Stalingradski v Infrastructure LL


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Research Technology - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 75 to 80
                EDIT: Turning off Edit Mode
                Americans spend 5 on tech rolls
                    Americans rolls :  0/1 hits

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 75 to 72
                EDIT: Turning off Edit Mode
                Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Americans
                1 bomber moved from Suriname to 67 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 67 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Germans defend with 1 battleship
                        Americans roll dice for 2 submarines in 67 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        Americans roll dice for 1 bomber in 67 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 battleship in 67 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Germans lost in 67 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 42 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 :  1/0 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Java
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
                    Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 carrier, 1 destroyer and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from 106 Sea Zone to United Kingdom
                1 fighter moved from 106 Sea Zone to 123 Sea Zone
                1 bomber moved from 67 Sea Zone to Suriname

    Place Units - Americans
                1 artillery and 3 infantry placed in Central United States
                1 bomber placed in Eastern United States
                1 destroyer, 3 submarines and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
                EDIT: Removing units owned by Americans from Central United States: 1 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  1/1 hits
                        Japanese roll dice for 1 armour in Chahar, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • GBR spends 27+10=37 IPCs.

    Technology Advancements:

    GER: 16.35
    RUS: 8.55
    JPN: 13.10
    USA: 21.05*
    GBR: 12.90
    ITA: 5.10
    ANZ: 3.25

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 14 infantry moved from India to Burma
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Research Technology - British
                Turning on Edit Mode
                EDIT: Changing PUs for British from 27 to 32
                EDIT: Turning off Edit Mode
                British spend 5 on tech rolls
                    British rolls :  0/1 hits

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 1 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries and 14 infantry moved from India to Burma
                2 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries and 14 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries and 14 infantry in Burma, round 2 :  4/1 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 bomber moved from Egypt to India
                3 aaGuns moved from India to Burma
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                3 infantry placed in Iraq
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry


  • ITA spends 36 IPCs.

    Technology Advancements:

    GER: 16.35
    RUS: 8.55
    JPN: 13.10
    USA: 21.05*
    GBR: 12.90
    ITA: 6.90
    ANZ: 3.25

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 armour moved from Archangel to Urals
                      Italians take Urals from Russians
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                2 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                1 armour moved from Archangel to Urals
                      Italians take Urals from Russians
                1 armour moved from Archangel to Karelia
                      Italians take Karelia from Russians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 2 infantry
                    Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
                2 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Northern Italy to Romania
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Northern Italy to Western Germany
                1 fighter moved from Southern Italy to Ukraine
                1 aaGun and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Northern Italy
                2 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs


  • ANZ spends 17 IPCs.

    Technology Advancements:

    GER: 16.35
    RUS: 8.55
    JPN: 13.10
    USA: 21.05*
    GBR: 12.90
    ITA: 6.90
    ANZ: 4.10

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sumatra
                    ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                3 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Persia to Volgograd
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 aaGun and 2 infantry placed in Persia
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • looking pretty bleak in both games for me…


  • I don’t think your Axis game is bleak - my tech luck with US made it bad but your ability to knock out Russian hardware just helped a lot. I think that one is an even game with some advantages for you - middle of the board will constrict.


  • GER spends 60 IPCs; spends 1 on tech.

    Technology Advancements:

    GER: 20.35*
    RUS: 8.55
    JPN: 13.10
    USA: 21.05*
    GBR: 12.90
    ITA: 6.90
    ANZ: 4.10

    • = Token to be purchased at start of next turn

  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 61 to 60
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 artillery moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                4 armour and 3 mech_infantrys moved from Novgorod to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 bomber, 2 fighters and 2 tactical_bombers moved from Archangel to Finland
                1 fighter and 1 tactical_bomber moved from Belarus to Finland
                2 bombers moved from Eastern Poland to Finland
                1 bomber moved from Western Germany to Finland
                2 mech_infantrys moved from Baltic States to Smolensk
                2 infantry moved from Belarus to Smolensk
                3 armour moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                2 armour moved from Archangel to Smolensk
                4 armour moved from Nenetsia to Smolensk
                1 armour and 2 mech_infantrys moved from Ukraine to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Nenetsia to Smolensk
                1 mech_infantry moved from Nenetsia to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 61 to 60
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 1 artillery, 1 bomber, 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 artillery moved from Norway to Finland
                1 infantry moved from Vyborg to Finland
                4 armour and 3 mech_infantrys moved from Novgorod to Finland
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from Germany to 114 Sea Zone
                2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Finland
                1 bomber, 2 fighters and 2 tactical_bombers moved from Archangel to Finland
                1 fighter and 1 tactical_bomber moved from Belarus to Finland
                2 bombers moved from Eastern Poland to Finland
                1 bomber moved from Western Germany to Finland
                2 mech_infantrys moved from Baltic States to Smolensk
                2 infantry moved from Belarus to Smolensk
                3 armour moved from Belarus to Smolensk
                1 mech_infantry moved from Archangel to Smolensk
                2 armour moved from Archangel to Smolensk
                4 armour moved from Nenetsia to Smolensk
                1 armour and 2 mech_infantrys moved from Ukraine to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 mech_infantry moved from Nenetsia to Smolensk
                1 mech_infantry moved from Nenetsia to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 10 armour, 3 infantry and 7 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 10 armour, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Finland
                    Germans attack with 4 armour, 1 artillery, 4 bombers, 3 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 5 artilleries and 14 infantry
                    Germans win, taking Finland from Russians with 1 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 armour, 1 artillery, 2 fighters, 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 artilleries and 14 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Smolensk
                1 aaGun moved from Belarus to Smolensk
                4 infantry moved from Novgorod to Archangel
                1 aaGun moved from Novgorod to Archangel
                4 artilleries and 8 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                1 aaGun moved from Eastern Poland to Western Ukraine
                4 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Poland to Eastern Poland
                1 fighter moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                1 tactical_bomber moved from Finland to Karelia
                1 bomber moved from Finland to Western Germany
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun and 2 infantry moved from Normandy Bordeaux to Southern France
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 94 Sea Zone to Western Germany
                3 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Finland to Western Germany
                2 bombers moved from Finland to Novgorod
                2 destroyers moved from 115 Sea Zone to 113 Sea Zone
                2 submarines moved from 112 Sea Zone to 113 Sea Zone
                3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Germany to Poland
                1 fighter moved from 94 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                1 fighter placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • RUS spends 31 IPCs;

    Technology Advancements:

    GER: 20.35*
    RUS: 10.10*
    JPN: 13.10
    USA: 21.05*
    GBR: 12.90
    ITA: 6.90
    ANZ: 4.10

    • = Token to be purchased at start of next turn

  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Vologda to Urals
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Urals
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Rostov
                6 infantry moved from Amur to Siberia
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/1 hits
                        Italians roll dice for 2 infantry in Bryansk, round 2 :  0/1 hits
                        2 infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Siberia
                    Russians attack with 6 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 6 infantry in Siberia, round 2 :  1/0 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    Russians win, taking Siberia from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Urals
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter and 2 infantry in Urals, round 2 :  1/1 hits
                        Italians roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Urals
                    Russians win, taking Urals from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 :  1/1 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Urals to Russia
                2 armour moved from Volgograd to Russia
                1 mech_infantry moved from Volgograd to Russia
                1 aaGun, 1 artillery and 8 infantry moved from Tambov to Russia
                1 aaGun moved from Suiyuyan to Kansu
                1 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 12 infantry moved from Amur to Buryatia
                1 aaGun moved from Amur to Siberia

    Place Units - Russians
                9 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • JPN spends 68 IPCs; spends 1 on tech.

    Technology Advancements:

    GER: 20.35*
    RUS: 10.10*
    JPN: 17.50
    USA: 21.05*
    GBR: 12.90
    ITA: 6.90
    ANZ: 4.10

    • = Token to be purchased at start of next turn

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