.R., round 2 : 3/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 infantry moved from West Russia to Archangel
1 infantry moved from West Russia to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 aaGun and 1 infantry moved from Baltic States to Karelia S.S.R.
1 artillery moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to 5 Sea Zone
3 infantry moved from Germany to 5 Sea Zone
2 infantry moved from Germany to Baltic States
2 bombers and 2 fighters moved from Kazakh S.S.R. to Caucasus
2 submarines moved from 15 Sea Zone to 13 Sea Zone
4 submarines moved from 8 Sea Zone to 13 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
4 fighters moved from Norway to 8 Sea Zone
2 fighters moved from Norway to Germany
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 61 Sea Zone
1 armour moved from Evenki National Okrug to Karelia S.S.R.
Place Units - Germans
4 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
6 armour placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 63 PUs total
Territory Summary for Germans :
8 Sea Zone : 1 artillery, 3 carriers, 4 destroyers, 4 fighters, 3 infantry and 2 transports
13 Sea Zone : 6 submarines
61 Sea Zone : 1 carrier and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 infantry
Baltic States : 2 infantry
Belgian Congo : 1 flag
Caucasus : 1 flag, 1 aaGun, 22 armour, 21 artilleries, 2 bombers, 1 factory, 2 fighters and 23 infantry
Evenki National Okrug : 1 flag
French Madagascar : 1 flag
Germany : 6 armour, 1 factory and 2 fighters
Italian East Africa : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 2 aaGuns, 1 armour, 2 artilleries, 1 factory and 5 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Norway : 1 armour and 1 infantry
Rhodesia : 1 flag
Trans-Jordan : 1 flag
Vologda : 1 flag, 1 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 8 / 12
Germans : 58 / 63
British : 21 / 25
Japanese : 43 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
British take French Madagascar from Germans
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
Combat - British
Non Combat Move - British
2 carriers, 2 destroyers and 1 transport moved from 27 Sea Zone to 33 Sea Zone
4 fighters moved from 27 Sea Zone to 33 Sea Zone
2 fighters moved from 27 Sea Zone to Egypt
1 infantry moved from Eastern Canada to Eastern United States
Place Units - British
1 factory placed in Union of South Africa
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Territory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 1 infantry
Eastern United States : 1 infantry
Egypt : 1 factory, 2 fighters and 2 infantry
French Madagascar : 1 infantry
Italian East Africa : 1 infantry
Libya : 1 flag, 1 infantry
New Zealand : 1 infantry
Rhodesia : 2 infantry
Russia : 2 fighters
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 27 / 28
Japanese : 43 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - British
British buy 1 factory and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Egypt to Libya
British take Libya from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Italian East Africa
British take Italian East Africa from Germans
1 infantry moved from Union of South Africa to 27 Sea Zone
1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
British take French Madagascar from Germans
2 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Germans
Combat - British
Non Combat Move - British
2 carriers, 2 destroyers and 1 transport moved from 27 Sea Zone to 33 Sea Zone
4 fighters moved from 27 Sea Zone to 33 Sea Zone
2 fighters moved from 27 Sea Zone to Egypt
1 infantry moved from Eastern Canada to Eastern United States
Place Units - British
1 factory placed in Union of South Africa
2 infantry placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs total
Territory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Anglo-Egyptian Sudan : 1 infantry
Belgian Congo : 1 infantry
Eastern United States : 1 infantry
Egypt : 1 factory, 2 fighters and 2 infantry
French Madagascar : 1 infantry
Italian East Africa : 1 infantry
Libya : 1 flag, 1 infantry
New Zealand : 1 infantry
Rhodesia : 2 infantry
Russia : 2 fighters
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory
United Kingdom : 1 aaGun, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 27 / 28
Japanese : 43 / 45
Americans : 38 / 40
Just a FYI the UK ftrs in Sz 33 are on the UK ACs.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
8 fighters moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Western Australia
Japanese take Western Australia from British
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 8 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 8 fighters in 35 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
8 fighters moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
2 carriers and 11 submarines moved from 60 Sea Zone to 61 Sea Zone
4 fighters moved from 60 Sea Zone to 61 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 60 Sea Zone to 63 Sea Zone
2 armour moved from Sinkiang to Yunnan
1 infantry moved from Szechwan to Sinkiang
2 infantry moved from French Indo-China Thailand to Burma
2 bombers moved from Japan to Yunnan
Place Units - Japanese
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs total
Territory Summary for Japanese :
35 Sea Zone : 1 destroyer and 1 submarine
36 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship, 5 carriers, 1 destroyer, 10 fighters and 5 submarines
38 Sea Zone : 1 transport
61 Sea Zone : 2 carriers, 6 fighters and 11 submarines
63 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
Anhwei : 1 flag
Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 1 armour and 1 artillery
East Indies : 1 artillery and 1 factory
Evenki National Okrug : 1 infantry
French Indo-China Thailand : 1 factory
India : 1 flag, 1 factory
Japan : 1 aaGun and 1 factory
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag
Sinkiang : 1 flag, 2 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Western Australia : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Yunnan : 1 flag, 2 armour and 2 bombers
Production/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 fighters and 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from 33 Sea Zone to 35 Sea Zone
4 fighters moved from Egypt to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 8 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
8 fighters moved from 35 Sea Zone to 33 Sea Zone
3 fighters moved from Egypt to Russia
1 carrier moved from 27 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to Central United States
1 aaGun moved from Western Canada to Western United States
1 aaGun moved from Eastern Canada to Eastern United States
2 fighters moved from 56 Sea Zone to Central United States
Place Units - Americans
2 fighters and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Territory Summary for Americans :
33 Sea Zone : 1 battleship, 8 carriers, 1 cruiser, 8 destroyers, 8 fighters, 8 submarines and 1 transport
44 Sea Zone : 5 submarines
56 Sea Zone : 2 carriers, 7 destroyers, 2 fighters and 1 transport
Central United States : 2 fighters and 2 infantry
Eastern United States : 1 aaGun, 1 factory, 2 fighters and 6 infantry
Egypt : 4 fighters
Iwo Jima : 1 flag
Russia : 3 fighters
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 8 / 12
Germans : 52 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40
US ftrs land on US acs in Sz 33.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to West Russia
1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Kazakh S.S.R. to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 11 armour, 7 artilleries, 1 factory, 2 fighters and 53 infantry
Vologda : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 48 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 infantry moved from Russia to West Russia
1 fighter and 1 infantry moved from Russia to Kazakh S.S.R.
1 artillery and 1 infantry moved from Russia to Vologda
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Kazakh S.S.R. to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Territory Summary for Russians :
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 11 armour, 7 artilleries, 1 factory, 2 fighters and 53 infantry
Vologda : 1 artillery and 1 infantry
Production/PUs Summary :
Russians : 12 / 12
Germans : 48 / 63
British : 26 / 28
Japanese : 44 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from Caucasus to Vologda
1 fighter moved from Caucasus to Vologda
1 bomber moved from Caucasus to Vologda
1 bomber moved from Caucasus to Kazakh S.S.R.
2 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Eastern Canada
Germans take Eastern Canada from British
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
Germans take French West Africa from British
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 1 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
retreated to Vologda
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Vologda to Caucasus
1 bomber moved from Vologda to Caucasus
1 bomber moved from Kazakh S.S.R. to Caucasus
3 carriers and 4 destroyers moved from 8 Sea Zone to 10 Sea Zone
2 fighters moved from 8 Sea Zone to 10 Sea Zone
1 infantry moved from Norway to Finland
1 armour moved from Karelia S.S.R. to Caucasus
1 armour moved from Norway to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
2 artilleries and 4 infantry moved from Karelia S.S.R. to West Russia
6 armour moved from Germany to Ukraine S.S.R.
2 fighters moved from Germany to Caucasus
2 fighters moved from 8 Sea Zone to Karelia S.S.R.
Place Units - Germans
3 artilleries and 1 infantry placed in Caucasus
2 armour placed in Karelia S.S.R.
3 bombers placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Territory Summary for Germans :
10 Sea Zone : 3 carriers, 4 destroyers, 2 fighters, 1 infantry and 1 transport
13 Sea Zone : 6 submarines
23 Sea Zone : 1 artillery and 1 transport
61 Sea Zone : 1 carrier and 1 transport
Archangel : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 23 armour, 24 artilleries, 2 bombers, 1 factory, 4 fighters and 23 infantry
Eastern Canada : 1 flag, 1 infantry
Evenki National Okrug : 1 flag
Finland : 1 infantry
French West Africa : 1 flag, 1 infantry
Germany : 3 bombers and 1 factory
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 armour, 1 factory, 2 fighters and 2 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Ukraine S.S.R. : 6 armour
West Russia : 1 aaGun, 2 artilleries and 4 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 54 / 54
British : 22 / 28
Japanese : 44 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber and 4 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
2 fighters moved from Egypt to French West Africa
1 infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 infantry moved from Eastern United States to Eastern Canada
Combat - British
Battle in French West Africa
British attack with 2 fighters
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Eastern Canada
British attack with 1 infantry
Germans defend with 1 infantry
British win, taking Eastern Canada from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from 33 Sea Zone to Union of South Africa
2 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
1 fighter moved from Russia to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 31 PUs total
Territory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Algeria : 1 flag, 1 infantry
Anglo-Egyptian Sudan : 3 infantry
Eastern Canada : 1 infantry
Egypt : 1 factory and 3 infantry
French Equatorial Africa : 1 fighter and 2 infantry
Libya : 1 flag
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 infantry
Russia : 1 fighter
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 50 / 54
British : 27 / 31
Japanese : 43 / 45
Americans : 38 / 40
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 17
Purchase Units - British
British buy 1 bomber and 4 infantry; Remaining resources: 4 PUs;
Combat Move - British
1 infantry moved from Libya to Algeria
British take Algeria from Germans
2 fighters moved from Egypt to French West Africa
1 infantry moved from Trans-Jordan to Persia
British take Persia from Japanese
1 infantry moved from Eastern United States to Eastern Canada
Combat - British
Battle in French West Africa
British attack with 2 fighters
Germans defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Battle in Eastern Canada
British attack with 1 infantry
Germans defend with 1 infantry
British win, taking Eastern Canada from Germans with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 fighter moved from French West Africa to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
1 fighter moved from 33 Sea Zone to Union of South Africa
2 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Rhodesia
1 fighter moved from Russia to 33 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 bomber placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 31 PUs total
Territory Summary for British :
33 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
Algeria : 1 flag, 1 infantry
Anglo-Egyptian Sudan : 3 infantry
Eastern Canada : 1 infantry
Egypt : 1 factory and 3 infantry
French Equatorial Africa : 1 fighter and 2 infantry
Libya : 1 flag
New Zealand : 1 infantry
Persia : 1 infantry
Rhodesia : 1 infantry
Russia : 1 fighter
Trans-Jordan : 1 infantry
Union of South Africa : 1 factory, 1 fighter and 2 infantry
United Kingdom : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 21 infantry
Production/PUs Summary :
Russians : 10 / 12
Germans : 50 / 54
British : 27 / 31
Japanese : 43 / 45
Americans : 38 / 40
I got lucky in Canada.