@farmboy I’m fine with a pause until after Thanksgiving. Hope you and your family have a good time.
15L BerntBernt (Axis) vs. Karl7 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
2 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
3 fighters moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
3 infantry moved from Buryatia to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Caucasus
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.
3 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
2 infantry moved from Ukraine to Rostov
5 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Jehol
21 infantry moved from Buyant-Uhaa to Amur
1 artillery moved from Korea to 6 Sea Zone
6 artilleries moved from Korea to Amur
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
4 carriers, 5 destroyers and 6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Kwangtung
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 2 fighters
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 6 artilleries and 21 infantry
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 6 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
3 aaGuns moved from Buyant-Uhaa to Amur
1 fighter moved from Japan to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 bomber moved from Kwangtung to Philippines
3 fighters moved from Celebes to Sumatra
2 fighters moved from Kwangtung to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 20 Sea ZonePlace Units - Japanese
5 armour placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 12 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
18 infantry moved from Anhwe to Jehol
4 artilleries moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Jehol to KiangsiPlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from India to PersiaCombat - British
Non Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
4 infantry moved from India to West India
2 infantry moved from India to BurmaPlace Units - British
2 fighters and 1 infantry placed in PersiaTurn Complete - British
British collect 23 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
9 armour, 11 artilleries, 19 infantry and 3 mech_infantrys moved from Iraq to Persia
1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 bombers and 2 fighters moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 10 armour, 11 artilleries, 2 bombers, 2 fighters, 19 infantry and 3 mech_infantrys
British defend with 7 armour, 5 artilleries, 1 factory_minor, 13 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
retreated to Persia
British win with 9 fighters remaining. Battle score for attacker is -29
Casualties for British: 7 armour, 5 artilleries, 4 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 10 armour, 11 artilleries, 2 fighters, 19 infantry and 3 mech_infantrys
Battle in 76 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 bombers moved from Persia to Egypt
2 mech_infantrys moved from Egypt to Iraq
2 artilleries, 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 artilleries, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
3 armour placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 4 bombers, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from British Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 80 Sea Zone to Persia
12 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 bombers and 1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 3 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 3 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 armour, 2 artilleries, 12 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor and 9 fighters
Germans win, taking Persia from British with 1 armour and 11 bombers remaining. Battle score for attacker is 40
Casualties for Germans: 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 9 fightersNon Combat Move - Germans
1 carrier moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
2 aaGuns moved from Northern Italy to Southern Italy
2 submarines moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Tanganyika Territory to Ethiopia
11 bombers moved from Persia to Greece
2 mech_infantrys moved from Novgorod to Karelia
3 bombers and 1 tactical_bomber moved from Archangel to Novgorod
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 armour, 4 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Nenetsia
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Bryansk to Archangel
1 fighter moved from Russia to Nenetsia
1 tactical_bomber moved from Bryansk to Western Ukraine
1 armour moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Northwest Persia to CaucasusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Russians win, taking Nenetsia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Archangel to Russia
1 fighter moved from Nenetsia to Russia
2 infantry moved from Russia to Smolensk
2 artilleries and 5 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Caucasus
2 infantry moved from Kazakhstan to CaucasusPlace Units - Russians
8 artilleries placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Russians to Yenisey: 1 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 artilleries and 20 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Korea to Sakha
Japanese take Sakha from Russians
1 armour moved from Korea to Siberia
Japanese take Siberia from Russians
3 armour moved from Korea to Buryatia
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 4 carriers, 5 destroyers, 5 fighters, 6 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Japan
2 aaGuns moved from Amur to Buryatia
1 aaGun moved from Amur to Korea
1 fighter moved from Philippines to Japan
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 bomber moved from Philippines to Japan
2 fighters moved from Sumatra to 80 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 bomber and 2 fighters moved from Eastern United States to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 1 mech_infantry, 12 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 transports placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
4 artilleries and 18 infantry moved from Jehol to Manchuria
Chinese take Manchuria from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Kiangsi to KwangtungPlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 2 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from GermansCombat - British
Battle in Persia
British attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
British win, taking Persia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
4 infantry moved from West India to Eastern Persia
1 fighter moved from India to Eastern Persia
2 armour and 1 mech_infantry moved from India to Eastern Persia
4 infantry moved from India to West India
2 infantry moved from Burma to India
1 infantry moved from Shan State to BurmaPlace Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,3,1,1
British collect 21 PUs (2 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 armour, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Iraq to Persia
3 armour moved from Egypt to 81 Sea Zone
3 infantry moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Italians take Northwest Persia from Russians
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to Tanganyika Territory
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to French Madagascar
2 armour, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
2 armour and 2 infantry moved from 80 Sea Zone to Persia
1 bomber moved from Egypt to Tanganyika Territory
1 bomber moved from Egypt to PersiaCombat - Italians
Battle in French Madagascar
Battle in Tanganyika Territory
Italians attack with 1 artillery and 1 bomber
British defend with 1 mech_infantry
Italians win, taking French Madagascar from French, taking Tanganyika Territory from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Persia
Italians attack with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 2 armour, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Tanganyika Territory to Egypt
1 cruiser and 1 destroyer moved from 76 Sea Zone to 72 Sea Zone
1 armour moved from French Central Africa to Anglo Egyptian SudanPlace Units - Italians
1 mech_infantry placed in Egypt
1 factory_minor placed in Iraq
2 armour placed in Egypt
1 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 54 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
11 bombers moved from Greece to Eastern Persia
3 bombers moved from Novgorod to Eastern Persia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 bombers moved from Western Germany to Archangel
2 bombers moved from Western Germany to Belarus
1 tactical_bomber moved from Novgorod to Archangel
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 bombers, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 14 bombers, 1 infantry and 1 mech_infantry
British defend with 3 armour, 1 fighter, 5 infantry and 1 mech_infantry
Germans win with 10 bombers remaining. Battle score for attacker is -8
Casualties for Germans: 4 bombers, 1 infantry and 1 mech_infantry
Casualties for British: 3 armour, 1 fighter, 5 infantry and 1 mech_infantryNon Combat Move - Germans
10 bombers moved from Eastern Persia to Persia
3 transports moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 armour moved from Eastern Poland to Novgorod
2 bombers moved from Belarus to Novgorod
2 bombers and 1 tactical_bomber moved from Archangel to Novgorod
3 mech_infantrys moved from Poland to Eastern PolandPlace Units - Germans
2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Smolensk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
2 aaGuns and 19 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Nenetsia to Vologda
2 fighters moved from Belarus to Smolensk
2 fighters moved from Smolensk to Russia
1 infantry moved from Bryansk to Smolensk
8 artilleries moved from Russia to Bryansk
1 armour moved from Caucasus to Bryansk
3 infantry moved from Caucasus to RostovPlace Units - Russians
3 infantry placed in Volgograd
5 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 6 SuicideAttackTokens; 30 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
2 armour, 6 artilleries and 20 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to SiberiaCombat - Japanese
Non Combat Move - Japanese
2 aaGuns moved from Buryatia to Yakut S.S.R.
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 6 carriers, 6 destroyers, 6 fighters, 1 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Sumatra to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to PhilippinesTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Japanese collect 25 PUs (1 lost to blockades); end with 55 PUs total





