G40L 2015 Radiant (allies +16) -vs- dawgoneit (axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Belarus to Ukraine
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                3 armour placed in Egypt
                1 armour and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 41 Sea Zone to 60 Sea Zone
                1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from Shan State to India
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to Philippines

    Non Combat Move - ANZAC
                1 infantry moved from 39 Sea Zone to India
                1 infantry moved from 39 Sea Zone to India

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                2 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Tambov
                      Germans take Tambov from Russians
                2 bombers, 2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 infantry and 1 mech_infantry moved from 127 Sea Zone to Nenetsia

    Combat - Germans
                Battle in Nenetsia
                Battle in Iraq
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 3 armour and 1 mech_infantry
                    Germans win, taking Nenetsia from Russians with 2 bombers remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 3 armour and 1 mech_infantry

    Non Combat Move - Germans
                2 bombers moved from Iraq to Bryansk
                5 aaGuns, 9 armour, 5 artilleries, 25 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
                5 armour, 5 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Bryansk
                1 artillery moved from Eastern Poland to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries moved from Slovakia Hungary to Eastern Poland
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                7 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Archangel to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 infantry moved from Novgorod to Archangel
                2 infantry moved from Finland to Karelia
                2 infantry moved from Norway to Finland
                1 artillery moved from Western Germany to Germany
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 armour placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                4 infantry moved from Central Mongolia to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                6 infantry moved from Sakha to Buryatia
                7 infantry moved from Sakha to Amur
                1 infantry moved from Samara to Vologda
                1 infantry moved from Samara to Tambov
                1 artillery moved from Russia to Vologda
                1 artillery moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Buryatia, round 2 :  0/6 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Russians roll dice for 6 infantry in Buryatia, round 3 :  0/6 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 5 infantry in Buryatia, round 4 :  1/5 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Amur
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Amur, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        Japanese roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Amur
                2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 armour moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Chahar
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 bombers moved from Hunan to Chahar
                4 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from Hunan to Chahar
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 7 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 4 tactical_bombers
                    British defend with 2 armour and 2 mech_infantrys
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 artillery
                Battle in Sumatra
                Battle in Chahar
                    Japanese attack with 2 armour, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 4 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Chahar from Chinese with 2 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Chahar to Manchuria
                2 bombers moved from Chahar to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 artilleries, 6 infantry, 4 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 3 Sea Zone to 4 Sea Zone
                1 submarine moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from 3 Sea Zone to 4 Sea Zone
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                1 fighter moved from 3 Sea Zone to 8 Sea Zone
                1 bomber moved from Alaska to 8 Sea Zone
                2 armour and 4 mech_infantrys moved from Soviet Far East to Amur
                2 artilleries and 9 infantry moved from Soviet Far East to Siberia
                1 fighter and 1 tactical_bomber moved from Alaska to Siberia
                1 battleship, 2 carriers, 3 cruisers, 2 destroyers and 9 transports moved from 3 Sea Zone to 2 Sea Zone
                6 armour, 1 artillery and 5 infantry moved from Alaska to 2 Sea Zone
                6 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 5 infantry and 9 transports moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Western United States to British Columbia
                2 carriers and 4 fighters moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 4 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 4 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 4 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 8 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 8 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 armour, 1 artillery and 7 infantry moved from 3 Sea Zone to Soviet Far East
                1 bomber moved from 8 Sea Zone to Siberia
                2 fighters moved from 4 Sea Zone to 3 Sea Zone
                2 fighters moved from 8 Sea Zone to 3 Sea Zone

    Place Units - Americans
                3 artilleries placed in Alaska
                4 submarines and 3 transports placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                5 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 3 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                2 armour moved from Belgian Congo to Egypt
                1 bomber moved from French Central Africa to Egypt
                1 fighter moved from Malta to Egypt
                1 fighter moved from Malta to Egypt
                1 tactical_bomber moved from Malta to Egypt
                1 fighter moved from Malta to Egypt
                2 artilleries and 3 infantry moved from Algeria to Morocco
                5 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                1 fighter moved from India to 41 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 armour moved from Scotland to United Kingdom

    Combat - British
                Battle in Gibraltar
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 artillery, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  2/4 hits
                        1 artillery owned by the Italians, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        British roll dice for 1 armour and 1 artillery in Gibraltar, round 3 :  1/2 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  2/2 hits
                        1 tactical_bomber owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Gibraltar
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Egypt
                    British attack with 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 tactical_bomber; Italians defend with 4 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 armour, 1 bomber, 3 fighters and 1 tactical_bomber in Egypt, round 2 :  6/7 hits
                        Italians roll dice for 4 armour and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        1 tactical_bomber owned by the Germans, 1 tactical_bomber owned by the British, 1 armour owned by the British and 4 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 tactical_bomber
                    Casualties for Italians: 4 armour
                Battle in Yunnan
                    British attack with 5 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Yunnan, round 2 :  5/7 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 bomber and 3 fighters moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Union of South Africa
                2 armour and 1 fighter placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,5,2,4,6
                UK_Pacific collect 13 PUs (5 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                2 armour moved from Ukraine to Tambov
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians

    Combat - Italians
                Battle in Tambov
                    Italians attack with 2 armour
                    Russians defend with 1 artillery and 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Romania
                1 armour and 2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 cruiser, 1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • looks like the dice gods were with you in egypt


  • That’s true I should of only got 3 or 4 hits 1st round and I got 6.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to Java
                1 fighter moved from Queensland to Java
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 cruiser in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 bombers and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Archangel to Vologda
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Nenetsia to Vologda
                1 armour moved from Novgorod to Vologda
                1 armour moved from Novgorod to Smolensk
                2 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                1 artillery moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Novgorod to Bryansk
                7 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 bombers moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Gibraltar to Southern Italy
                1 infantry and 1 mech_infantry moved from France to Southern France
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from Germany to Western Germany
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Finland to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Russia causes 14 damage total.  Damaged units is as follows: factory_major = 12, airfield = 2
                Battle in Vologda
                    Germans attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus

    Place Units - Germans
                3 armour and 7 mech_infantrys placed in Germany
                2 armour and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                2 mech_infantrys placed in Western Germany
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 17 PUs;
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Vologda
                5 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese
                1 infantry moved from Amur to Buyant-Uhaa
                      Russians take Buyant-Uhaa from Japanese
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 5 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 5 infantry in Yakut S.S.R., round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 3 :  0/4 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 4 :  0/4 hits
                        Germans roll dice for 1 armour in Vologda, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 5 :  1/4 hits
                        Germans roll dice for 1 armour in Vologda, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Siberia to Amur

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Chahar to Kansu
                      Japanese take Suiyuyan from Chinese
                      Japanese take Kansu from Chinese
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Chahar to Shensi
                2 infantry moved from Kwangsi to Yunnan
                1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 armour moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 cruiser, 2 destroyers and 3 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in Yunnan
                    Japanese attack with 2 bombers, 4 fighters, 2 infantry and 5 tactical_bombers
                    British defend with 4 armour
                    Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 4 armour
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 20 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                2 bombers, 3 fighters and 5 tactical_bombers moved from Yunnan to Hunan
                1 tactical_bomber moved from Hunan to Kiangsu
                1 armour and 1 artillery moved from 19 Sea Zone to Manchuria
                4 infantry moved from 19 Sea Zone to Manchuria

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                3 artilleries and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 3 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 armour and 4 mech_infantrys moved from Amur to Korea
                      Americans take Korea from Japanese
                2 artilleries and 9 infantry moved from Siberia to Amur
                6 armour moved from Soviet Far East to Amur
                1 artillery and 7 infantry moved from Soviet Far East to Siberia
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                3 artilleries moved from Alaska to 2 Sea Zone
                7 transports moved from 3 Sea Zone to 1 Sea Zone
                3 artilleries and 3 transports moved from 2 Sea Zone to 3 Sea Zone
                1 infantry moved from British Columbia to Alaska
                6 infantry moved from Eastern United States to 101 Sea Zone
                6 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar

    Non Combat Move - Americans
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 tactical_bomber moved from Siberia to Amur
                1 fighter moved from Siberia to Amur
                1 bomber moved from Siberia to Amur

    Place Units - Americans
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Western United States
                1 artillery and 2 infantry placed in Alaska
                2 infantry placed in Eastern United States
                3 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,6,4,4,2,1,2,2,2,3,6,2
                Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                6 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 9 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 armour moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 armour moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                3 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from Persia to Russia
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Persia
                1 bomber moved from Trans-Jordan to Persia
                2 fighters and 1 tactical_bomber moved from India to Persia
                1 infantry moved from Union of South Africa to Rhodesia
                2 artilleries and 3 infantry moved from Morocco to Algeria

    Combat - British

    Non Combat Move - British
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery moved from 80 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 47 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUs

    Place Units - UK_Pacific
                3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 19 PUs total
                Some Units in India change ownership: 3 mech_infantrys

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