@farmboy Well I messed this move up. I prefer the second post. In it, I have moved some US aircraft…ftrs to Gibraltar rather than CV and bomber in W.India.
15L BerntBernt (Axis) vs. Karl7 (Allies +20)
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Sure!
2X4 ftrs
Rolls: 2@4; Total Hits: 12@4: (4, 5) -
ok I more hit
map coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Samara to NovosibirskCombat - Russians
Non Combat Move - Russians
4 aaGuns, 6 armour, 4 artilleries, 4 fighters, 55 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from Algeria: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 artilleries and 1 carrier; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
13 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
9 infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Evenkiyskiy to Nenetsia
Japanese take Urals from Russians
Japanese take Nenetsia from Russians
6 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Kwangtung to Japan
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
5 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter moved from Kwangtung to Celebes
1 bomber moved from Sumatra to Philippines
3 aaGuns moved from Jehol to Buyant-UhaaPlace Units - Japanese
7 artilleries placed in Korea
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 2 infantry
Germans defend with 13 bombers
Italians win with 13 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 17 infantry moved from Kiangsi to Anhwe
2 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 armour and 4 mech_infantrys moved from Rhodesia to Union of South Africa
2 infantry moved from West India to Eastern PersiaNon Combat Move - British
1 fighter moved from India to Persia
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
2 aaGuns and 10 infantry moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 fighters moved from Egypt to 76 Sea Zone
2 bombers moved from Egypt to 76 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in 76 Sea Zone
Italians attack with 2 bombers and 2 fighters
French defend with 1 destroyer
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 bombers and 2 fighters moved from 76 Sea Zone to Egypt
2 mech_infantrys moved from Egypt to Iraq
4 artilleries and 4 infantry moved from Syria to Iraq
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 aaGun moved from Belarus to NovgorodPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 bombers moved from Algeria to Bessarabia
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Bessarabia to Eastern Poland
11 artilleries and 27 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 artillery, 9 infantry and 2 mech_infantrys moved from Archangel to Novgorod
2 bombers moved from Western Germany to Egypt
10 bombers moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 81 Sea Zone
3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 bombers moved from Algeria to Bessarabia
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Bessarabia to Eastern Poland
11 artilleries and 27 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 artillery, 9 infantry and 2 mech_infantrys moved from Archangel to Novgorod
2 bombers moved from Western Germany to Egypt
10 bombers moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 81 Sea Zone
3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Timguska to Urals
Russians take Urals from Japanese
2 infantry moved from Novosibirsk to Kazakhstan
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
3 fighters moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
3 infantry moved from Buryatia to AmurCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Caucasus
Russians attack with 2 armour, 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Yenisey to Yakut S.S.R.
3 infantry moved from Russia to Smolensk
1 aaGun moved from Bryansk to Smolensk
3 fighters and 1 tactical_bomber moved from Caucasus to Bryansk
2 infantry moved from Ukraine to Rostov
5 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 5 armour and 1 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Buyant-Uhaa to Jehol
21 infantry moved from Buyant-Uhaa to Amur
1 artillery moved from Korea to 6 Sea Zone
6 artilleries moved from Korea to Amur
1 artillery and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
4 carriers, 5 destroyers and 6 submarines moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to Kwangtung
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 bomber and 2 fighters
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 6 artilleries and 21 infantry
Russians defend with 3 infantry
Japanese win, taking Amur from Russians with 6 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
3 aaGuns moved from Buyant-Uhaa to Amur
1 fighter moved from Japan to Philippines
2 fighters moved from 6 Sea Zone to Philippines
1 bomber moved from Kwangtung to Philippines
3 fighters moved from Celebes to Sumatra
2 fighters moved from Kwangtung to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from Jehol to 20 Sea ZonePlace Units - Japanese
5 armour placed in Korea
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 carriers, 2 destroyers, 4 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Western United States to Central United States
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 2 destroyers, 6 fighters, 1 infantry, 1 mech_infantry, 12 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
18 infantry moved from Anhwe to Jehol
4 artilleries moved from Anhwe to Jehol
1 fighter moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 4 artilleries, 1 fighter and 18 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 4 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
8 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Jehol to KiangsiPlace Units - Chinese
2 artilleries and 6 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 armour moved from Northwest Persia to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from India to PersiaCombat - British
Non Combat Move - British
2 infantry moved from Eastern Persia to Persia
1 artillery and 3 infantry moved from West India to Eastern Persia
1 armour moved from India to Eastern Persia
4 infantry moved from India to West India
2 infantry moved from India to BurmaPlace Units - British
2 fighters and 1 infantry placed in PersiaTurn Complete - British
British collect 23 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 armour, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 armour, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from British
1 armour moved from Northwest Persia to Persia
9 armour, 11 artilleries, 19 infantry and 3 mech_infantrys moved from Iraq to Persia
1 cruiser and 1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from French
2 bombers and 2 fighters moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 10 armour, 11 artilleries, 2 bombers, 2 fighters, 19 infantry and 3 mech_infantrys
British defend with 7 armour, 5 artilleries, 1 factory_minor, 13 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
retreated to Persia
British win with 9 fighters remaining. Battle score for attacker is -29
Casualties for British: 7 armour, 5 artilleries, 4 fighters, 12 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Italians: 10 armour, 11 artilleries, 2 fighters, 19 infantry and 3 mech_infantrys
Battle in 76 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 destroyer
Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
2 bombers moved from Persia to Egypt
2 mech_infantrys moved from Egypt to Iraq
2 artilleries, 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 artilleries, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
3 armour placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French





