767bd98d-3098-4370-ae6c-4508af255585-dawg-64-v-mike-g40-start-round-5-AZ FR-7.tsvg
Stalingradski v Infrastructure LL
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not accusing. I also like to see how the battle went and I am more likely to forget.
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USA spends 72 IPCs. spends 3 on tech.
Technology Advancements:
GER: 16.35
RUS: 8.55
JPN: 13.10
USA: 21.05*
GBR: 11.05*
ITA: 5.10
ANZ: 3.25- = Token to be purchased at start of next turn
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Going to change up my purchase. remove 2subs and 1 inf. for 1dest and 1 trans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode
Americans spend 5 on tech rollsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 72
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from Suriname to 67 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode
Americans spend 5 on tech rollsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 72
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from Suriname to 67 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode
Americans spend 5 on tech rollsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 72
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from Suriname to 67 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 72
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from Suriname to 67 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 67 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 battleship
Americans roll dice for 2 submarines in 67 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber in 67 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 67 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 67 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to 123 Sea Zone
1 bomber moved from 67 Sea Zone to SurinamePlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer, 3 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 80
EDIT: Turning off Edit Mode
Americans spend 5 on tech rolls
Americans rolls : 0/1 hitsPurchase Units - Americans
Turning on Edit Mode
EDIT: Changing PUs for Americans from 75 to 72
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 bomber moved from Suriname to 67 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 67 Sea Zone
Americans attack with 1 bomber and 2 submarines
Germans defend with 1 battleship
Americans roll dice for 2 submarines in 67 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 1 bomber in 67 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 battleship in 67 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans lost in 67 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 bomber and 2 submarines remaining. Battle score for attacker is 20
Casualties for Germans: 1 battleship
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 2 : 1/0 hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer and 3 submarines moved from 106 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 123 Sea Zone to Iceland
1 fighter moved from 106 Sea Zone to United Kingdom
1 fighter moved from 106 Sea Zone to 123 Sea Zone
1 bomber moved from 67 Sea Zone to SurinamePlace Units - Americans
1 artillery and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
1 destroyer, 3 submarines and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 submarines
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 1/1 hits
Japanese roll dice for 1 armour in Chahar, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Chahar to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
GBR spends 27+10=37 IPCs.
Technology Advancements:
GER: 16.35
RUS: 8.55
JPN: 13.10
USA: 21.05*
GBR: 12.90
ITA: 5.10
ANZ: 3.25- = Token to be purchased at start of next turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 14 infantry moved from India to Burma
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Research Technology - British
Turning on Edit Mode
EDIT: Changing PUs for British from 27 to 32
EDIT: Turning off Edit Mode
British spend 5 on tech rolls
British rolls : 0/1 hitsPurchase Units - British
British buy 9 infantry; Remaining resources: 1 techTokens; 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries and 14 infantry moved from India to Burma
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Burma
British attack with 3 artilleries and 14 infantry
Japanese defend with 1 infantry
British roll dice for 3 artilleries and 14 infantry in Burma, round 2 : 4/1 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 bomber moved from Egypt to India
3 aaGuns moved from India to Burma
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to 71 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern PersiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 32 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
ITA spends 36 IPCs.
Technology Advancements:
GER: 16.35
RUS: 8.55
JPN: 13.10
USA: 21.05*
GBR: 12.90
ITA: 6.90
ANZ: 3.25- = Token to be purchased at start of next turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 armour moved from Archangel to Urals
Italians take Urals from Russians
1 armour moved from Archangel to Karelia
Italians take Karelia from Russians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
Italians take Rostov from Russians
2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 armour moved from Archangel to Urals
Italians take Urals from Russians
1 armour moved from Archangel to Karelia
Italians take Karelia from Russians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour moved from Libya to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Northern Italy to Western Germany
1 fighter moved from Southern Italy to Ukraine
1 aaGun and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
ANZ spends 17 IPCs.
Technology Advancements:
GER: 16.35
RUS: 8.55
JPN: 13.10
USA: 21.05*
GBR: 12.90
ITA: 6.90
ANZ: 4.10- = Token to be purchased at start of next turn
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Volgograd
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 aaGun and 2 infantry placed in Persia
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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looking pretty bleak in both games for me…





