Sorry about my dithering on this game. I’m going to give up there.
Yeah, alright we can switch sides. Let me know your bid and email.
use manual plz
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery moved from Ceylon to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            2 fighters moved from 39 Sea Zone to Yunnan
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 carrier and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 bombers moved from Philippines to Yunnan
            2 armour and 3 mech_infantrys moved from Manchuria to Anhwe
            2 fighters and 1 tactical_bomber moved from Manchuria to Hopei
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
Non Combat Move - Japanese
            1 fighter moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Jehol
Place Units - Japanese
            1 artillery placed in Japan
            3 transports placed in 6 Sea Zone
            3 armour placed in Manchuria
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Hunan to Yunnan
            2 artilleries and 2 infantry moved from French Indo China to Yunnan
            1 infantry moved from Ceylon to 39 Sea Zone
            1 artillery moved from Ceylon to 39 Sea Zone
            1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
            2 fighters moved from 39 Sea Zone to Yunnan
            1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
            1 carrier and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            2 bombers moved from Philippines to Yunnan
            2 armour and 3 mech_infantrys moved from Manchuria to Anhwe
            2 fighters and 1 tactical_bomber moved from Manchuria to Hopei
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 destroyer moved from 36 Sea Zone to 55 Sea Zone
            1 carrier moved from 36 Sea Zone to 37 Sea Zone
Combat - Japanese
            Battle in Hopei
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Hopei from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Chinese defend with 1 artillery and 1 infantry
                Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shan State
Non Combat Move - Japanese
            1 fighter moved from Yunnan to 37 Sea Zone
            1 tactical_bomber moved from Yunnan to 37 Sea Zone
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
            2 fighters and 1 tactical_bomber moved from Hopei to Anhwe
            1 aaGun and 6 infantry moved from Manchuria to Jehol
Place Units - Japanese
            1 artillery placed in Japan
            3 transports placed in 6 Sea Zone
            3 armour placed in Manchuria
            3 armour placed in Kwangtung
Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 5 PUs;
Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 mech_infantry moved from 35 Sea Zone to Philippines
Combat - Americans
            Battle in Philippines
Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            2 cruisers, 1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 bomber and 1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
            1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk
            1 fighter moved from French Central Africa to Egypt
            1 bomber moved from 54 Sea Zone to Queensland
Place Units - Americans
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 transport placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
            Americans collect 52 PUs; end with 57 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
            1 artillery and 1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Suiyuyan
            2 infantry moved from Shensi to Suiyuyan
Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Sikang
            4 infantry moved from Szechwan to Sikang
Place Units - Chinese
            1 infantry placed in Shensi
            4 infantry placed in Tsinghai
Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            2 armour moved from Egypt to Iraq
            2 armour and 2 mech_infantrys moved from Persia to Turkmenistan
            1 bomber moved from Egypt to Turkmenistan
            1 fighter and 1 tactical_bomber moved from Persia to Turkmenistan
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Tobruk to Iraq
Place Units - British
            1 carrier and 1 submarine placed in 81 Sea Zone
            1 fighter placed in 81 Sea Zone
            1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
            Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
what crap rolls for convoy… why even put subs there if they are going to roll like that :/
I thought that was pretty funny too.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            5 artilleries and 5 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Eastern Poland to Volgograd
            8 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Volgograd
            4 armour moved from Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
                  Germans take Novosibirsk from Russians
Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 16 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            1 mech_infantry moved from Archangel to Novosibirsk
            1 bomber moved from Volgograd to Ukraine
            9 mech_infantrys moved from Western Germany to Poland
            5 artilleries moved from France to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 60 PUs; end with 61 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs