@nikola1975 Ah yes, that happens to the best of us. Always shake my head at myself after one of those. Sounds good, let me know if you concede - we can go 2/3 on the series :)
15L G40 Mike48484 (Allies +21) vs Shin Ji (Axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 infantry moved from Persia to Northwest Persia
3 fighters moved from 99 Sea Zone to Northwest Persia
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 fighter moved from 99 Sea Zone to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Persia to Northwest Persia
3 fighters moved from 99 Sea Zone to Northwest Persia
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 fighter moved from 99 Sea Zone to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 4 fighters and 2 infantry
Germans defend with 1 armour
British win, taking Northwest Persia from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
4 fighters moved from Northwest Persia to Persia
2 fighters moved from Greece to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 99 Sea Zone
3 aaGuns, 3 armour, 5 artilleries, 1 fighter, 18 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to West India
1 fighter and 1 tactical_bomber moved from West India to Persia
1 artillery and 1 mech_infantry moved from Iraq to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 armour moved from Greece to BulgariaPlace Units - British
2 armour and 1 infantry placed in Egypt
1 armour and 2 infantry placed in Persia
British undo move 2.
British undo move 1.
1 fighter and 2 infantry placed in Persia
2 armour and 1 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northern Italy to Yugoslavia
3 armour and 3 mech_infantrys moved from Smolensk to Eastern Poland
1 infantry moved from Tambov to RostovCombat - Italians
Battle in Yugoslavia
Italians attack with 2 armour and 2 mech_infantrys
Americans defend with 1 armour
Italians win, taking Yugoslavia from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
Place Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,1
Italians collect 13 PUs (4 lost to blockades); end with 18 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to New Guinea
ANZAC take New Guinea from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
2 fighters moved from Northern Territory to Queensland
1 submarine moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from Northern Territory to Queensland
1 infantry moved from Queensland to South Australia
1 infantry moved from Northern Territory to South AustraliaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 4 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Greece
8 bombers and 1 fighter moved from Caucasus to Greece
6 armour moved from Romania to Bulgaria
1 armour moved from Caucasus to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour moved from Caucasus to Samara
17 armour and 6 mech_infantrys moved from Volgograd to Samara
11 artilleries moved from Tambov to Samara
1 armour and 2 mech_infantrys moved from Russia to Samara
1 armour moved from Nenetsia to Novgorod
2 armour and 2 mech_infantrys moved from Archangel to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Samara
Germans attack with 20 armour, 11 artilleries and 8 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Samara from Russians with 20 armour, 9 artilleries and 8 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 artillery and 2 infantry
Battle in Kazakhstan
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 6 armour
British defend with 1 armour and 1 infantry
Germans win, taking Bulgaria from British with 6 armour remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 armour
Battle in Greece
Germans attack with 10 bombers and 1 fighter
Americans defend with 1 airfield, 4 armour, 1 factory_minor and 4 fighters
Germans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 5 bombers and 1 fighter
Casualties for Americans: 4 armour and 4 fightersNon Combat Move - Germans
5 bombers moved from Greece to Southern Italy
3 mech_infantrys moved from Ukraine to Volgograd
1 armour and 9 mech_infantrys moved from Germany to Romania
3 artilleries moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Northern Italy to YugoslaviaPlace Units - Germans
4 bombers placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
2 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Russians take Russia from Germans
2 armour, 1 artillery and 40 infantry moved from Vologda to Russia
1 armour moved from Persia to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Italians
1 armour moved from Smolensk to Russia
Russians take Russia from Germans
2 armour, 1 artillery and 40 infantry moved from Vologda to Russia
1 armour moved from Persia to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Russians
Non Combat Move - Russians
4 aaGuns moved from Vologda to RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
15 armour, 3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to India
4 armour and 3 mech_infantrys moved from Yunnan to India
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Timguska from Russians
Japanese take Novosibirsk from Russians
3 armour moved from Manchuria to Chahar
3 infantry moved from Hopei to Shensi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 fighters moved from Philippines to Celebes
1 fighter moved from Kwangsi to 44 Sea Zone
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone -
Would you like the sub in z37 to fight or submerge?
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
15 armour, 3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to India
4 armour and 3 mech_infantrys moved from Yunnan to India
1 armour moved from Evenkiyskiy to Novosibirsk
Japanese take Timguska from Russians
Japanese take Novosibirsk from Russians
3 armour moved from Manchuria to Chahar
3 infantry moved from Hopei to Shensi
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 fighters moved from Philippines to Celebes
1 fighter moved from Kwangsi to 44 Sea Zone
4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 42 Sea Zone
4 artilleries and 4 infantry moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 bomber moved from Kwangsi to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
1 submarine owned by the Americans Submerged
Japanese win, taking 37 Sea Zone from Americans with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 19 armour, 3 artilleries, 7 infantry and 7 mech_infantrys
British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 19 armour, 3 artilleries, 6 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 4 artilleries and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 carriers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from Celebes to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 bomber moved from 41 Sea Zone to Kwangsi
1 bomber moved from Shensi to Kwangsi
3 armour moved from Kwangtung to Yunnan
1 aaGun moved from Burma to India
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 destroyers placed in 20 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Japanese collect 69 PUs (5 lost to blockades); end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea Zone -
best defense of course.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 carriers, 2 destroyers and 4 fighters moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 bomber and 2 fighters moved from Queensland to 42 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers, 6 fighters and 3 submarines
Japanese defend with 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 fighter and 4 transports remaining. Battle score for attacker is -62
Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters and 1 submarine
Casualties for Americans: 1 bomber, 2 carriers, 2 destroyers, 6 fighters and 3 submarines
1 fighter owned by the Japanese forced to land in JavaNon Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Egypt to IraqPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
Wow! You got hit hard by those dice!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 fighters and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 111 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Persia to Russia
3 aaGuns, 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry moved from West India to Eastern Persia
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 carrier, 1 destroyer and 1 transport moved from 99 Sea Zone to 81 Sea Zone
2 fighters moved from 99 Sea Zone to Russia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 artillery moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - British
3 fighters placed in Persia
3 infantry placed in Egypt
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsTurn Complete - UK_Pacific
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yeah sigh… it was 100% I expected to save some planes. that may of been the loser for me. I needed to save some planes. the only good thing about It is at leas the anzacs will be able to clean up the transports