@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Vologda to Novgorod
Russians take Archangel from Germans
Russians take Novgorod from Germans
19 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Vologda to Samara
2 infantry moved from Vologda to Samara
1 armour moved from Vologda to Novgorod
28 infantry moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
2 artilleries moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Vologda to Novgorod
Russians take Archangel from Germans
Russians take Novgorod from Germans
19 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Vologda to Samara
2 infantry moved from Vologda to Samara
1 armour moved from Vologda to Novgorod
28 infantry moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
2 artilleries moved from Vologda to Novosibirsk
1 armour moved from Vologda to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 3 armour, 2 artilleries and 47 infantry
Germans defend with 3 armour and 1 mech_infantry
Russians win, taking Novosibirsk from Germans with 3 armour, 2 artilleries and 46 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 3 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Northwest Persia
2 aaGuns moved from Timguska to Novosibirsk
2 aaGuns moved from Vologda to Novosibirsk
1 infantry moved from Yenisey to Timguska
1 armour moved from Egypt to Iraq
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Buryatia to Dzavhan
Japanese take Dzavhan from Russians
7 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Yunnan to Burma
3 armour moved from Shan State to Burma
2 bombers moved from Malaya to Burma
3 fighters and 1 tactical_bomber moved from Kwangsi to Burma
Combat - Japanese
Battle in Burma
Japanese attack with 10 armour, 3 artilleries, 2 bombers, 3 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 10 armour, 3 artilleries, 2 bombers, 3 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 bombers, 3 fighters and 1 tactical_bomber moved from Burma to Kwangsi
2 armour and 1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Kwangtung to Yunnan
2 carriers, 2 destroyers and 4 transports moved from 20 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
4 armour moved from Manchuria to Anhwe
2 armour and 1 mech_infantry moved from Chahar to Hunan
3 infantry moved from Chahar to Anhwe
Place Units - Japanese
3 infantry placed in Manchuria
5 artilleries and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from Greece to Rostov
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from Western Australia to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 fighter moved from Greece to Rostov
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Java
1 bomber moved from Western Australia to Java
Combat - Americans
Battle in Java
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Rostov
Americans attack with 1 fighter
Italians defend with 1 aaGun
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Non Combat Move - Americans
1 fighter moved from Rostov to Greece
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 carrier moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
2 fighters moved from Western Australia to Queensland
1 bomber moved from Java to Northern Territory
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Greece to Northwest Persia
Place Units - Americans
1 airfield placed in Greece
1 carrier placed in 99 Sea Zone
1 armour and 1 infantry placed in Greece
2 destroyers placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
3 infantry moved from Greece to Bulgaria
2 armour and 1 artillery moved from Greece to Bulgaria
4 fighters moved from Greece to Bulgaria
2 fighters moved from Northwest Persia to Bulgaria
1 tactical_bomber moved from Vologda to Bryansk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 19x factory_major; Remaining resources: 25 PUs;
British buy 8 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Greece to Bulgaria
2 armour and 1 artillery moved from Greece to Bulgaria
4 fighters moved from Greece to Bulgaria
2 fighters moved from Northwest Persia to Bulgaria
1 tactical_bomber moved from Vologda to Bryansk
Combat - British
Battle in Bryansk
British attack with 1 tactical_bomber
Italians defend with 1 aaGun
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Bulgaria
British attack with 2 armour, 1 artillery, 6 fighters and 3 infantry
Germans defend with 5 armour and 5 mech_infantrys
British win, taking Bulgaria from Germans with 2 armour and 6 fighters remaining. Battle score for attacker is 37
Casualties for Germans: 5 armour and 5 mech_infantrys
Casualties for British: 1 artillery and 3 infantry
Non Combat Move - British
2 fighters moved from Bulgaria to 99 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
2 fighters moved from Bulgaria to 99 Sea Zone
1 tactical_bomber moved from Bryansk to Novgorod
2 fighters moved from Bulgaria to Greece
1 fighter moved from Vologda to Novgorod
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 aaGun and 2 artilleries moved from Iraq to Northwest Persia
1 mech_infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 87 Sea Zone to 104 Sea Zone
Place Units - British
5 infantry placed in United Kingdom
3 infantry placed in Persia
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
Italians take Yugoslavia from Americans
1 bomber moved from Southern Italy to Bulgaria
3 armour and 3 mech_infantrys moved from Tambov to Smolensk
Combat - Italians
Battle in Bulgaria
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
British defend with 2 armour
Italians win, taking Bulgaria from British with 2 armour and 1 bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 mech_infantry
Casualties for British: 2 armour
Battle in Smolensk
Italians attack with 3 armour and 3 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bulgaria to Southern Italy
Place Units - Italians
2 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,6
Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 transport
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to Northern Territory
1 artillery moved from Western Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
8 bombers moved from Western Germany to Northwest Persia
1 armour and 1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 armour moved from Germany to Romania
3 artilleries moved from Western Germany to Greater Southern Germany
2 artilleries moved from France to Northern Italy
1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
1 fighter and 1 tactical_bomber moved from Ukraine to Northwest Persia
8 bombers moved from Western Germany to Northwest Persia
1 armour and 1 mech_infantry moved from Russia to Vologda
Germans take Vologda from Russians
1 armour and 1 mech_infantry moved from Vologda to Archangel
Germans take Archangel from Russians
1 armour moved from Russia to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
6 armour moved from Germany to Romania
3 artilleries moved from Western Germany to Greater Southern Germany
2 artilleries moved from France to Northern Italy
1 cruiser and 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -4
Casualties for Germans: 1 cruiser
Casualties for British: 1 destroyer
Battle in Northwest Persia
Germans attack with 6 armour, 8 bombers, 1 fighter, 9 mech_infantrys and 1 tactical_bomber
British defend with 1 aaGun, 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry; French defend with 2 infantry; ANZAC defend with 2 infantry; Americans defend with 1 fighter; Russians defend with 2 fighters and 1 tactical_bomber
Germans win, taking Northwest Persia from Russians with 1 armour, 8 bombers and 1 fighter remaining. Battle score for attacker is 29
Casualties for Germans: 5 armour, 9 mech_infantrys and 1 tactical_bomber
Casualties for British: 1 aaGun, 5 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 fighter
Casualties for Russians: 2 fighters and 1 tactical_bomber
Non Combat Move - Germans
8 bombers moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Russia to Archangel
1 armour moved from Russia to Archangel
15 armour and 7 mech_infantrys moved from Russia to Volgograd
11 artilleries moved from Russia to Tambov
Place Units - Germans
2 bombers placed in Western Germany
1 armour and 9 mech_infantrys placed in Germany
3 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Too bad you couldn’t squeeze in a Chinese unit in there too. Not often you get to fight the Allies all at once in the same place.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Novosibirsk to Samara
3 armour, 1 artillery and 11 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Novosibirsk to Samara
3 armour, 1 artillery and 11 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
Combat - Russians
Battle in Vologda
Russians attack with 3 armour, 1 artillery and 11 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 3 armour, 1 artillery and 11 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 infantry moved from Novosibirsk to Kansu
4 aaGuns and 29 infantry moved from Novosibirsk to Vologda
1 armour moved from Iraq to Persia
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 armour moved from Dzavhan to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 submarine; Americans defend with 1 carrier, 2 destroyers, 2 fighters and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 carrier, 2 destroyers, 2 fighters and 1 transport
Casualties for Japanese: 3 fighters, 1 submarine and 1 tactical_bomber
Non Combat Move - Japanese
2 bombers moved from 42 Sea Zone to Kwangsi
5 artilleries and 2 infantry moved from Japan to 6 Sea Zone
5 artilleries, 2 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 19 Sea Zone to 36 Sea Zone
5 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
3 armour and 1 mech_infantry moved from Yunnan to Burma
2 armour and 1 mech_infantry moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
4 armour moved from Anhwe to Yunnan
3 infantry moved from Anhwe to Hopei
3 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 fighter and 1 infantry placed in Japan
3 armour placed in Manchuria
1 destroyer placed in 6 Sea Zone
3 armour placed in Kwangtung
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 63 PUs (3 lost to blockades); end with 65 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Italians
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Greece to Bulgaria
3 fighters moved from Greece to Bulgaria
Combat - Americans
Americans creates battle in territory 37 Sea Zone
Battle in 104 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans win, taking 37 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Bulgaria
Americans attack with 1 artillery, 3 fighters and 1 infantry
Italians defend with 2 armour
Americans win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 2 armour
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 fighters moved from Bulgaria to Greece
1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
2 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Northern Territory to Queensland
Place Units - Americans
1 armour placed in Greece
1 transport placed in 99 Sea Zone
1 artillery placed in Greece
Americans undo move 3.
1 fighter placed in Greece
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 infantry moved from Persia to Northwest Persia
3 fighters moved from 99 Sea Zone to Northwest Persia
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 fighter moved from 99 Sea Zone to Northwest Persia