G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Queensland to Shan State
                1 infantry moved from Malaya to Shan State
                1 fighter moved from New Zealand to Queensland
                1 fighter moved from New Zealand to Queensland
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 cruiser moved from 63 Sea Zone to 56 Sea Zone
                1 destroyer moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Algeria to Morocco

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 2 infantry, 5 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Northern Italy to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Northern Italy to 93 Sea Zone

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 111 Sea Zone
                    Germans attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 cruiser
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
                2 bombers moved from 93 Sea Zone to Southern Italy
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                3 infantry moved from Yugoslavia to Slovakia Hungary
                5 infantry moved from Poland to Slovakia Hungary
                1 artillery moved from Yugoslavia to Romania
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania
                1 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Poland
                2 armour moved from Southern France to Yugoslavia
                1 aaGun moved from Greater Southern Germany to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from France to Yugoslavia
                2 mech_infantrys moved from France to Yugoslavia
                2 armour moved from France to Yugoslavia
                2 artilleries moved from France to Northern Italy
                1 armour moved from Normandy Bordeaux to Northern Italy
                1 artillery moved from Normandy Bordeaux to France
                1 infantry moved from Finland to Norway
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                4 armour, 5 mech_infantrys and 1 tactical_bomber placed in Germany
                1 infantry placed in France
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                2 infantry moved from Olgiy to Kansu
                1 armour and 1 mech_infantry moved from Sikang to Yunnan
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                3 mech_infantrys moved from Volgograd to Sikang
                1 fighter moved from Russia to Yunnan
                3 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Rostov to Ukraine

    Non Combat Move - Russians
                1 aaGun moved from Smolensk to Bryansk
                1 aaGun moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Belarus
                2 infantry moved from Russia to Bryansk
                1 aaGun, 2 artilleries and 14 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 artilleries placed in Ukraine
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 37 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                5 infantry moved from Amur to Manchuria
                1 fighter moved from Manchuria to Hunan
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 7 Sea Zone
                2 fighters moved from Korea to Hunan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Korea to 36 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 armour and 1 artillery placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                5 infantry moved from Amur to Manchuria
                1 fighter moved from Manchuria to Hunan
                2 artilleries and 4 infantry moved from Anhwe to Hunan
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 19 Sea Zone to 7 Sea Zone
                2 fighters moved from Korea to Hunan
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Korea to 36 Sea Zone

    Combat - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                1 armour and 1 artillery placed in Kiangsu
                Japanese undo move 2.
                1 infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 artilleries, 8 infantry and 5 transports
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 5 transports
                EDIT: Adding units owned by Japanese to Kwangsi: 2 artilleries and 8 infantry
                EDIT: Turning off Edit Mode


  • please use 2nd post. for got a non com


  • No problem.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 4 armour, 1 carrier and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 artillery moved from 1 Sea Zone to Alaska
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 1 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from 1 Sea Zone to Alaska
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from 1 Sea Zone to Alaska
                3 armour moved from Central United States to Western United States
                1 fighter moved from Western United States to 10 Sea Zone
                1 fighter moved from Alaska to 10 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                3 infantry placed in Alaska
                1 armour and 1 infantry placed in Western United States
                3 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                3 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 tactical_bomber moved from Malta to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Tunisia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Tunisia
                        British roll dice for 1 armour in Tunisia, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                        1 armour owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    Italians win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Morocco
                2 artilleries and 3 infantry moved from Tobruk to Libya
                1 tactical_bomber moved from 98 Sea Zone to Malta
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 infantry moved from British Guiana to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                4 mech_infantrys moved from India to Eastern Persia
                3 aaGuns, 1 artillery and 5 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from Quebec to French West Africa
                2 fighters moved from United Kingdom to Morocco

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                2 destroyers and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Romania to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                1 armour moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 bomber moved from Southern Italy to Egypt
                3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from Neutral_Axis
                1 bomber moved from Egypt to Iraq

    Place Units - Italians
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from 38 Sea Zone to Shan State
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 57 Sea Zone to 39 Sea Zone
                1 cruiser moved from 56 Sea Zone to 58 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                      Germans take Novgorod from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Norway to 113 Sea Zone
                1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 2 tactical_bombers moved from Trans-Jordan to 81 Sea Zone
                2 bombers moved from Southern Italy to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
                    British defend with 1 cruiser and 1 destroyer; French defend with 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 17
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for French: 1 destroyer
                Battle in Scotland

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 81 Sea Zone to Iraq
                2 bombers and 1 fighter moved from 81 Sea Zone to Egypt
                2 aaGuns, 1 armour, 1 artillery and 8 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                4 armour and 4 mech_infantrys moved from Yugoslavia to Eastern Poland
                4 armour, 5 mech_infantrys and 1 tactical_bomber moved from Germany to Eastern Poland
                1 armour moved from Northern Italy to Romania
                2 artilleries moved from Northern Italy to Yugoslavia
                1 infantry moved from Germany to Slovakia Hungary
                1 artillery and 1 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from France to Western Germany
                1 tactical_bomber moved from Western Germany to Gibraltar
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                5 armour and 5 mech_infantrys placed in Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 111 Sea Zone
                1 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                3 infantry moved from Central Mongolia to Ulaanbaatar
                1 infantry moved from Buryatia to Ulaanbaatar
                4 infantry moved from Buryatia to Amur
                14 infantry moved from Buryatia to Sakha
                2 infantry moved from Kansu to Novosibirsk
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                3 mech_infantrys moved from Sikang to Yunnan

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in Novgorod, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 111 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                        Russians roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 transport in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians lost in 111 Sea Zone
                    Germans win with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Ulaanbaatar
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Ulaanbaatar, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Ulaanbaatar
                    Russians win, taking Ulaanbaatar from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 infantry in Amur, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Russians attack with 14 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 14 infantry in Sakha, round 2 :  0/14 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Russians roll dice for 14 infantry in Sakha, round 3 :  1/14 hits
                        Japanese roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Buryatia to Sakha
                1 aaGun moved from Buryatia to Sakha
                3 artilleries and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 8 infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 17 infantry moved from Belarus to Bryansk
                8 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 cruiser, 2 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Japan to Amur
                1 artillery and 3 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour, 2 artilleries, 2 bombers, 5 fighters, 9 infantry and 6 tactical_bombers moved from Kwangsi to Yunnan
                3 artilleries, 3 fighters and 6 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 5 artilleries, 2 bombers, 10 fighters, 16 infantry and 8 tactical_bombers
                    Chinese defend with 3 artilleries, 1 fighter and 15 infantry; Russians defend with 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for Chinese: 3 artilleries, 1 fighter and 15 infantry
                    Casualties for Russians: 2 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Japanese: 3 artilleries and 16 infantry
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter and 4 infantry
                    Russians defend with 3 infantry
                    Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Amur to Manchuria
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 5 transports moved from 36 Sea Zone to 19 Sea Zone
                2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Hunan

    Place Units - Japanese
                1 cruiser and 2 destroyers placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 3 infantry and 3 transports; Remaining resources: 7 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 1 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 1 Sea Zone
                6 transports moved from 1 Sea Zone to 10 Sea Zone
                3 armour moved from Central United States to Western United States
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 infantry moved from 1 Sea Zone to Alaska
                1 armour moved from 1 Sea Zone to Alaska

    Place Units - Americans
                3 infantry placed in Alaska
                3 transports placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                Americans collect 50 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 3 armour; Remaining resources: 13 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                3 infantry moved from Persia to Iraq
                4 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Iraq
                1 artillery moved from 80 Sea Zone to Iraq
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber moved from Shan State to Yunnan
                2 artilleries and 3 infantry moved from Libya to Tunisia
                      British take Tunisia from Italians
                3 fighters moved from Morocco to Algeria
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 bomber moved from French West Africa to Belgian Congo
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 bomber and 1 mech_infantry in Belgian Congo, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siam
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 2 artilleries
                        British roll dice for 1 artillery, 2 fighters, 10 infantry and 1 tactical_bomber in Yunnan, round 2 :  1/14 hits
                        Japanese roll dice for 1 armour and 2 artilleries in Yunnan, round 2 :  2/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber in Yunnan, round 3 :  3/12 hits
                        Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 :  2/2 hits
                        1 armour owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                    British win, taking Siam from Japanese, taking Yunnan from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour and 2 artilleries
                Battle in Algeria
                    British attack with 3 fighters
                    Italians defend with 1 artillery
                        British roll dice for 3 fighters in Algeria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Algeria
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in Iraq
                    British attack with 1 artillery, 4 infantry and 4 mech_infantrys
                    Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 bomber and 4 infantry
                        British roll dice for 1 battleship in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 4 infantry and 4 mech_infantrys in Iraq, round 2 :  3/9 hits
                        Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 2 tactical_bombers in Iraq, round 2 :  2/8 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Iraq, round 3 :  0/7 hits
                        Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 3 :  3/5 hits
                        1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq
                        British roll dice for 1 artillery and 3 mech_infantrys in Iraq, round 4 :  1/4 hits
                        Italians roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 4 :  1/5 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        British roll dice for 1 artillery and 2 mech_infantrys in Iraq, round 5 :  1/3 hits
                        Italians roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in Iraq, round 5 :  2/4 hits
                        2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Iraq
                        British roll dice for 1 artillery in Iraq, round 6 :  1/1 hits
                        Italians roll dice for 1 fighter and 2 tactical_bombers in Iraq, round 6 :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 artillery owned by the British lost in Iraq
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 artillery, 4 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 bomber and 4 infantry

    Non Combat Move - British
                3 fighters moved from Algeria to Malta
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                3 aaGuns moved from Shan State to Yunnan
                1 bomber moved from Belgian Congo to Rhodesia
                1 bomber moved from Rhodesia to Union of South Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                1 infantry moved from 83 Sea Zone to French West Africa
                1 fighter moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Shan State

    Place Units - British
                1 armour placed in United Kingdom
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 40 PUs total

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

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