@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
GL15 Mike48484 (axis) vs Giallo (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 bombers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 bomber moved from Libya to Ukraine
1 bomber moved from Libya to France
1 submarine moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 49 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 49 Sea Zone to 33 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters and 4 transports moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
4 fighters and 1 tactical_bomber moved from Libya to Southern Italy
1 bomber moved from Ukraine to Russia
1 fighter moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from 95 Sea Zone to Southern ItalyPlace Units - Americans
4 bombers and 2 fighters placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 4x harbour, 1x airfield, 5x factory_minor; Remaining resources: 55 PUs;
British buy 1 armour, 10 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 92 Sea Zone to Northern Italy
2 fighters moved from United Kingdom to Northern Italy
1 bomber moved from Libya to Northern Italy
2 artilleries moved from Southern Italy to Northern Italy
1 artillery and 10 infantry moved from Persia to Eastern PersiaCombat - British
Battle in Northern Italy
British attack with 2 artilleries, 1 bomber and 4 fighters
Germans defend with 1 factory_minor and 5 infantry
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 5 infantry
Casualties for British: 2 artilleries
Battle in Eastern Persia
British attack with 1 artillery and 10 infantry
Japanese defend with 1 infantry
British win, taking Eastern Persia from Japanese with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Southern FranceNon Combat Move - British
1 bomber and 4 fighters moved from Northern Italy to Southern Italy
2 fighters moved from 92 Sea Zone to Southern Italy
1 battleship moved from 95 Sea Zone to 92 Sea Zone
6 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 aaGuns moved from Persia to Eastern Persia
1 aaGun moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - British
3 artilleries placed in Southern Italy
7 artilleries placed in United Kingdom
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
British collect 39 PUs (4 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
1 armour and 2 infantry moved from France to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
1 bomber moved from Western Germany to United Kingdom
1 armour and 2 infantry moved from France to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour and 2 infantry
British defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
1 armour owned by the Italians and 2 infantry owned by the Italians retreated to France
British win with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.Non Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to RostovTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptNon Combat Move - ANZAC
Place Units - ANZAC
2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,6,1,4,5,2,3,6,4,5,1
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 infantry moved from Libya to TobrukNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 4 armour, 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 93 Sea Zone
2 infantry moved from France to Southern France
2 bombers moved from Western Germany to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 81 PUs;
Germans buy 4 armour, 1 artillery, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 93 Sea Zone
2 infantry moved from France to Southern France
2 bombers moved from Western Germany to Southern France
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Bryansk to Volgograd
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from United Kingdom to Western Germany
2 bombers moved from Southern France to Western Germany
2 fighters moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Caucasus to Bryansk
1 armour moved from Ukraine to Bryansk
2 fighters moved from Western Germany to Bryansk
1 bomber moved from 93 Sea Zone to Western Germany
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
2 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 4.
1 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 60 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 9 PUs;
Russians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Western Australia to New South Wales
Japanese take South Australia from ANZAC
1 armour moved from Western Australia to New South Wales
2 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 4 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from 62 Sea Zone to New South Wales
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 62 Sea Zone to New South Wales
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Australia to New South Wales
1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from 54 Sea Zone to New South Wales
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Western Australia to New South Wales
Japanese take South Australia from ANZAC
1 armour moved from Western Australia to New South Wales
2 artilleries and 5 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 56 Sea Zone to 62 Sea Zone
1 artillery and 4 infantry moved from 62 Sea Zone to New South Wales
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 artillery moved from 62 Sea Zone to New South Wales
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from 62 Sea Zone to New South Wales
1 bomber, 3 fighters and 3 tactical_bombers moved from Western Australia to New South Wales
1 tactical_bomber moved from 62 Sea Zone to New South Wales
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 35 Sea Zone to 33 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from 54 Sea Zone to New South Wales
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Kansu to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in New South Wales
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry; Americans defend with 1 infantry and 1 mech_infantry
Japanese captures 8PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 armour, 1 bomber, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 2 aaGuns, 3 artilleries, 2 fighters and 6 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Queensland
Battle in Northern Territory
Battle in 33 Sea Zone
Japanese attack with 3 carriers, 4 destroyers, 5 fighters and 1 tactical_bomber
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking Queensland from ANZAC, taking Northern Territory from ANZAC with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 carrier, 3 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transportsNon Combat Move - Japanese
1 mech_infantry moved from Burma to India
2 armour and 3 mech_infantrys moved from Malaya to Burma
1 armour and 2 mech_infantrys moved from French Indo China to Burma
2 bombers, 1 fighter and 2 tactical_bombers moved from Shensi to India
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 infantry moved from Buryatia to Yakut S.S.R.
3 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 bomber and 2 fighters moved from New South Wales to Western AustraliaPlace Units - Japanese
3 armour placed in India
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in French Indo China
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 90 PUs; end with 101 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 111 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 116 PUs -
pretty sure that’s game, unless I missed something
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yes that’s it gg ill post it
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want to do another?
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sure, will be for next season probably, bid is 23





