Stalingradski v Infrastructure LL


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 bomber and 1 fighter moved from Ukraine to Rostov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Ukraine to Rostov
                1 bomber and 1 fighter moved from Ukraine to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Rostov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Rostov to Southern Italy
                1 fighter moved from Rostov to Ukraine
                1 armour moved from Karelia to Belarus
                1 infantry moved from Tunisia to Algeria
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Southern France
                1 aaGun moved from Bessarabia to Ukraine
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                1 airfield placed in Gibraltar
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 infantry placed in Southern France
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • ANZ spends 21 IPCs.

    Technology Advancements:

    GER: 20.35*
    RUS: 10.10*
    JPN: 17.50
    USA: 27.60
    GBR: 15.75
    ITA: 8.95
    ANZ: 5.15

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Caucasus to Rostov
                1 fighter moved from Volgograd to Rostov
                1 submarine moved from 54 Sea Zone to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 infantry moved from Caucasus to Rostov
                1 fighter moved from Volgograd to Rostov
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in Rostov
                    ANZAC attack with 1 fighter and 3 infantry
                    Italians defend with 1 aaGun and 2 infantry
                        AA fire in Rostov :  0/1 hits
                        ANZAC roll dice for 1 fighter and 3 infantry in Rostov, round 2 :  1/0 hits
                        Italians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Rostov
                        ANZAC roll dice for 1 fighter and 3 infantry in Rostov, round 3 :  1/0 hits
                        Italians roll dice for 2 infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Rostov
                        ANZAC roll dice for 1 fighter and 2 infantry in Rostov, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in Rostov, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Rostov
                    ANZAC win, taking Rostov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 fighter moved from Rostov to Russia
                1 aaGun and 2 infantry moved from Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 artillery and 2 infantry placed in Persia
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • Took two risky chances on battles and both payed off way better than they should have.
    I guess fortune does favor the bold…  …sometimes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • GER spends 59 IPCs.

    Technology Advancements:

    GER: 23.30
    RUS: 10.10*
    JPN: 17.50
    USA: 27.60
    GBR: 15.75
    ITA: 8.95
    ANZ: 5.15

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Smolensk to Bryansk
                4 artilleries and 9 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Vologda
                7 mech_infantrys moved from Smolensk to Bryansk
                10 armour moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 bombers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Smolensk to Bryansk
                4 artilleries and 9 infantry moved from Belarus to Bryansk
                1 fighter moved from Novgorod to Vologda
                7 mech_infantrys moved from Smolensk to Bryansk
                10 armour moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                3 infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Novgorod to Vologda
                1 tactical_bomber moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 10 armour, 5 artilleries, 21 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 10 armour, 5 artilleries, 20 infantry, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Ukraine to Bryansk
                2 aaGuns moved from Smolensk to Bryansk
                1 tactical_bomber moved from Karelia to Ukraine
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                1 infantry moved from Archangel to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 fighter moved from Western Germany to Ukraine
                1 tactical_bomber moved from Western Germany to Novgorod
                2 bombers moved from Novgorod to Western Germany
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 armour moved from Finland to Novgorod
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                4 destroyers moved from 113 Sea Zone to 115 Sea Zone
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 2 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                3 infantry moved from France to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                2 infantry moved from Western Germany to France
                3 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bryansk to Ukraine

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                1 infantry placed in Novgorod
                1 artillery and 1 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                2 bombers and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • this one also wont dowload.  I tried on several computers…


  • RUS spends 28 IPCs.

    Technology Advancements:

    GER: 23.30
    RUS: 11.50
    JPN: 17.50
    USA: 27.60
    GBR: 15.75
    ITA: 8.95
    ANZ: 5.15

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 28 to 33
                EDIT: Turning off Edit Mode
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after successful research.
                Russians discover Increased Factory Production

    Activate Technology - Russians
                Russians activating Increased Factory Production

    Purchase Units - Russians
                Russians buy 2 aaGuns and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese


  • Really messed up here.  Didnt see the 7 bombers.
    I am redoing combat but will make same results as original fighting because I want to redo my noncombat.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 28 to 33
                EDIT: Turning off Edit Mode
                Russians spend 5 on tech rolls
                    Russians rolls :  1/1 hits
                Russians removing all Technology Tokens after successful research.
                Russians discover Increased Factory Production

    Activate Technology - Russians
                Russians activating Increased Factory Production

    Purchase Units - Russians
                Russians buy 2 aaGuns and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Vologda
                1 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  2/0 hits
                        Germans roll dice for 2 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Smolensk from Germans to Russians
                EDIT: Adding units owned by Russians to Smolensk: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns, 2 armour, 3 artilleries, 28 infantry and 2 mech_infantrys moved from Russia to Samara
                1 infantry moved from Volgograd to Tambov
                2 fighters moved from Smolensk to Samara
                2 fighters and 1 tactical_bomber moved from Vologda to Samara
                1 aaGun and 12 infantry moved from Buryatia to Amur
                1 aaGun and 5 infantry moved from Siberia to Amur
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Ethiopia to Egypt

    Place Units - Russians
                1 aaGun and 3 infantry placed in Volgograd
                1 aaGun and 3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 1 infantry
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Adding units owned by Russians to Volgograd: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs


  • JPN spends 62 IPCs.

    Technology Advancements:

    GER: 23.30
    RUS: 11.50
    JPN: 20.60*
    USA: 27.60
    GBR: 15.75
    ITA: 8.95
    ANZ: 5.15

    • = Token to be purchased at start of next turn

  • Just bunching our two games together on the thread - Allies turn.


  • map


  • USA spends 65 IPCs. spends 3 on tech

    Technology Advancements:

    GER: 23.30
    RUS: 11.50
    JPN: 20.60*
    USA: 33.85*
    GBR: 15.75
    ITA: 8.95
    ANZ: 5.15

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 7

    Politics - Americans

    Research Technology - Americans
                Americans spend 0 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 68 to 65
                EDIT: Turning off Edit Mode
                Americans buy 1 airfield, 1 fighter, 1 harbour, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                3 mech_infantrys moved from British Columbia to Alaska
                1 bomber moved from British Columbia to Alaska

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