You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Odonis (Axis) vs Radiant (Allies +16) G40L Game 3
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 mech_infantrys moved from France to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Changing ownership of Gibraltar from British to Germans
EDIT: Adding units owned by Germans to Gibraltar: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Southern France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 mech_infantrys moved from France to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
3 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers, 3 fighters and 3 mech_infantrys
French defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from French with 2 bombers, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Western Germany to Alexandria
1 fighter moved from Northern Italy to Alexandria
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 112 Sea Zone to 91 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 infantry moved from Slovakia Hungary to Poland
3 armour moved from Yugoslavia to Slovakia Hungary
4 armour moved from France to Germany
1 artillery moved from France to Southern France
2 armour moved from Southern France to Yugoslavia
1 aaGun moved from Slovakia Hungary to RomaniaPlace Units - Germans
10 artilleries placed in Germany
3 mech_infantrys placed in Western Germany
1 infantry placed in Southern France
1 destroyer and 1 transport placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
3 mech_infantrys moved from Volgograd to Sikang
1 fighter moved from Russia to Yunnan
2 infantry moved from Karelia to Novgorod
1 artillery and 11 infantry moved from Novgorod to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
2 infantry moved from Russia to BryanskNon Combat Move - Russians
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
3 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
3 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
3 tactical_bombers moved from 36 Sea Zone to Yunnan
3 fighters moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 5 infantry, 1 mech_infantry and 7 tactical_bombers
Russians defend with 1 armour, 1 fighter and 1 mech_infantry; Chinese defend with 12 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 bomber, 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Chinese: 12 infantryNon Combat Move - Japanese
2 artilleries and 3 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
4 infantry moved from Jehol to Manchuria
4 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to Manchuria
3 fighters moved from 36 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 cruiser and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from Jehol to Manchuria
1 bomber and 3 tactical_bombers moved from Yunnan to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to AnhwePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
1 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour, 3 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 23 Sea Zone to 25 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 carrier moved from 101 Sea Zone to 11 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
1 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from 1 Sea Zone to Alaska
1 fighter moved from Alaska to 11 Sea Zone
1 fighter moved from Alaska to 11 Sea Zone
1 fighter moved from Alaska to Central United States
1 infantry moved from Central United States to Western United States
1 aaGun moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Alaska to Central United StatesPlace Units - Americans
1 harbour placed in Alaska
2 infantry placed in Alaska
1 infantry placed in Western United States
1 carrier and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
3 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
1 transport moved from 88 Sea Zone to 89 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 bomber and 2 fighters
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 bomber and 2 fighters in Normandy Bordeaux, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 fighters, 8 infantry and 2 tactical_bombers
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 cruisers in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 armour, 2 fighters, 8 infantry and 2 tactical_bombers in Anglo Egyptian Sudan, round 2 : 3/13 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
1 artillery owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 fighter moved from Anglo Egyptian Sudan to French Equatorial Africa
4 mech_infantrys moved from India to Shan State
3 aaGuns, 1 artillery and 5 infantry moved from Burma to Shan State
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 bomber and 2 fighters moved from Normandy Bordeaux to United KingdomPlace Units - British
1 factory_minor placed in Iraq
3 armour placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 41 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to Algeria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 fighter moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 2 infantry
Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 fighter moved from Algeria to Gibraltar
2 infantry moved from Tunisia to 94 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 armour and 1 artillery moved from Alexandria to Egypt
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 cruiser and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 87 Sea Zone
2 artilleries and 1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
2 armour moved from Greece to RomaniaPlace Units - Italians
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to Shan State
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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Bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Alexandria to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
2 infantry moved from 82 Sea Zone to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Alexandria to French Equatorial Africa
1 cruiser moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to MoroccoCombat - Germans
Battle in French Equatorial Africa
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry; British defend with 1 fighter and 1 tactical_bomber
French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in MoroccoNon Combat Move - Germans
3 tactical_bombers moved from Alexandria to Egypt
2 bombers moved from Western Germany to Southern Italy
3 fighters moved from Western Germany to Egypt
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun, 4 armour and 10 artilleries moved from Germany to Poland
3 armour moved from Slovakia Hungary to Romania
2 armour moved from Yugoslavia to Romania
3 mech_infantrys moved from Western Germany to Poland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Holland Belgium to 110 Sea Zone
1 carrier, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Holland Belgium to GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 armour and 8 mech_infantrys placed in Germany
1 bomber and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
18 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 armour and 1 mech_infantry moved from Szechwan to Yunnan
3 mech_infantrys moved from Sikang to YunnanCombat - Russians
Battle in Yunnan
Russians attack with 1 armour and 4 mech_infantrys
Japanese defend with 1 armour and 1 artillery
Russians win, taking Yunnan from Japanese with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
5 infantry moved from Novgorod to Belarus
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 fighters, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Kwangsi to Korea
3 fighters moved from Manchuria to Korea
10 infantry moved from Manchuria to Korea
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 3 infantry moved from Kweichow to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from Anhwe to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 battleship moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 3 infantry and 5 tactical_bombers
Russians defend with 1 armour and 4 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 artilleries, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour and 4 mech_infantrys
Battle in Korea
Japanese attack with 1 bomber, 5 fighters, 16 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 18 infantry
Russians win with 6 infantry remaining. Battle score for attacker is -86
Casualties for Japanese: 1 bomber, 5 fighters, 16 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 12 infantryNon Combat Move - Japanese
2 destroyers moved from 36 Sea Zone to 6 Sea Zone
1 carrier and 1 cruiser moved from 19 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 aaGun moved from Manchuria to Jehol
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
5 fighters and 5 tactical_bombers moved from Yunnan to AnhwePlace Units - Japanese
2 fighters and 1 tactical_bomber placed in Japan
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
hmmm… fairly bitter about losing a key battle i had a 98% chance of winning there… could be the break you need
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Indeed I needed the dice go my way. 1st 10 games here I experience crazy dice against me, never seen dice like this in any of the live games I played.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 25 Sea Zone to 8 Sea Zone
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
1 fighter moved from Central United States to 8 Sea Zone
1 fighter moved from Central United States to 8 Sea Zone
1 carrier and 2 fighters moved from 11 Sea Zone to 1 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
1 infantry moved from 1 Sea Zone to Alaska
1 bomber moved from Eastern United States to AlaskaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 infantry placed in Alaska
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs