@max334 Scrambles?
Odonis Axis vs Giallo Allies +17 G40L
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no and when the attacking power is so overwhelming you dont have to ask
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to Russia
2 bombers moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
3 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
4 tactical_bombers moved from Norway to Finland
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to VolgogradCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia rolls: 7,7,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total. Damaged units is as follows: airfield = 4, factory_major = 14
Battle in Finland
Germans attack with 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
4 tactical_bombers moved from Finland to Novgorod
3 armour moved from Novgorod to Bryansk
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers, 5 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 5 infantry moved from Western Germany to Northern Italy
2 artilleries and 4 infantry moved from France to Northern Italy
1 infantry and 1 mech_infantry moved from Germany to Western Germany
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Western Germany to Northern Italy
1 aaGun moved from France to Northern ItalyPlace Units - Germans
10 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
3 infantry placed in France
1 bomber placed in NovgorodTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 9 PUs;
Russians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Volgograd
3 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Vologda to Samara
10 infantry moved from Novosibirsk to Tsinghai
3 infantry moved from Kansu to Tsinghai
1 armour, 9 artilleries, 49 infantry and 1 mech_infantry moved from Russia to Samara
1 infantry moved from Kazakhstan to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 mech_infantrys
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 aaGuns moved from Russia to Samara
1 aaGun moved from Novosibirsk to Tsinghai
1 aaGun moved from Kansu to Tsinghai
3 fighters and 1 tactical_bomber moved from Volgograd to TsinghaiPlace Units - Russians
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Timguska to Kansu
Japanese take Kansu from Chinese
2 bombers, 2 fighters and 5 tactical_bombers moved from Yunnan to India
2 armour and 2 artilleries moved from Burma to India
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
2 fighters moved from French Indo China to India
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in India
Japanese attack with 2 armour, 5 artilleries, 2 bombers, 4 fighters, 3 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 16 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -33
Casualties for Japanese: 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers
Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 16 infantry and 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 tactical_bomber moved from India to 39 Sea Zone
2 fighters moved from Sikang to French Indo China
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 armour, 7 infantry and 1 mech_infantry moved from Timguska to Kansu
1 armour moved from Suiyuyan to Kansu
1 mech_infantry moved from Olgiy to Shensi
1 mech_infantry moved from Shensi to Sikang
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
1 bomber moved from Ulaanbaatar to French Indo China
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 mech_infantrys moved from Manchuria to ChaharPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 mech_infantry placed in Japan
3 fighters placed in French Indo China
1 fighter and 2 infantry placed in Malaya
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 78 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 armour, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
3 armour, 3 artilleries and 6 infantry moved from Southern France to 93 Sea Zone
3 armour, 3 artilleries, 6 infantry and 6 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
3 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from 95 Sea Zone to Northern Italy
1 battleship, 3 carriers, 3 cruisers and 1 destroyer moved from 93 Sea Zone to 95 Sea Zone
3 fighters and 1 tactical_bomber moved from 93 Sea Zone to Northern Italy
3 fighters moved from Gibraltar to Northern Italy
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 3 armour, 3 artilleries, 1 bomber, 6 fighters, 9 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry; Italians defend with 1 factory_major and 3 fighters
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 3 armour, 3 artilleries, 1 bomber, 6 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
Casualties for Germans: 1 aaGun, 4 artilleries, 9 infantry and 1 mech_infantry
Casualties for Italians: 3 fighters
Casualties for Americans: 7 infantry
Battle in 42 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from 45 Sea Zone to New Guinea
1 bomber moved from 45 Sea Zone to Queensland
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 fighters and 1 tactical_bomber moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 carrier moved from 91 Sea Zone to 95 Sea ZonePlace Units - Americans
3 armour placed in Southern France
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Southern France to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
Italians defend with 1 cruiser
British win with 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in India
British attack with 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Japanese win with 1 armour remaining. Battle score for attacker is -8
Casualties for British: 2 mech_infantrysNon Combat Move - British
3 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Alexandria to Tobruk
5 infantry moved from Trans-Jordan to Egypt
1 bomber moved from 96 Sea Zone to Southern France
1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 6 transports moved from 95 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 tactical_bomber moved from 96 Sea Zone to Northern Italy
3 artilleries moved from Iraq to Trans-Jordan
1 fighter moved from 96 Sea Zone to Northern Italy
2 fighters moved from Southern France to Northern ItalyPlace Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
British undo move 2.
3 mech_infantrys placed in Union of South Africa
1 armour and 2 infantry placed in Egypt
2 fighters placed in United Kingdom
1 submarine placed in 109 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 39 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Smolensk to Eastern Poland
1 armour moved from Rostov to Bessarabia
1 artillery and 1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery moved from Libya to Tunisia
1 armour and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
1 infantry placed in Southern Italy
2 fighters placed in UkraineTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 4 artilleries, 20 infantry and 21 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 bombers moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Russia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 18 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 armour, 4 artilleries, 20 infantry and 21 mech_infantrys moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
Germans take Tambov from Russians
3 bombers moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Bryansk to Russia
1 infantry moved from Finland to Karelia
Germans take Karelia from RussiansCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 3 bombers and 1 mech_infantry
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 12 armour, 4 artilleries, 20 infantry and 22 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 3 infantry
Germans captures 14PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 12 armour, 4 artilleries, 19 infantry and 22 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
3 bombers moved from Volgograd to Novgorod
1 infantry moved from Western Germany to Greater Southern Germany
4 tactical_bombers moved from Novgorod to Western Germany
5 fighters moved from Bryansk to Germany
1 tactical_bomber moved from Bryansk to Germany
1 carrier and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 110 Sea Zone to 113 Sea Zone
3 infantry moved from France to Western Germany
1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
3 infantry placed in Normandy Bordeaux
10 infantry placed in Western Germany
5 infantry and 2 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 tactical_bombers
EDIT: Adding units owned by Germans to Germany: 4 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 mech_infantry moved from Samara to Caucasus
1 fighter moved from Tsinghai to Caucasus
1 armour moved from Samara to Caucasus
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Tsinghai to Volgograd
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Caucasus from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shensi
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
1 fighter moved from Caucasus to Tsinghai
3 aaGuns, 9 artilleries and 47 infantry moved from Samara to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 86 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 1 destroyer, 5 fighters, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Philippines
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Chahar to Shensi
1 mech_infantry moved from Suiyuyan to Shensi
2 armour, 8 infantry and 1 mech_infantry moved from Kansu to Shensi
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 cruiser moved from 39 Sea Zone to 36 Sea Zone
1 battleship and 2 carriers moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 artillery and 1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in India
Japanese undo move 4.
1 fighter placed in Malaya
3 fighters placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 bombers
EDIT: Adding units owned by Japanese to Philippines: 2 bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 6 armour, 2 bombers and 1 carrier; Remaining resources: 1 PUs;Combat Move - Americans
3 armour moved from Southern France to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Southern Italy
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
6 transports moved from 95 Sea Zone to 92 Sea Zone
2 carriers moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
2 fighters moved from Southern France to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 3 armour, 6 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 5 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 5 infantry
Casualties for Americans: 2 armour and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Southern Italy
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Italians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans captures 19PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to Northern Italy
5 fighters moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from Normandy Bordeaux to Southern France
2 fighters moved from Southern France to Northern Italy
1 fighter moved from 16 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from New Guinea to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Southern France to Northern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from Caroline Islands to 48 Sea Zone
1 bomber moved from 48 Sea Zone to Gilbert IslandsPlace Units - Americans
3 armour placed in Southern France
3 armour placed in Northern Italy
1 carrier placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 82 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 fighter moved from Tsinghai to SikangCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 9 PUs;Combat Move - British
1 armour, 1 artillery and 6 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from Southern France to Western Germany
1 submarine moved from 109 Sea Zone to 125 Sea Zone
British take 125 Sea Zone from GermansCombat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in GreeceNon Combat Move - British
1 bomber moved from Western Germany to Southern Italy
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour, 4 artilleries, 5 infantry and 5 transports moved from 97 Sea Zone to 95 Sea Zone
1 armour, 4 artilleries and 5 infantry moved from 95 Sea Zone to Northern Italy
3 fighters moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from United Kingdom to Northern Italy
2 infantry moved from Tobruk to LibyaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 48 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Morocco from British to Italians
EDIT: Removing units owned by Italians from Tunisia: 1 artillery
EDIT: Removing units owned by Italians from Tunisia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Algeria: 1 artillery
EDIT: Adding units owned by Italians to Morocco: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 armour moved from Eastern Poland to Greater Southern Germany
1 armour moved from Bessarabia to Poland
2 artilleries and 2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Ukraine to Germany
1 infantry moved from Ukraine to RostovTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs