G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)


  • That’s true I should of only got 3 or 4 hits 1st round and I got 6.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Java
                1 fighter moved from Queensland to Java
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 bombers and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Nenetsia to Vologda
                1 armour moved from Novgorod to Vologda
                1 armour moved from Novgorod to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Novgorod to Bryansk
                7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Gibraltar to Southern Italy
                1 infantry and 1 mech_infantry moved from France to Southern France
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Western Germany
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 2
                Battle in Vologda
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                2 mech_infantrys placed in Western Germany
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Yakut S.S.R., round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 :  0/4 hits
                        Germans roll dice for 1 armour in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 :  1/4 hits
                        Germans roll dice for 1 armour in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                      Japanese take Kansu from Chinese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Chahar to Shensi
                2 infantry moved from Kwangsi to Yunnan
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser, 2 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 4 armour
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 4 armour
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
                1 tactical_bomber moved from Hunan to Kiangsu
                1 armour and 1 artillery moved from 19 Sea Zone to Manchuria
                4 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 artilleries and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 3 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour and 4 mech_infantrys moved from Amur to Korea
                      Americans take Korea from Japanese
                2 artilleries and 9 infantry moved from Siberia to Amur
                6 armour moved from Soviet Far East to Amur
                1 artillery and 7 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                3 artilleries moved from Alaska to 2 Sea Zone
                7 transports moved from 3 Sea Zone to 1 Sea Zone
                3 artilleries and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from British Columbia to Alaska
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 tactical_bomber moved from Siberia to Amur
                1 fighter moved from Siberia to Amur
                1 bomber moved from Siberia to Amur

    Place Units - Americans
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Western United States
                1 artillery and 2 infantry placed in Alaska
                2 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,6,4,4,2,1,2,2,2,3,6,2
                Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 armour moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Persia to Russia
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 bomber moved from Trans-Jordan to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries and 3 infantry moved from Morocco to Algeria

    Combat - British

    Non Combat Move - British
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 mech_infantrys


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Java to Philippines
                1 fighter moved from Java to Philippines
                1 fighter moved from Queensland to Philippines
                1 fighter moved from Queensland to Philippines
                1 bomber moved from New South Wales to Philippines
                1 bomber moved from New South Wales to Philippines
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                2 aaGuns, 1 artillery and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 battleship and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                ANZAC collect 17 PUs (1 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Tunisia to Libya

    Combat - French
                Battle in Northwest Persia
                    French attack with 1 infantry
                    Italians defend with 1 mech_infantry
                        French roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the French lost in Northwest Persia
                    Italians win with no units remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Bryansk to Vologda
                3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Western Germany to France
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 infantry moved from Karelia to Novgorod
                2 bombers and 1 tactical_bomber moved from Bryansk to Russia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Samara to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in Vologda
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery and 2 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Scotland
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Russians launches 1 interceptors out of Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in Russia causes 12 damage total.  Damaged units is as follows: factory_major = 8, airfield = 4
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers and 1 tactical_bomber moved from Russia to Bryansk

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 armour, 2 infantry and 1 mech_infantry placed in Germany
                4 infantry placed in Western Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Russians


  • use the second post. I for got a nc.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Russians

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 9 PUs;
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur
                5 infantry moved from Yakut S.S.R. to Yenisey
                4 infantry moved from Amur to Korea
                1 aaGun moved from Amur to Korea
                1 artillery moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Vologda
                      Japanese take Vologda from Russians
                1 armour moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kiangsu to Chahar
                1 infantry moved from Anhwe to Chahar
                1 armour moved from Kansu to Kweichow
                      Japanese take Shensi from Chinese
                1 tactical_bomber moved from Hunan to Kweichow
                1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                2 bombers moved from Hunan to Chahar
                1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                1 fighter moved from Hunan to Kweichow
                1 tactical_bomber moved from Hunan to Chahar
                2 fighters moved from 6 Sea Zone to Korea
                1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber moved from Manchuria to Korea
                4 transports moved from 19 Sea Zone to 6 Sea Zone
                3 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                3 artilleries and 5 infantry moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 6 artilleries, 3 fighters, 13 infantry and 1 tactical_bomber
                    Americans defend with 2 armour and 4 mech_infantrys; Russians defend with 1 aaGun and 4 infantry
                    Japanese win, taking Korea from Americans with 1 armour, 6 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 2 armour and 4 mech_infantrys
                    Casualties for Russians: 1 aaGun and 4 infantry
                    Casualties for Japanese: 2 fighters and 6 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
                    Chinese defend with 8 infantry
                    Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 8 infantry
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Chahar to 19 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from Chahar to Anhwe
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Manchuria
                6 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber moved from Amur to Korea
                1 artillery and 7 infantry moved from Siberia to Amur
                3 artilleries moved from Soviet Far East to Siberia
                7 transports moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 3 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                4 artilleries and 4 infantry moved from Western United States to British Columbia
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 carriers, 4 fighters, 6 infantry, 4 submarines and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 destroyers moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 110 Sea Zone
                    Americans attack with 2 carriers, 4 fighters, 4 submarines and 3 transports
                    Germans defend with 1 cruiser
                        Americans roll dice for 4 submarines in 110 Sea Zone, round 2 :  1/4 hits
                        1 cruiser owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 carriers, 4 fighters, 4 submarines and 3 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 104 Sea Zone
                    Americans attack with 3 destroyers
                    Germans defend with 1 submarine
                        Americans roll dice for 3 destroyers in 104 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Korea
                    Americans attack with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 6 artilleries and 7 infantry
                        Americans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 tactical_bomber in Korea, round 2 :  5/19 hits
                        Japanese roll dice for 1 armour, 6 artilleries and 7 infantry in Korea, round 2 :  2/14 hits
                        5 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                        Americans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Korea, round 3 :  5/17 hits
                        Japanese roll dice for 1 armour, 6 artilleries and 2 infantry in Korea, round 3 :  2/9 hits
                        2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Korea
                        Americans roll dice for 6 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Korea, round 4 :  6/15 hits
                        Japanese roll dice for 1 armour and 3 artilleries in Korea, round 4 :  1/4 hits
                        1 armour owned by the Japanese, 3 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 6 armour, 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Americans: 5 infantry
                    Casualties for Japanese: 1 armour, 6 artilleries and 7 infantry

    Non Combat Move - Americans
                1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Sakha
                1 artillery and 3 infantry moved from 3 Sea Zone to Soviet Far East

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 5 infantry placed in Western United States
                2 artilleries placed in Alaska

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,2,3,6,2,1,6,5,1,5,1,5,1,4,6
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 2 infantry, 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 111 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 armour moved from United Kingdom to Scotland
                2 destroyers and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                3 armour moved from Eastern Persia to Northwest Persia
                3 mech_infantrys moved from India to Burma
                1 bomber moved from Persia to Burma
                1 fighter moved from Persia to Turkmenistan
                1 tactical_bomber moved from Persia to Turkmenistan
                2 armour, 1 artillery, 4 fighters and 4 infantry moved from Persia to Northwest Persia
                1 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Ethiopia to Egypt
                6 armour moved from Egypt to Iraq
                2 artilleries and 3 infantry moved from Algeria to Tunisia
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 transport moved from 80 Sea Zone to 72 Sea Zone

    Combat - British
                Battle in 111 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 111 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    British attack with 1 armour and 1 infantry
                    Germans defend with 1 airfield and 1 infantry
                        British roll dice for 1 armour and 1 infantry in Scotland, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Scotland
                        British roll dice for 1 armour in Scotland, round 3 :  1/1 hits
                        Germans roll dice for 1 infantry in Scotland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Northwest Persia
                    British attack with 5 armour, 1 artillery, 4 fighters and 4 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 5 armour, 1 artillery, 4 fighters and 4 infantry in Northwest Persia, round 2 :  8/14 hits
                        Italians roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 5 armour, 1 artillery, 4 fighters and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 1 bomber and 3 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber and 3 mech_infantrys in Burma, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        British roll dice for 1 bomber and 3 mech_infantrys in Burma, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Turkmenistan
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Turkmenistan, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                        British roll dice for 1 fighter and 1 tactical_bomber in Turkmenistan, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Turkmenistan, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Turkmenistan
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter and 1 mech_infantry

    Non Combat Move - British
                1 tactical_bomber moved from Turkmenistan to Persia
                4 fighters moved from Northwest Persia to Persia
                1 bomber moved from Burma to India
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 transports placed in 110 Sea Zone
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

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