@max334 Scrambles?
Odonis Axis vs Giallo Allies +17 G40L
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from Wake Island to 21 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to 45 Sea Zone
1 carrier and 2 fighters moved from 2 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to British Columbia
1 fighter moved from British Columbia to 10 Sea Zone
1 submarine moved from 25 Sea Zone to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
6 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 fighter moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
6 artilleries, 1 carrier, 2 cruisers, 4 infantry and 6 transports moved from 91 Sea Zone to 112 Sea Zone
6 artilleries and 4 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Ceylon to 45 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 112 Sea Zone
Americans attack with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 6 transports
Germans defend with 1 carrier and 1 cruiser
Units damaged: 1 carrier owned by the Germans
Units damaged: 1 battleship owned by the Americans
Americans win with 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 3 fighters, 1 submarine and 6 transports remaining. Battle score for attacker is 28
Casualties for Germans: 1 carrier and 1 cruiser
Battle in Norway
Battle in Sumatra
Battle in 45 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans, taking Sumatra from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to New Guinea
1 bomber moved from 45 Sea Zone to Queensland
1 bomber moved from 45 Sea Zone to Northern Territory
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from 10 Sea Zone to Western United States
1 fighter moved from 111 Sea Zone to 112 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer, 2 fighters and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
2 infantry moved from Shensi to Szechwan
2 infantry moved from Shensi to Kweichow
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 80 Sea Zone to 81 Sea Zone
3 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
5 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 cruisers moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Gibraltar to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
British attack with 1 fighter and 4 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Scotland
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Scotland to United Kingdom
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZonePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
3 infantry placed in Iraq
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
3 artilleries and 3 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to France
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Yugoslavia to Germany
3 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,6,1
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 armour moved from New South Wales to Queensland
1 armour moved from South Australia to Northern Territory
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to Bulgaria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Bulgaria
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
4 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in France
2 fighters and 2 tactical_bombers placed in Western Germany
3 armour placed in Russia
Germans undo move 3.
1 fighter and 1 tactical_bomber placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 2 infantry
Casualties for British: 3 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to Bulgaria
1 fighter and 1 tactical_bomber moved from Holland Belgium to Bulgaria
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Volgograd to Caucasus
4 mech_infantrys moved from Southern Italy to Western Germany
4 mech_infantrys moved from Western Germany to Germany
3 infantry moved from Germany to Western Germany
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
2 artilleries placed in Western Germany
1 artillery and 2 infantry placed in France
2 fighters and 2 tactical_bombers placed in Western Germany
3 armour placed in Russia
Germans undo move 3.
1 fighter and 1 tactical_bomber placed in Germany
1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to SuiyuyanCombat - Russians
Non Combat Move - Russians
1 aaGun moved from Shensi to Hopei
2 fighters and 1 tactical_bomber moved from Northwest Persia to Shensi
1 infantry moved from Eastern Persia to PersiaTurn Complete - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 8 carriers, 1 destroyer, 9 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 4 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from Java to 45 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 carriers, 1 destroyer, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 45 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 battleships, 8 carriers, 1 destroyer, 9 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 4 tactical_bombers moved from Japan to 26 Sea Zone
1 fighter moved from Java to 45 Sea ZoneCombat - Japanese
Battle in Hawaiian Islands
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win, taking Hawaiian Islands from Americans with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
3 fighters moved from Philippines to Japan
2 fighters moved from Paulau Island to Guam
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 41 Sea Zone to French Indo China
1 fighter moved from French Indo China to Philippines
1 fighter moved from Anhwe to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Malaya to Philippines
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Hunan
2 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Tsinghai to Kansu
1 artillery and 1 infantry moved from India to West India
1 mech_infantry moved from India to YunnanPlace Units - Japanese
3 carriers, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
Japanese undo move 1.
3 carriers, 1 destroyer and 2 transports placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
1 submarine placed in 36 Sea Zone
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 86 PUs -
k i see i messed that one not to block Hawaii, have to think how to solve this
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer and 4 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery, 5 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Queensland to 26 Sea Zone
1 bomber moved from New Guinea to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Norway to Finland
Americans take Finland from GermansCombat - Americans
Battle in 26 Sea Zone
Americans attack with 2 bombers, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Japanese defend with 2 battleships, 8 carriers, 1 destroyer, 11 fighters, 5 tactical_bombers and 2 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 7 carriers owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 11 fighters, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is -187
Casualties for Americans: 2 bombers, 7 carriers, 1 cruiser, 2 destroyers, 12 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Casualties for Japanese: 8 carriers, 1 destroyer and 1 tactical_bomber
11 fighters owned by the Japanese and 4 tactical_bombers owned by the Japanese forced to land in Hawaiian IslandsNon Combat Move - Americans
1 mech_infantry moved from British Columbia to Western United States
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 1 submarine and 6 transports moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Northern Territory to QueenslandPlace Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 3 bombers, 3 fighters and 1 infantry placed in Western United States -
ill post it
-
ok - great game! want a rematch?
-
sure bid is 23
-
22
-
20
-
19