@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 armour moved from Western Ukraine to Rostov
            1 fighter moved from Southern Italy to Rostov
            4 fighters moved from Southern Italy to 94 Sea Zone
            3 mech_infantrys moved from Romania to Ukraine
            2 armour moved from Romania to Ukraine
            1 artillery and 2 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Romania to Bessarabia
Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in Rostov
                Italians attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            4 fighters moved from 94 Sea Zone to Southern Italy
            2 aaGuns moved from Western Ukraine to Ukraine
Place Units - Italians
            1 bomber placed in Southern Italy
Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,4,4
            Italians collect 16 PUs; end with 16 PUs total
what crap rolls for convoy… why even put subs there if they are going to roll like that :/
I thought that was pretty funny too.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
            2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 armour, 3 bombers and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
            5 artilleries and 5 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            3 artilleries moved from Novgorod to Belarus
            1 bomber moved from Eastern Poland to Volgograd
            8 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Ukraine to Volgograd
            4 armour moved from Ukraine to Bryansk
            4 armour and 4 mech_infantrys moved from Archangel to Novosibirsk
                  Germans take Vologda from Russians
                  Germans take Novosibirsk from Russians
Combat - Germans
            Battle in Volgograd
                Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 mech_infantry
                Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Bryansk
                Germans attack with 16 armour, 5 artilleries, 5 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                Germans win, taking Bryansk from Russians with 16 armour, 5 artilleries, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
Non Combat Move - Germans
            1 mech_infantry moved from Archangel to Novosibirsk
            1 bomber moved from Volgograd to Ukraine
            9 mech_infantrys moved from Western Germany to Poland
            5 artilleries moved from France to Western Germany
            2 fighters and 1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            3 bombers placed in Western Germany
Turn Complete - Germans
            Germans collect 60 PUs; end with 61 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
            Russians buy 1 aaGun and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour moved from Italian Somaliland to Ethiopia
Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 infantry moved from Russia to Samara
            2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
            1 aaGun and 9 infantry placed in Russia
Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs total
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
            Japanese buy 5 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            1 armour moved from Manchuria to Sakha
                  Japanese take Amur from Russians
                  Japanese take Sakha from Russians
            1 armour moved from Manchuria to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Anhwe to Suiyuyan
            2 mech_infantrys moved from Anhwe to Shensi
            1 armour moved from Anhwe to Suiyuyan
            1 armour moved from Anhwe to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            3 artilleries and 2 mech_infantrys moved from Yunnan to Kweichow
            1 armour moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
            1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kwangsi to Kweichow
            1 bomber moved from Kwangsi to Suiyuyan
            1 bomber moved from Kwangsi to Shensi
            1 fighter moved from Anhwe to Kweichow
            1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan
Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer and 1 transport
                Americans defend with 1 transport
                Japanese win with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shensi
                Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                Chinese defend with 1 infantry
                Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                Chinese defend with 2 infantry
                Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Kweichow
                Japanese attack with 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 artillery and 1 infantry
                Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
            1 bomber moved from Shensi to Kwangsi
            1 bomber moved from Suiyuyan to Manchuria
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Manchuria
            1 aaGun and 3 infantry moved from Jehol to Anhwe
            1 armour moved from Manchuria to Anhwe
            1 tactical_bomber moved from Kweichow to Kwangsi
            1 fighter moved from Kweichow to Kwangsi
            1 tactical_bomber moved from Szechwan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
            2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            3 transports moved from 36 Sea Zone to 6 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
            2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
            3 armour moved from Kwangtung to Yunnan
            2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangsi to 35 Sea Zone
Place Units - Japanese
            2 armour and 1 mech_infantry placed in Manchuria
            3 armour placed in Kwangtung
            2 artilleries, 1 fighter and 4 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
            EDIT: Turning off Edit Mode
Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs total
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 armour moved from 99 Sea Zone to Greece
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 mech_infantry moved from Queensland to 54 Sea Zone
            1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from 41 Sea Zone to Sumatra
            1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 armour moved from 99 Sea Zone to Greece
Combat - Americans
            Battle in Greece
            Battle in Sumatra
            Battle in Java
Non Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from Egypt to Persia
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Place Units - Americans
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 submarine placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs total
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            1 fighter moved from Sikang to Shensi
            4 infantry moved from Sikang to Szechwan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            4 infantry moved from Tsinghai to Shensi
            1 fighter moved from Sikang to Shensi
            4 infantry moved from Sikang to Szechwan
Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 armour and 1 mech_infantry
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 4 infantry
                Japanese defend with 2 infantry
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 fighter moved from Shensi to Sikang
Place Units - Chinese
            2 infantry placed in Sikang
Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 mech_infantrys moved from Turkmenistan to Volgograd
            2 mech_infantrys moved from Persia to Caucasus
            1 bomber moved from Turkmenistan to Volgograd
            1 fighter moved from Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;
Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
            2 mech_infantrys moved from Turkmenistan to Volgograd
            2 mech_infantrys moved from Persia to Caucasus
            1 bomber moved from Turkmenistan to Volgograd
            1 fighter moved from Persia to Caucasus
            1 fighter moved from Iraq to Caucasus
            1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
Combat - British
            Battle in Volgograd
                British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                British win, taking Volgograd from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Caucasus
                British attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 mech_infantry
                British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Caucasus to Persia
            1 bomber moved from Volgograd to Russia
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 armour moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Egypt to 81 Sea Zone
            1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
            1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 81 Sea Zone to Greece
            1 carrier moved from 81 Sea Zone to 99 Sea Zone
            1 submarine moved from 81 Sea Zone to 97 Sea Zone
            4 infantry moved from Persia to Northwest Persia
            1 armour moved from Turkmenistan to Persia
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Iraq to Northwest Persia
            1 armour moved from Turkmenistan to Persia
            1 fighter moved from India to Persia
Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 fighters and 1 mech_infantry placed in Persia
            1 armour and 1 infantry placed in Egypt
Turn Complete - British
            British collect 36 PUs; end with 36 PUs total
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
            1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
            Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
            1 bomber and 4 fighters moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Ukraine to 99 Sea Zone
            1 armour moved from Rostov to Ukraine
Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber and 5 fighters
                British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports; Americans defend with 1 cruiser, 1 destroyer and 2 transports
                Units damaged: 1 battleship owned by the British
                Italians win with 1 bomber remaining. Battle score for attacker is 61
                Casualties for Italians: 5 fighters
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            1 infantry moved from Bessarabia to Ukraine
            2 aaGuns, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
Place Units - Italians
            2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,2,3
            Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs