15L G40 Mike48484 (Allies +21) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 5 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Manchuria to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                2 mech_infantrys moved from Anhwe to Shensi
                1 armour moved from Anhwe to Suiyuyan
                1 armour moved from Anhwe to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                3 artilleries and 2 mech_infantrys moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 bomber moved from Kwangsi to Suiyuyan
                1 bomber moved from Kwangsi to Shensi
                1 fighter moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Anhwe to Szechwan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 2 carriers, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from Suiyuyan to Manchuria
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Manchuria
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                1 armour moved from Manchuria to Anhwe
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                3 armour moved from Kwangtung to Yunnan
                2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Manchuria
                3 armour placed in Kwangtung
                2 artilleries, 1 fighter and 4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter
                EDIT: Adding units owned by Japanese to Kwangsi: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 armour moved from 99 Sea Zone to Greece

    Combat - Americans
                Battle in Greece
                Battle in Sumatra
                Battle in Java

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 fighter moved from Egypt to Persia
                1 destroyer moved from 54 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 submarine placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi
                4 infantry moved from Sikang to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi
                4 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 4 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 mech_infantrys moved from Turkmenistan to Volgograd
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Turkmenistan to Volgograd
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 mech_infantrys moved from Turkmenistan to Volgograd
                2 mech_infantrys moved from Persia to Caucasus
                1 bomber moved from Turkmenistan to Volgograd
                1 fighter moved from Persia to Caucasus
                1 fighter moved from Iraq to Caucasus
                1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese

    Combat - British
                Battle in Volgograd
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 fighter moved from Caucasus to Persia
                1 fighter moved from Caucasus to Persia
                1 bomber moved from Volgograd to Russia
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from 81 Sea Zone to Greece
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone
                4 infantry moved from Persia to Northwest Persia
                1 armour moved from Turkmenistan to Persia
                1 armour moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Northwest Persia
                1 armour moved from Turkmenistan to Persia
                1 fighter moved from India to Persia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters and 1 mech_infantry placed in Persia
                1 armour and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 1 infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 4 fighters moved from Southern Italy to 99 Sea Zone
                1 fighter moved from Ukraine to 99 Sea Zone
                1 armour moved from Rostov to Ukraine

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber and 5 fighters
                    British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports; Americans defend with 1 cruiser, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the British
                    Italians win with 1 bomber remaining. Battle score for attacker is 61
                    Casualties for Italians: 5 fighters
                    Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 infantry moved from Bessarabia to Ukraine
                2 aaGuns, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,2,4,2,3
                Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Sikang
                2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 tactical_bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 fighters moved from Ukraine to Southern Italy
                9 mech_infantrys moved from Poland to Romania
                3 artilleries moved from Belarus to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans

  • '15

    Would you like to intercept in Russia?


  • nah

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Sikang
                2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 tactical_bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 fighters moved from Ukraine to Southern Italy
                9 mech_infantrys moved from Poland to Romania
                3 artilleries moved from Belarus to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,8,3,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Germans attack with 3 armour and 3 mech_infantrys
                    Chinese defend with 1 fighter and 2 infantry
                    Germans win, taking Sikang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                4 bombers moved from Russia to Bryansk
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                Germans undo move 1.
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 61 PUs (1 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 3 artilleries and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Western Germany to Russia
                1 bomber moved from Ukraine to Russia
                1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour and 1 mech_infantry moved from Tsinghai to Sikang
                2 armour and 2 mech_infantrys moved from Novosibirsk to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 armour and 2 mech_infantrys moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
                1 mech_infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 tactical_bomber moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                2 fighters moved from Ukraine to Southern Italy
                9 mech_infantrys moved from Poland to Romania
                3 artilleries moved from Belarus to Bryansk
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,8,3,4 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Volgograd
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Germans attack with 3 armour and 3 mech_infantrys
                    Chinese defend with 1 fighter and 2 infantry
                    Germans win, taking Sikang from Chinese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Bryansk
                4 bombers moved from Russia to Bryansk
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                Germans undo move 1.
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                5 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                Germans collect 61 PUs (1 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 26 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 26 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                1 infantry moved from Samara to Volgograd
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Vologda to Novosibirsk
                      Russians take Novosibirsk from Germans
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Timguska from Germans with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Dzavhan to Yenisey
                18 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 armour moved from Ethiopia to Egypt

    Turn Complete - Russians
                Russians collect 19 PUs; end with 45 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 armour moved from Anhwe to Shensi
                1 artillery moved from Kweichow to Shensi
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Burma
                2 armour moved from Yunnan to Szechwan
                1 armour moved from Sakha to Ulaanbaatar
                      Japanese take Buryatia from Russians
                2 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 mech_infantry
                    British defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Yunnan
                Battle in Szechwan
                    Japanese attack with 4 armour and 1 artillery
                    Chinese defend with 2 infantry
                    Japanese winUK_Pacific win with 1 infantry remaining, taking Szechwan from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Manchuria to Kwangsi
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                5 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters moved from Japan to Kwangsi
                1 aaGun and 3 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Buyant-Uhaa
                1 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 2 armour
                EDIT: Adding units owned by Japanese to Kwangsi: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 armour
                EDIT: Adding units owned by Japanese to Yunnan: 1 armour
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 destroyer, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Shensi
                1 mech_infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 armour moved from Anhwe to Shensi
                1 artillery moved from Kweichow to Shensi
                1 armour moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Kweichow to Burma
                2 armour moved from Yunnan to Szechwan
                1 armour moved from Sakha to Ulaanbaatar
                      Japanese take Buryatia from Russians
                2 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 bomber moved from Kwangsi to 41 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 fighter moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 infantry moved from New Guinea to Dutch New Guinea
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 artillery
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shensi
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 mech_infantry
                    British defend with 1 infantry
                    1 mech_infantry owned by the Japanese retreated to Yunnan
                Battle in Szechwan
                    Japanese attack with 4 armour and 1 artillery
                    Chinese defend with 2 infantry
                    Japanese winUK_Pacific win with 1 infantry remaining, taking Szechwan from Chinese with 4 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Ulaanbaatar
                    Japanese attack with 3 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Ulaanbaatar from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Manchuria to Kwangsi
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                5 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 41 Sea Zone to Kwangsi
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters moved from Japan to Kwangsi
                1 aaGun and 3 infantry moved from Anhwe to Hunan
                1 infantry moved from Chahar to Buyant-Uhaa
                1 infantry moved from Jehol to Buyant-Uhaa
                1 infantry moved from Manchuria to Buyant-Uhaa

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                3 fighters placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 2 armour
                EDIT: Adding units owned by Japanese to Kwangsi: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 armour
                EDIT: Adding units owned by Japanese to Yunnan: 1 armour
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total

Suggested Topics

  • 108
  • 91
  • 152
  • 56
  • 69
  • 74
  • 186
  • 169
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.7k

Users

40.3k

Topics

1.8m

Posts