L15 - Ghostglider vs. Adam514 (+22)

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 3 infantry moved from Belarus to Novgorod

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    1 infantry owned by the Russians retreated to Belarus
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Persia to Russia
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                4 artilleries and 4 infantry moved from Russia to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Korea to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

  • 19 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter and 3 infantry moved from Belarus to Novgorod

    Combat - Russians
                Russians creates battle in territory 115 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    1 infantry owned by the Russians retreated to Belarus
                    Germans win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Rostov
                1 fighter moved from Ukraine to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Persia to Russia
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Russia to Bryansk
                4 artilleries and 4 infantry moved from Russia to Smolensk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 11 infantry moved from Korea to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 carriers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 bombers moved from Suiyuyan to Russia
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 2 tactical_bombers moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Amur
                1 fighter moved from 6 Sea Zone to Amur
                2 fighters moved from 19 Sea Zone to Amur
                1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer and 1 fighter moved from 41 Sea Zone to 44 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 fighter moved from 41 Sea Zone to Shan State
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Shan State
                1 fighter moved from Anhwe to Shensi
                1 tactical_bomber moved from Anhwe to Amur
                1 artillery and 5 infantry moved from Manchuria to Amur

    Combat - Japanese
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/4 hits
                    Bombing raid in Russia rolls: 6,8,4,7 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.
                Battle in Korea
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 5 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 2 aaGuns and 11 infantry; Americans defend with 2 infantry
                        AA fire in Amur :  1/6 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 battleship and 1 cruiser in Amur, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 4 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 :  5/17 hits
                        Russians roll dice for 2 aaGuns and 13 infantry in Amur, round 2 :  7/13 hits
                        2 infantry owned by the Russians, 7 infantry owned by the Japanese, 2 infantry owned by the Americans and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 :  5/10 hits
                        Russians roll dice for 9 infantry in Amur, round 3 :  4/9 hits
                        5 infantry owned by the Russians, 1 infantry owned by the Japanese, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 3 tactical_bombers in Amur, round 4 :  2/6 hits
                        Russians roll dice for 4 infantry in Amur, round 4 :  1/4 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Amur, round 5 :  2/5 hits
                        Russians roll dice for 2 infantry in Amur, round 5 :  1/2 hits
                        2 infantry owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Amur
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 artillery, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns and 11 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery and 1 fighter in Shensi, round 3 :  0/2 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 artillery owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Suiyuyan to Hopei
                1 infantry moved from Kweichow to Hopei
                1 fighter moved from Shensi to Hopei
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 1 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                3 infantry moved from Kweichow to Szechwan
                1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 fighter and 2 tactical_bombers moved from Amur to Anhwe
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                1 fighter moved from Amur to Manchuria
                1 carrier and 1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                4 bombers moved from Russia to Western Ukraine
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery, 4 infantry and 1 mech_infantry placed in Japan
                2 carriers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 2 fighters and 1 tactical_bomber
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 fighter and 2 infantry
        Szechwan : 1 flag, 3 infantry
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 submarine
        37 Sea Zone : 2 artilleries, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports
        39 Sea Zone : 2 submarines
        20 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer and 1 submarine
        5 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        6 Sea Zone : 3 carriers, 2 submarines and 1 transport
        Western Ukraine : 4 bombers

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 32 / 40
        Japanese : 61 / 66
        Americans : 52 / 74
        Chinese : 3 / 4
        British : 29 / 34
        UK_Pacific : 6 / 4
        Italians : 13 / 19
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    It looks like the Russian 125 NO was given even though I had US inf in Amur, going to edit 5 income out.


  • NO is only for “originally Russian territories”, so +5 for Russia is OK.

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in Norway

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 fighter and 2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Shensi: 1 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 artillery and 12 infantry moved from Burma to Shan State
                1 bomber, 3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 infantry moved from Iraq to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 bomber, 4 fighters and 1 tactical_bomber
                    Germans defend with 1 transport; Italians defend with 1 cruiser and 2 destroyers
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 transport
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 cruiser and 2 destroyers
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 12 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 11 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Trans-Jordan from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from 98 Sea Zone to Iraq
                1 bomber moved from 98 Sea Zone to Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 infantry moved from West India to India
                2 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 aaGun and 2 mech_infantrys moved from Burma to India
                1 aaGun moved from Burma to Shan State
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from United Kingdom to Norway
                1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 battleship moved from 91 Sea Zone to 112 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 infantry placed in Persia
                1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,3,1,4,2,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,4
                UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 artillery

  • 19 17

    @Ghostglider:

    NO is only for “originally Russian territories”, so +5 for Russia is OK.

    Amur is indeed originally Russian?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Romania to Eastern Poland
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Western Germany to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Cyprus : 1 flag, 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Western Germany : 2 aaGuns, 1 fighter, 2 infantry and 1 mech_infantry
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 6 infantry
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Eastern Poland : 1 flag, 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
        Western Ukraine : 2 artilleries and 4 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 47 / 63
        Russians : 32 / 35
        Japanese : 57 / 66
        Americans : 55 / 75
        Chinese : 6 / 6
        British : 30 / 30
        UK_Pacific : 7 / 3
        Italians : 13 / 16
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • True - I agree with -5 to Russia  :roll:

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 54 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Morocco to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Eastern Poland to Bryansk
                4 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                2 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Ukraine, round 2 :  2/17 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Bryansk to Western Ukraine
                8 artilleries moved from Eastern Poland to Western Ukraine
                2 armour and 2 mech_infantrys moved from Poland to Eastern Poland
                3 armour and 12 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Vyborg
                1 artillery and 3 infantry moved from Finland to Vyborg
                1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 battleship and 1 carrier moved from 114 Sea Zone to 115 Sea Zone
                2 mech_infantrys moved from Western Germany to Germany
                1 fighter moved from Western Germany to Eastern Poland
                2 fighters moved from 114 Sea Zone to Eastern Poland
                2 aaGuns moved from Eastern Poland to Western Ukraine
                5 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Albania to Yugoslavia
                1 bomber moved from Western Ukraine to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 infantry placed in Novgorod
                4 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
        Germany : 1 bomber, 1 factory_major, 1 infantry and 12 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 artillery and 4 infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 3 aaGuns, 12 armour, 3 fighters, 5 infantry and 14 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 8 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag, 3 aaGuns, 8 artilleries, 1 bomber and 5 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 carrier and 1 destroyer
        115 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 submarine
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 55
        Russians : 29 / 35
        Japanese : 57 / 66
        Americans : 55 / 75
        Chinese : 6 / 6
        British : 30 / 30
        UK_Pacific : 7 / 3
        Italians : 13 / 16
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 13x factory_major; Remaining resources: 22 PUs;
                Russians buy 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                2 infantry moved from Smolensk to Archangel
                1 fighter and 2 infantry moved from Belarus to Novgorod
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter moved from Belarus to Archangel
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                4 aaGuns, 1 armour, 8 artilleries, 29 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                4 artilleries and 2 infantry moved from Smolensk to Bryansk
                1 mech_infantry moved from Tambov to Bryansk
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 infantry moved from Rostov to Bryansk
                3 infantry moved from Volgograd to Rostov
                1 infantry moved from Ulaanbaatar to Buryatia
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey
                2 armour moved from Iraq to Egypt
                2 infantry moved from Novosibirsk to Vologda
                4 infantry moved from Novosibirsk to Samara
                1 submarine moved from 105 Sea Zone to 91 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Western Ukraine to Volgograd
                3 bombers moved from Western Ukraine to Russia
                1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                2 transports moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Hopei to Suiyuyan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Szechwan to Sikang
                1 fighter moved from Hopei to Sikang
                1 fighter and 1 tactical_bomber moved from Manchuria to Suiyuyan
                1 infantry moved from Hopei to Shensi
                2 fighters moved from 37 Sea Zone to Yunnan
                1 fighter moved from Anhwe to Shensi
                1 tactical_bomber moved from Anhwe to Sikang
                1 tactical_bomber moved from Anhwe to Shensi

    Combat - Japanese
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 3,3,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Soviet Far East
                Battle in Siberia
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Yunnan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Soviet Far East from Russians, taking Siberia from Russians, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 artilleries, 1 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from 36 Sea Zone to French Indo China
                1 armour and 1 mech_infantry moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                2 fighters and 2 tactical_bombers moved from Caroline Islands to French Indo China
                2 fighters moved from Yunnan to French Indo China
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 battleship, 1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 submarines moved from 6 Sea Zone to 20 Sea Zone
                3 carriers moved from 6 Sea Zone to 20 Sea Zone
                1 battleship and 1 cruiser moved from 5 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to French Indo China
                1 fighter moved from French Indo China to 36 Sea Zone
                1 battleship moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 bomber moved from Volgograd to Szechwan
                3 bombers moved from Russia to Ukraine

    Place Units - Japanese
                1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry placed in Japan
                1 carrier and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 aaGun, 1 fighter and 1 tactical_bomber
        Szechwan : 1 flag, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Soviet Far East : 1 flag, 1 infantry and 1 mech_infantry
        Amur : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 2 infantry
        French Indo China : 1 flag, 1 armour, 3 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        36 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 3 transports
        39 Sea Zone : 1 submarine
        20 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 4 submarines
        5 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 transport
        Ukraine : 3 bombers
        80 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 55
        Russians : 29 / 41
        Japanese : 63 / 68
        Americans : 55 / 75
        Chinese : 3 / 6
        British : 30 / 30
        UK_Pacific : 7 / 3
        Italians : 13 / 16
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland
                1 armour, 1 infantry and 1 mech_infantry moved from Norway to Finland
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in Normandy Bordeaux
                Battle in Finland
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Americans win, taking Borneo from Japanese, taking Normandy Bordeaux from Italians, taking Finland from Germans with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 112 Sea Zone to 109 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 aaGuns moved from Central United States to Eastern United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                2 fighters moved from Western United States to 30 Sea Zone

    Place Units - Americans
                2 infantry placed in Eastern United States
                1 factory_minor placed in Norway
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                4 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                3 infantry moved from Kansu to Shensi
                2 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

  • 19 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Yunnan
                1 bomber moved from Persia to Ukraine

    Combat - British
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Battle in Yunnan
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 aaGun, 1 artillery and 7 infantry moved from Shan State to Burma
                2 aaGuns, 2 artilleries, 4 infantry and 2 mech_infantrys moved from India to Burma
                3 infantry moved from Persia to Northwest Persia
                2 fighters and 1 tactical_bomber moved from Iraq to Bryansk
                1 bomber moved from Ukraine to Bryansk
                1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry moved from Norway to Finland
                2 fighters moved from 112 Sea Zone to Finland
                1 fighter moved from United Kingdom to Finland
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 battleship moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone

    Place Units - British
                2 destroyers placed in 80 Sea Zone
                1 fighter placed in Persia
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
                British collect 28 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                UK_Pacific collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 infantry

  • 19 17

    The UK troops are on 1 US tp, and the same should be said for the French inf soon.

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