Bid:
Fig Moskau,
Fig Stalingrad,
Inf Yunnan
+1IPC China
15L G40 Wittman (+21) v Gamerman01 (Axis)
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@wittmann:
Two turns ago, you had 3 Ground units, one AA and 5 Air (maybe a Bomber). I considered attacking with 10 Inf and the Ft.
Could have been messy, but needed to safeguard Russia’s rear and reduce your Ground units.
The stand off was to your advantage.You’re right
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 58 / 86
Russians : 17 / 18
Japanese : 70 / 80
Americans : 52 / 75
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 6 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to LibyaTurn Complete - French
Territory Summary for French :
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 58 / 86
Russians : 17 / 18
Japanese : 70 / 80
Americans : 52 / 75
Chinese : 4 / 6
British : 27 / 28
UK_Pacific : 6 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 84 PUs;
Germans buy 1 aaGun, 1 armour, 1 destroyer, 3 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Syria
Germans take Syria from French
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Kenya
Germans take Kenya from British
2 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 95 Sea Zone
3 armour and 1 mech_infantry moved from Egypt to Belgian Congo
2 infantry moved from Archangel to Vologda
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Kansu to Vologda
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Caroline Islands to 46 Sea Zone -
Scramble USA fighter to 92?
2 bombers attacking a destroyerSubmarine submerge in 95?
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Submerge please and no scrambke. (Shoukd have been two US Fts in Gib, but I stupidly sent 3 to escort the Bomber, so the second could not reach.)
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I would have sent the sub to 92 in that case, plus I had a 3rd bomber that could reach :-)
Agh! I didn’t stay up quite late enough for your decision, but am up for a bit right now so will keep this one moving! It’s rough to be interrupted in the middle of turns, but you give me decisions ASAP! Playing multiple games at a time, when someone makes me wait 12+ hours for decisions like this it gets inconvenient! So thank you
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Argh!! BOTH your destroyers hit me!
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Whoa, but everything else was very successful, so never mind :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 84 PUs;
Germans buy 1 aaGun, 1 armour, 1 destroyer, 3 fighters, 8 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Trans-Jordan to 95 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Syria
Germans take Syria from French
1 armour moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Egypt to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Kenya
Germans take Kenya from British
2 infantry moved from France to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 95 Sea Zone
1 fighter moved from 112 Sea Zone to 95 Sea Zone
3 armour and 1 mech_infantry moved from Egypt to Belgian Congo
2 infantry moved from Archangel to Vologda
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Kansu to Vologda
1 fighter moved from Novgorod to Vologda
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Caroline Islands to 46 Sea ZoneCombat - Germans
Battle in 46 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 95 Sea Zone
Germans attack with 3 fighters and 1 submarine; Italians loiter and taunt
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 92 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 bomber
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Normandy Bordeaux
Germans attack with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 2 armour, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
3 fighters moved from 95 Sea Zone to Southern Italy
1 bomber moved from Caucasus to Egypt
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to Holland Belgium
1 bomber moved from 46 Sea Zone to Caroline Islands
1 aaGun moved from Southern Italy to Northern Italy
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
4 artilleries moved from Western Ukraine to Eastern Poland
10 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Northwest Persia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from 92 Sea Zone to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 transport moved from 115 Sea Zone to 112 Sea Zone
1 aaGun moved from Northwest Persia to Caucasus
1 bomber moved from Bryansk to Novgorod
1 armour and 1 mech_infantry moved from Poland to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
4 mech_infantrys moved from Eastern Poland to Smolensk
1 fighter moved from Vologda to Smolensk
1 fighter moved from Vologda to Novgorod
1 transport moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
1 aaGun and 1 infantry placed in Southern France
2 infantry placed in Egypt
1 transport placed in 81 Sea Zone
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Novgorod
1 armour placed in Southern France
2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,5,3
Germans collect 64 PUs (4 lost to blockades); end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs -
Yep, this way you took down a bomber and didn’t lose a fighter - it always works out great when you get fabulous luck! (regarding Gibraltar and Z92 only :-))
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Agreed, nice to get a Bomber and the Sub. Rest all looks good for you though.
Will do Russia before work in 5 hours. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 artilleries and 18 infantry moved from Ukraine to Bryansk
1 armour, 2 artilleries and 5 infantry moved from Rostov to Caucasus
3 artilleries and 3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 mech_infantry moved from Volgograd to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 5 artilleries and 8 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Caucasus from Germans with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 11 artilleries and 18 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 11 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Szechwan to Sikang
1 mech_infantry moved from Rostov to CaucasusPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalTerritory Summary for Russians :
Tsinghai : 1 infantry
Sikang : 1 aaGun
Bryansk : 2 aaGuns, 11 artilleries and 17 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 8 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 1 infantry
Vologda : 1 artillery
Volgograd : 1 factory_minor
Caucasus : 1 aaGun, 1 armour, 5 artilleries, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 64 / 88
Russians : 17 / 17
Japanese : 69 / 80
Americans : 52 / 75
Chinese : 5 / 6
British : 23 / 28
UK_Pacific : 6 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
11 artilleries and 18 infantry moved from Ukraine to Bryansk
1 armour, 2 artilleries and 5 infantry moved from Rostov to Caucasus
3 artilleries and 3 infantry moved from Volgograd to Caucasus
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 artillery moved from Samara to Vologda
1 artillery moved from Samara to Vologda
1 mech_infantry moved from Volgograd to VologdaCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 5 artilleries and 8 infantry
Germans defend with 1 aaGun and 2 infantry
Russians win, taking Caucasus from Germans with 1 armour, 5 artilleries and 7 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 11 artilleries and 18 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 11 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 1 mech_infantry
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Volgograd to Caucasus
1 aaGun moved from Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Szechwan to Sikang
1 mech_infantry moved from Rostov to CaucasusPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Germans to Russians
EDIT: Adding units owned by Russians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 17 to 19
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 1 infantry
Sikang : 1 aaGun
Bryansk : 2 aaGuns, 11 artilleries and 16 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 8 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Novosibirsk : 1 infantry
Vologda : 1 artillery
Volgograd : 1 factory_minor
Caucasus : 1 aaGun, 1 armour, 5 artilleries, 7 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 62 / 88
Russians : 19 / 19
Japanese : 69 / 80
Americans : 52 / 75
Chinese : 5 / 6
British : 23 / 28
UK_Pacific : 6 / 5
Italians : 12 / 16
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have reposted with a walk in Combat Move to west Ukraine, giving me 2 more income.
Please use first post, if this is not done or unacceptable. I won’t be upset, if you do not accept it. I am aware that the one Inf participated in the 29 unit attack on Bryansk. Meant to do the Combat Move it, then forgot.
I Â thought I would ask. -
Shoot, that’s no problem, I owe you for allowing the fighter attack on the Z99 transport anyway (I would allow it anyway)
Thanks for not presuming -
You do still have one fighter left - the boys in Vologda would have appreciated some air support :-)
Very tough going with the dice for the Russians again…. :-(
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Thank you.
Did I forget to use my Ft? That was my because I was considering attacking Smolensk (whilst in Local), so the Ft was in there. Silly me! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter moved from Japan to 8 Sea Zone
1 bomber moved from Japan to 8 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Marshall Islands to 30 Sea Zone
1 fighter moved from Caroline Islands to 30 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Caroline Islands to New Guinea
3 infantry moved from Shan State to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
2 mech_infantrys moved from Jehol to Kweichow
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Burma
1 tactical_bomber moved from Kansu to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 fighters moved from Shan State to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Chahar to Shensi
1 armour and 1 fighter moved from Kansu to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to KweichowCombat - Japanese
Battle in New Guinea
Japanese attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 8 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 2 transports
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in 30 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Szechwan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Amur to Buyant-Uhaa
2 infantry moved from Korea to Amur
2 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Kiangsi to Hunan
1 aaGun moved from Yunnan to Burma
1 tactical_bomber moved from Szechwan to Shan State
1 fighter moved from Szechwan to Shan State
1 fighter moved from Kweichow to Shan State
1 mech_infantry moved from Urals to Kansu
1 fighter moved from Shensi to Shan State
1 fighter moved from Shensi to Kansu
1 fighter moved from Szechwan to Kansu
1 tactical_bomber moved from Szechwan to Shan State
2 mech_infantrys moved from Korea to Jehol
1 bomber moved from 8 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
2 fighters moved from 30 Sea Zone to 33 Sea Zone
2 carriers moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 transport moved from 20 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
2 destroyers moved from 35 Sea Zone to 33 Sea Zone
2 battleships moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
3 submarines moved from 35 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Malaya
1 artillery, 1 fighter and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 73 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
Well, I matched your silly mistake with one of my own - totally forgot to attack the sub in 55 with a destroyer, or destroyer + sub or something. Oh well, I guess now you don’t get a chance to sink a boat and I only have to send one…
The dice still aren’t helping you out… :-(





