@arathorn
Since there were no dice and no combat I redid the turn, if that’s alright with you.
15L G40 Wittman (+21) v Gamerman01 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
8 infantry moved from Novosibirsk to Vologda
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Belarus
1 artillery moved from Russia to VologdaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Urals
1 aaGun moved from Kansu to Shensi
1 infantry moved from Kansu to Novosibirsk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Bryansk to Russia
8 artilleries and 10 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
12 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
2 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to TambovPlace Units - Russians
5 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUsTerritory Summary for Russians :
Shensi : 1 aaGun
Kazakhstan : 1 mech_infantry
Belarus : 1 artillery and 1 infantry
Bryansk : 2 infantry
Rostov : 1 infantry
Urals : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 fighter, 14 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 2 aaGuns, 9 artilleries, 1 fighter, 15 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Vologda : 1 aaGun, 1 artillery and 8 infantry
Volgograd : 1 factory_minor
Smolensk : 2 infantry
Samara : 7 infantry
Iraq : 1 flag
Northwest Persia : 1 flag, 1 infantry
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 63
Russians : 24 / 27
Japanese : 62 / 73
Americans : 52 / 67
Chinese : 5 / 5
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hmm, complicated J turn next
You’re fighting well, Wittman. Pretty strong fundamentals, and no real blunders
I have to think on my turns :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 fighter, 3 infantry, 3 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Olgiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Szechwan
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Suiyuyan to Szechwan
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Shan State to Burma
4 fighters moved from Caroline Islands to New Guinea
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Philippines to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from Shan State to Java
2 bombers moved from Shan State to Java
1 fighter moved from Philippines to 55 Sea Zone
1 fighter moved from 37 Sea Zone to BurmaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 submarine
Americans defend with 1 cruiser
Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 cruiser
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -27
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 bomber, 1 fighter and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 fighter and 1 infantry
British defend with 1 infantry
retreated to Burma
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in New Guinea
Japanese attack with 4 fighters
Americans defend with 2 fighters
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
2 fighters moved from New Guinea to 33 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Shan State to Yunnan
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Amur
1 aaGun, 1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Shan State to Hunan
1 armour moved from Shan State to Hunan
1 bomber moved from Java to Malaya
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Tsagaan OlomPlace Units - Japanese
3 infantry placed in Malaya
1 armour and 1 fighter placed in Japan
2 destroyers, 3 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
Well at least the transports didn’t hit me
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Bloody Hell! What rotten luck.
Am at work, but look forward to seeing what the Pacific looks like tomorrow morning. Have a good afternoon and evening. -
Thanks for the well wishes -
Japan still taking it on the chin, but she still has a lot of assets and great position - don’t feel sorry for me for a second! Pedal to the metal!
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You said it is worse in your other game.
Germany is looking mean and ready to uncoil though. I can assure you I don’t feel sorry. Just ready (I hope) for the the whirlwind.
Italy has really put me back in Europe. It has two lots of Mech in Russia from the income you made. I can’t stop you opening up for Germany. I have lost my Frog Ft and I don’t have an Anzac one within 4 moves either.
At least I did not make an IC in the Middle East for you to steal. Those German NOs are going to hurt, especially as you have denied me both an American and UK one. -
It’s a LOT worse in my other game - he boldly stacked the Carolines early and I attacked it and did not get good luck. He also hit 4/4 with infantry against aircraft on J2 in China. But don’t worry, he will not be successful - Germany is an unstoppable beast and Italy has half of Northern Africa and Gibraltar, so he has bigger problems in Europe than you do.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 battleship and 2 carriers moved from 54 Sea Zone to 49 Sea Zone
1 battleship and 2 carriers moved from 49 Sea Zone to 30 Sea Zone
1 battleship and 2 carriers moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Alaska to 9 Sea Zone
1 fighter moved from 9 Sea Zone to 13 Sea Zone
1 fighter moved from 13 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 1 submarine
Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 tactical_bomberNon Combat Move - Americans
1 fighter moved from 46 Sea Zone to 30 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
2 infantry and 1 mech_infantry moved from Queensland to New South Wales
1 artillery and 1 transport moved from 54 Sea Zone to 49 Sea Zone
1 transport moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 2 transports moved from 49 Sea Zone to 30 Sea Zone
1 artillery and 2 transports moved from 30 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 102 Sea Zone
1 cruiser moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Tobruk to EgyptPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Western United States
Americans undo move 5.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
British Columbia : 1 infantry and 1 mech_infantry
New South Wales : 2 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Midway : 1 airfield
26 Sea Zone : 1 flag, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 2 fighters and 2 infantry
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
Egypt : 1 armour and 1 mech_infantry
Morocco : 1 infantry
106 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
93 Sea Zone : 1 flag, 1 submarine
101 Sea Zone : 1 destroyer and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 54 / 63
Russians : 22 / 27
Japanese : 65 / 65
Americans : 52 / 67
Chinese : 4 / 5
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Kansu
1 fighter moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
10 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Hopei : 1 infantry
Szechwan : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 54 / 63
Russians : 22 / 27
Japanese : 62 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 29 / 31
UK_Pacific : 6 / 7
Italians : 10 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I will swap the TT for Inf and Mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Greece
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win, taking Greece from Italians, taking 109 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Scotland
British attack with 2 fighters and 3 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
3 submarines moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Tobruk to Egypt
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from India to Burma
1 fighter moved from Persia to India
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to Egypt: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 2 mech_infantrys and 1 tactical_bomber
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 flag, 1 mech_infantry
Ethiopia : 1 flag
106 Sea Zone : 2 destroyers and 1 transport
109 Sea Zone : 1 flag, 1 destroyer and 1 submarine
Greece : 1 flag, 2 infantry
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 52 / 63
Russians : 22 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 33 / 33
UK_Pacific : 7 / 7
Italians : 8 / 16
ANZAC : 14 / 18
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
I will swap the TT for Inf and Mech.
OK - it’s a good idea to post your combat move after you make a purchase change, to clearly establish that you made the change before rolling dice.
I could check your dice time stamp, but it’s nice if I don’t have to….Curious why you move units one zone at a time? Harder to follow…
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I would never change a purchase after rolling dice. I am an honourable man. My word counts.
Not sure what you mean by a zone at a time, unless you mean not moving all the move in one go. I think it is because I am using too small a screen. I have bad eyesight and would rather have a bigger resolution (it that is the term). That is why I sometines non combat units in Combat Move (illegally), in case I forget later. Playing on a screen in not the same as playing on a board. I am very forgiving of others’ mistakes, but do not expect the same of my opponents unless we are good friends. People know I don’t cheat.
I am trying not to do non combat movement in Combat Phase with you, as this is League and you are the Rules Deputy! -
Yeah, no need to be defensive, I trust you, I’m just giving you a tip that conveniently makes it clear that you are changing the purchase before you roll - I do it every time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Rostov
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to Greece
1 bomber moved from Western Germany to GreeceCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 2 infantry
Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Greece to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Western Germany
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,1,1,6,1
Italians collect 6 PUs (6 lost to blockades); end with 6 PUs total -
Didn’t mean to come across defensive. I think you know me. Sorry to overdo it.
Am tired and have a cold and will probably be awoken in 6 hours by my daughter.Incidentally, I meant to commend you on your agressive (and great) play. I have had to pull back everywhere. And it is only T5 or 6 (?) . Have never felt so pressured before. I am out of my depth, playing you.
Mech: really? I expected a DD. Interesting.
Russia is now your goal. Easy money for Germany; will take your income ahead of mine and so far you are costing me more, as it is.Can do my go. But am tired.
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Ok, she will be awake in 5 hours. Shit, it is after one! I had a very busy night at the restaurant. Wine and peanuts now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighterNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to New South Wales
2 aaGuns, 1 artillery and 2 infantry moved from Queensland to New South Wales
1 cruiser moved from 54 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,4,5,5,4,3
ANZAC collect 10 PUs (4 lost to blockades); end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Java : 1 flag
45 Sea Zone : 1 destroyer
26 Sea Zone : 1 cruiser
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to TunisiaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 63
Russians : 20 / 27
Japanese : 61 / 65
Americans : 52 / 67
Chinese : 7 / 9
British : 31 / 33
UK_Pacific : 7 / 7
Italians : 12 / 6
ANZAC : 14 / 12
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





