@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
4 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
4 infantry moved from Shensi to Szechwan
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 battleship moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
4 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 fighter and 1 submarine
Battle in United Kingdom
British attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 110 Sea Zone
British attack with 1 battleship and 1 fighter
Germans defend with 1 destroyer, 2 submarines and 2 transports
Battle in sz 110
Subs submerge? Yes/No?
No. Maximum defence.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 cruiser moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 battleship moved from 119 Sea Zone to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
2 infantry moved from Malaya to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
4 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 carrier, 2 cruisers and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
British roll dice for 1 fighter in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 99 Sea Zone
British roll dice for 1 fighter in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 99 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British lost in 99 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 cruiser
Casualties for British: 1 fighter and 1 submarine
Battle in United Kingdom
British attack with 1 armour and 2 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 1 armour and 2 infantry in United Kingdom, round 2 : 1/3 hits
Germans roll dice for 1 artillery in United Kingdom, round 2 : 0/1 hits
1 artillery owned by the Germans lost in United Kingdom
British win, taking United Kingdom from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 110 Sea Zone
British attack with 1 battleship and 1 fighter
Germans defend with 1 destroyer, 2 submarines and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 fighter in 110 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Germans lost in 110 Sea Zone
2 transports owned by the Germans lost in 110 Sea Zone
British win with 1 battleship and 1 fighter remaining. Battle score for attacker is 34
Casualties for Germans: 1 destroyer, 2 submarines and 2 transports
Battle in 112 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer and 2 transports
British roll dice for 1 cruiser and 1 fighter in 112 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer and 2 transports in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
2 transports owned by the Germans lost in 112 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 4/6 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 1/4 hits
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 0/2 hits
1 artillery owned by the Italians lost in Alexandria
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Alexandria, round 4 : 1/4 hits
Italians roll dice for 1 armour in Alexandria, round 4 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 3 : 2/8 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
3 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to India
1 aaGun moved from Burma to India
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 fighter moved from Shan State to India
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Iraq to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from 112 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to Scotland
1 mech_infantry moved from India to Yunnan
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 7 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
THAT round sucked big time for the italians so much that it depressed me. Worst case scenario tbh.
Two big setbacks for me. All my germany transports and navy gone. Lost Uk. Italy destroyed itself. I feel depressed and going to take a break for a bit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 37 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser and 1 fighter
Japanese defend with 1 cruiser
ANZAC roll dice for 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 artillery
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
2 aaGuns and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 42 Sea Zone to Yunnan
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Non Combat Move - French
Turn Complete - French
Two big setbacks for me. All my germany transports and navy gone. Lost Uk. Italy destroyed itself. I feel depressed and going to take a break for a bit.
It will be very, very difficult to come back into game for the Axis.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 bombers and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Holland Belgium
Place Units - Germans
1 fighter placed in Normandy Bordeaux
7 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Let’s do this. I can still go on the defensive. Game isn’t over yet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
6 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
12 infantry moved from Amur to Manchuria
2 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Western Ukraine to Baltic States
4 infantry moved from Karelia to Finland
2 armour and 1 mech_infantry moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 mech_infantry moved from Northwest Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
1 armour moved from Volgograd to Northwest Persia
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bessarabia, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 3 : 2/3 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
retreated to Bessarabia
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Finland
Russians attack with 2 armour, 1 fighter, 4 infantry and 1 mech_infantry
Germans defend with 5 infantry
Russians roll dice for 2 armour, 1 fighter, 4 infantry and 1 mech_infantry in Finland, round 2 : 1/8 hits
Germans roll dice for 5 infantry in Finland, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 armour, 1 fighter, 3 infantry and 1 mech_infantry in Finland, round 3 : 3/7 hits
Germans roll dice for 4 infantry in Finland, round 3 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
Russians roll dice for 2 armour, 1 fighter, 2 infantry and 1 mech_infantry in Finland, round 4 : 1/6 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Finland to Novgorod
1 fighter moved from Bessarabia to Bryansk
2 aaGuns, 1 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 9 infantry moved from Belarus to Smolensk
3 infantry moved from Russia to Smolensk
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 aaGuns moved from Amur to Manchuria
1 fighter moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Alright. I’ll be posting later tonight.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 4 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Yunnan
1 armour moved from Kwangtung to Yunnan
2 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Siam to Yunnan
1 fighter moved from Siam to Szechwan
1 fighter moved from Siam to Yunnan
1 bomber moved from Siam to Szechwan
1 bomber moved from Siam to Yunnan
1 fighter moved from 38 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 38 Sea Zone to Szechwan
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 tactical_bomber moved from 38 Sea Zone to Szechwan
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 artillery moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
3 infantry moved from Hopei to Kweichow
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 battleship moved from 38 Sea Zone to 39 Sea Zone
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 80 Sea Zone
1 carrier moved from 39 Sea Zone to 79 Sea Zone
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 4 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -21
Casualties for Japanese: 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 9 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 4 tactical_bombers
ANZAC defend with 1 fighter; British defend with 1 aaGun, 4 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun, 4 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 cruiser
Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Malaya
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Malaya to French Indo China
1 bomber moved from Yunnan to Shantung
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Shantung
1 tactical_bomber moved from Yunnan to Kiangsu
1 tactical_bomber moved from Yunnan to Kiangsu
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 bomber moved from Szechwan to Kiangsu
1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from Szechwan to Anhwe
1 tactical_bomber moved from 80 Sea Zone to 79 Sea Zone
Place Units - Japanese
4 bombers and 1 factory_major placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Japanese collect 41 PUs (3 lost to blockades); end with 45 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 17 Sea Zone to Caroline Islands
1 battleship, 1 carrier and 2 destroyers moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 2/2 hits
2 fighters owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 : 2/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
Place Units - Americans
1 artillery and 1 infantry placed in Western United States
1 fighter placed in 10 Sea Zone
2 submarines and 1 transport placed in 10 Sea Zone
1 carrier and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 aaGuns, 2 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Iraq to Syria
British take Syria from Italians
1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 armour and 1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 armour moved from Belgian Congo to Egypt
1 fighter moved from Egypt to Italian Somaliland
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Shan State to Malaya
1 fighter moved from India to Malaya
Combat - British
Battle in Tobruk
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 fighter
British roll dice for 1 fighter and 1 tactical_bomber in Tobruk, round 2 : 1/2 hits
Italians roll dice for 1 fighter in Tobruk, round 2 : 0/1 hits
1 fighter owned by the Germans lost in Tobruk
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Battle in 96 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 armour, 1 infantry and 1 transport
1 transport owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 1 infantry and 1 transport
Battle in Italian Somaliland
British attack with 1 armour, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Italian Somaliland, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 4 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 4 infantry in Trans-Jordan, round 2 : 2/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the British lost in Malaya
British roll dice for 1 fighter and 1 infantry in Malaya, round 4 : 2/2 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Malaya to Burma
2 aaGuns, 1 artillery and 12 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 fighter moved from Italian Somaliland to Ethiopia
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Tobruk to 98 Sea Zone
1 fighter moved from Tobruk to 98 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
Place Units - British
1 artillery and 1 infantry placed in Egypt
1 destroyer placed in 98 Sea Zone
3 infantry placed in United Kingdom
British undo move 3.
1 aaGun placed in United Kingdom
British undo move 3.
2 aaGuns and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Quebec
British undo move 4.
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 submarine