Scramble from Rome?
L15 Radiant (Axis) vs Entek (Allies+15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 fighter
Dutch New Guinea : 1 flag
44 Sea Zone : 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
35 Sea Zone : 1 carrier and 2 fighters
56 Sea Zone : 1 destroyer
54 Sea Zone : 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 77
Russians : 11 / 24
Japanese : 73 / 74
Americans : 57 / 86
Chinese : 1 / 10
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Tunisia : 2 infantryProduction/PUs Summary :
Germans : 47 / 77
Russians : 11 / 24
Japanese : 73 / 74
Americans : 57 / 86
Chinese : 1 / 10
British : 33 / 41
UK_Pacific : 6 / 6
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 infantry and 10 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
4 mech_infantrys moved from Baltic States to Novgorod
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
1 bomber moved from Caucasus to Iraq
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
1 armour moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
1 armour moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
1 mech_infantry moved from Caucasus to Iraq
1 bomber moved from Caucasus to Volgograd
1 bomber moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
3 bombers moved from Caucasus to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
5 armour and 1 mech_infantry moved from Western Germany to Poland
6 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 5 bombers and 4 mech_infantrys
British defend with 3 artilleries and 3 infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 5 bombers and 4 mech_infantrys in Novgorod, round 2 : 4/9 hits
Russians roll dice for 3 artilleries and 3 infantry in Novgorod, round 2 : 2/6 hits
2 mech_infantrys owned by the Germans, 1 artillery owned by the British and 3 infantry owned by the British lost in Novgorod
Germans roll dice for 5 bombers and 2 mech_infantrys in Novgorod, round 3 : 3/7 hits
Russians roll dice for 2 artilleries in Novgorod, round 3 : 1/2 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 3 artilleries and 3 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 armour, 1 bomber and 3 mech_infantrys
British defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 1/5 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
1 bomber moved from Volgograd to Germany
1 bomber moved from Bryansk to Germany
2 bombers moved from Novgorod to Germany
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
1 bomber moved from Novgorod to Eastern Poland
5 infantry moved from Germany to Western Germany
1 bomber moved from Iraq to UkrainePlace Units - Germans
10 mech_infantrys placed in Germany
2 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 armour placed in UkraineTurn Complete - Germans
Germans collect 54 PUs; end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 105 Sea ZoneNon Combat Move - Russians
Place Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Russians :
Dzavhan : 1 flag
Alexandria : 1 armour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 56 infantry, 1 mech_infantry and 1 tactical_bomber
114 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 76
Russians : 6 / 12
Japanese : 73 / 74
Americans : 57 / 86
Chinese : 1 / 10
British : 31 / 41
UK_Pacific : 6 / 6
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 12x factory_major; Remaining resources: 0 SuicideAttackTokens; 62 PUs;
Japanese buy 8 infantry and 9 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 bombers moved from Japan to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Szechwan to Yunnan
1 mech_infantry moved from Shan State to Burma
3 armour moved from Malaya to Burma
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 42 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers and 3 mech_infantrys
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 3 mech_infantrys in Yunnan, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Burma
Japanese attack with 3 armour and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 3 armour and 1 mech_infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour in Burma, round 3 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Burma, round 3 : 0/2 hits
1 infantry owned by the British lost in Burma
Japanese roll dice for 3 armour in Burma, round 4 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 armour remaining. Battle score for attacker is 5
Casualties for British: 3 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to 37 Sea Zone
1 armour moved from Korea to Manchuria
1 armour moved from Samara to Smolensk
1 armour moved from Novosibirsk to Smolensk
1 artillery and 1 mech_infantry moved from Vologda to Smolensk
1 bomber moved from Yunnan to Hunan
1 bomber moved from Yunnan to Hunan
3 armour moved from Kiangsu to Hunan
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Manchuria
5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,2,5,5,2,4,1,1,5,4,4,4,2,6,5
Japanese collect 67 PUs (8 lost to blockades); end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
Bump.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
2 fighters moved from 6 Sea Zone to Kiangsu
1 tactical_bomber moved from Philippines to 6 Sea Zone
1 carrier moved from 25 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Kiangsu
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 factory_minor and 3 mech_infantrys
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Kiangsu, round 2 : 2/6 hits
Japanese roll dice for 3 mech_infantrys in Kiangsu, round 2 : 3/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Kiangsu
Americans roll dice for 1 artillery and 2 fighters in Kiangsu, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Normandy Bordeaux
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Americans
1 fighter moved from Norway to 112 Sea Zone
2 bombers moved from Eastern United States to Norway
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Kiangsu to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from Midway to Hawaiian IslandsPlace Units - Americans
3 fighters placed in Norway
4 bombers placed in Eastern United States
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Kiangsu : 1 artillery
Philippines : 1 airfield, 4 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
26 Sea Zone : 1 artillery, 2 carriers, 1 infantry and 4 transports
10 Sea Zone : 1 destroyer
19 Sea Zone : 2 transports
6 Sea Zone : 1 flag, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 1 fighter, 2 infantry, 3 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Norway : 1 flag, 1 airfield, 3 armour, 1 artillery, 3 bombers, 1 factory_minor, 6 fighters and 1 harbour
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 1 transport
110 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 6 / 12
Japanese : 72 / 74
Americans : 59 / 84
Chinese : 3 / 10
British : 31 / 41
UK_Pacific : 5 / 6
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kiangsu : 3 infantry
Production/PUs Summary :
Germans : 52 / 76
Russians : 6 / 12
Japanese : 72 / 74
Americans : 59 / 84
Chinese : 3 / 4
British : 31 / 41
UK_Pacific : 5 / 6
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Karelia to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Novgorod
3 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
3 infantry moved from West India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern PersiaCombat - British
Battle in Novgorod
British attack with 1 artillery
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Eastern Persia
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 0/6 hits
Germans roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the British lost in Eastern Persia
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Persia, round 3 : 2/5 hits
Germans roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Iraq
British attack with 3 armour and 1 bomber
Germans defend with 1 armour and 3 mech_infantrys
British roll dice for 3 armour and 1 bomber in Iraq, round 2 : 1/4 hits
Germans roll dice for 1 armour and 3 mech_infantrys in Iraq, round 2 : 1/4 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Iraq
2 armour owned by the British retreated to Trans-Jordan
Germans win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armourNon Combat Move - British
1 bomber moved from Iraq to Egypt
2 fighters and 1 tactical_bomber moved from Eastern Persia to India
2 infantry moved from India to West India
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 cruiser moved from 127 Sea Zone to 125 Sea Zone
2 destroyers moved from 127 Sea Zone to 125 Sea Zone
1 transport moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to Normandy BordeauxPlace Units - British
1 bomber and 1 fighter placed in United Kingdom
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,6
British collect 31 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 armour
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Normandy Bordeaux : 1 fighter
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novgorod : 1 artillery
125 Sea Zone : 1 cruiser, 2 destroyers and 2 transports
106 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
127 Sea Zone : 1 battleship and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 76
Russians : 8 / 12
Japanese : 72 / 74
Americans : 59 / 84
Chinese : 3 / 4
British : 31 / 43
UK_Pacific : 5 / 5
Italians : 20 / 28
ANZAC : 10 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Tambov to Volgograd
1 armour moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
1 mech_infantry moved from Archangel to Novgorod
5 mech_infantrys moved from Archangel to Smolensk
3 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
3 infantry moved from Ukraine to Bryansk
2 armour and 3 mech_infantrys moved from Persia to Eastern Persia
1 bomber moved from Ukraine to Trans-Jordan
1 destroyer moved from 97 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Novgorod
Italians attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits
1 artillery owned by the British lost in Novgorod
Italians win, taking Novgorod from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 2 armour, 2 fighters and 2 mech_infantrys
British defend with 1 fighter; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 2 : 4/6 hits
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 2/7 hits
2 mech_infantrys owned by the Italians, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 armour and 2 fighters in Normandy Bordeaux, round 3 : 3/4 hits
Americans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 3 : 2/3 hits
2 artilleries owned by the Americans, 1 fighter owned by the Italians, 1 fighter owned by the British and 1 armour owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 fighter and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Eastern Persia
Italians attack with 2 armour and 3 mech_infantrys
British defend with 1 infantry
Italians roll dice for 2 armour and 3 mech_infantrys in Eastern Persia, round 2 : 3/5 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber
British defend with 2 armour
Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits
British roll dice for 2 armour in Trans-Jordan, round 2 : 1/2 hits
1 bomber owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
British win with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 bomber
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Northern ItalyPlace Units - Italians
2 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Italians collect 22 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Kiangsu
1 carrier and 2 fighters moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from JapaneseCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Kiangsu : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 transport
43 Sea Zone : 1 flag, 1 destroyer and 1 transport
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 carrier and 2 fighters
62 Sea Zone : 1 destroyer and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 6 / 12
Japanese : 64 / 74
Americans : 57 / 84
Chinese : 3 / 4
British : 31 / 43
UK_Pacific : 9 / 5
Italians : 24 / 29
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Turning off Edit Mode
2 infantry moved from Tunisia to LibyaNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Libya : 2 infantryProduction/PUs Summary :
Germans : 50 / 76
Russians : 6 / 12
Japanese : 64 / 74
Americans : 57 / 84
Chinese : 3 / 4
British : 31 / 43
UK_Pacific : 9 / 5
Italians : 24 / 29
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Germany to 110 Sea Zone
3 bombers moved from Eastern Poland to 127 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Ukraine to Trans-Jordan
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Smolensk
5 armour and 1 mech_infantry moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to SmolenskCombat - Germans
-
Do you wish to scramble to sz 110?
-
No Scramble.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 bombers moved from Germany to 110 Sea Zone
3 bombers moved from Eastern Poland to 127 Sea Zone
1 armour moved from Iraq to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
2 mech_infantrys moved from Iraq to Trans-Jordan
1 bomber moved from Ukraine to Trans-Jordan
1 mech_infantry moved from Volgograd to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
3 armour moved from Ukraine to Caucasus
6 mech_infantrys moved from Eastern Poland to Smolensk
5 armour and 1 mech_infantry moved from Poland to Novgorod
10 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Bryansk to SmolenskCombat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers
Americans defend with 3 transports
3 transports owned by the Americans lost in 110 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 127 Sea Zone
Germans attack with 3 bombers
British defend with 1 battleship and 1 transport
Germans roll dice for 3 bombers in 127 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers in 127 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Germans lost in 127 Sea Zone
1 transport owned by the British lost in 127 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship and 1 transport
Battle in Trans-Jordan
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
British defend with 1 armour; ANZAC defend with 2 infantry
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 3 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Trans-Jordan, round 4 : 2/4 hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Casualties for ANZAC: 2 infantryNon Combat Move - Germans
1 bomber moved from Trans-Jordan to Northwest Persia
1 bomber moved from 127 Sea Zone to Novgorod
1 bomber moved from 127 Sea Zone to Novgorod
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Smolensk
4 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
9 infantry placed in Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
Russians take Samara from Japanese
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Russia to Vologda
Russians take Vologda from JapaneseCombat - Russians
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Russians :
Dzavhan : 1 flag
Alexandria : 1 armour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Russia : 4 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 57 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser and 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 67
Russians : 9 / 15
Japanese : 62 / 74
Americans : 57 / 84
Chinese : 3 / 4
British : 30 / 43
UK_Pacific : 9 / 5
Italians : 23 / 29
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 9 armour, 1 bomber and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 unit repaired.
3 armour moved from Burma to India
1 armour and 3 mech_infantrys moved from Yunnan to India
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
2 battleships, 3 carriers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 fighter moved from 39 Sea Zone to India
2 fighters and 3 tactical_bombers moved from 39 Sea Zone to India
7 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to India
3 armour moved from Hunan to Burma
3 mech_infantrys moved from Kwangtung to French Indo China
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 mech_infantry moved from Smolensk to VologdaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 3 : 1/1 hits
Japanese win, taking 43 Sea Zone from ANZAC with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in India
Japanese attack with 4 armour, 1 artillery, 7 bombers, 6 fighters, 1 infantry, 3 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 2 fighters, 1 harbour, 14 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
AA fire in India : 2/9 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 2 battleships in India, round 2 : 2/2 hits
Japanese roll dice for 4 armour, 1 artillery, 7 bombers, 5 fighters, 1 infantry, 3 mech_infantrys and 6 tactical_bombers in India, round 2 : 14/27 hits
UK_Pacific roll dice for 3 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber in India, round 2 : 6/17 hits
1 infantry owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the British, 3 mech_infantrys owned by the Japanese and 13 infantry owned by the British lost in India
Japanese roll dice for 3 armour, 7 bombers, 5 fighters and 6 tactical_bombers in India, round 3 : 12/21 hits
UK_Pacific roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 2/4 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Japanese, 2 fighters owned by the British and 1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 armour, 7 bombers, 3 fighters and 6 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 aaGuns, 2 fighters, 14 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour, 1 artillery, 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Vologda
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
7 bombers, 3 fighters and 6 tactical_bombers moved from India to BurmaPlace Units - Japanese
3 armour placed in Manchuria
1 bomber and 2 infantry placed in Japan
3 armour placed in Malaya
3 armour placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,1,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6,4,4,5,6,4,5,4,4,6,4,2,2,1,4,1
Japanese collect 51 PUs (15 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 3 artilleries, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Norway to 112 Sea Zone
2 armour and 2 transports moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
4 fighters moved from Philippines to Kwangtung
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 19 Sea Zone to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 armour and 2 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 2 armour and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 armour and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 armour in Normandy Bordeaux, round 4 : 1/2 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 1/1 hits
1 armour owned by the Americans and 1 armour owned by the Italians lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 armour remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Casualties for Americans: 1 armour and 2 infantry
Battle in Kwangtung
Americans attack with 3 artilleries, 4 fighters and 2 infantry
Japanese defend with 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 3 artilleries, 4 fighters and 2 infantry in Kwangtung, round 2 : 3/9 hits
Japanese roll dice for 3 armour in Kwangtung, round 2 : 1/3 hits
3 armour owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 3 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 82 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 82 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 82 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 82 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 82 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Americans
4 bombers moved from Eastern United States to Norway
3 fighters moved from Norway to United Kingdom
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Norway to Finland
2 fighters moved from Kwangtung to Kiangsu
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Americans
3 artilleries and 3 infantry placed in Western United States
3 armour placed in Norway
3 transports placed in 10 Sea Zone
1 bomber placed in Western United States
1 bomber placed in Central United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Kiangsu : 2 fighters
Kwangtung : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield, 3 fighters and 1 harbour
Midway : 1 airfield
36 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag
26 Sea Zone : 1 carrier
20 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
10 Sea Zone : 1 destroyer and 6 transports
16 Sea Zone : 1 transport
6 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 bomber, 1 factory_major and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 3 fighters
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Norway : 1 flag, 1 airfield, 4 armour, 7 bombers, 1 factory_minor, 3 fighters and 1 harbour
Brazil : 1 flag
Finland : 1 artillery
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 67
Russians : 8 / 15
Japanese : 63 / 63
Americans : 62 / 87
Chinese : 3 / 4
British : 30 / 43
UK_Pacific : 6 / 0
Italians : 21 / 29
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsu to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shantung : 2 infantry
Kiangsi : 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 8 / 15
Japanese : 59 / 63
Americans : 62 / 87
Chinese : 7 / 8
British : 30 / 43
UK_Pacific : 6 / 0
Italians : 21 / 29
ANZAC : 14 / 19
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0