@farmboy Well I messed this move up. I prefer the second post. In it, I have moved some US aircraft…ftrs to Gibraltar rather than CV and bomber in W.India.
15L BerntBernt (Axis) vs. Karl7 (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to Kiangsi
1 fighter moved from Caroline Islands to Hawaiian Islands
1 fighter moved from Caroline Islands to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneNon Combat Move - French
Turn Complete - French
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If Germany goes for it off Gib, give me Max defense, scam all!
:-o
Here’s to luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
11 bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
3 submarines moved from 93 Sea Zone to 91 Sea Zone
7 submarines moved from 92 Sea Zone to 91 Sea Zone
6 bombers moved from Northern Italy to 91 Sea Zone
4 bombers moved from Egypt to 91 Sea Zone
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Ethiopia to Kenya
Germans take Kenya from British
2 artilleries, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from BritishCombat - Germans
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Germans attack with 21 bombers, 1 fighter, 11 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 destroyers, 6 fighters and 2 transports; Americans defend with 4 carriers, 1 cruiser, 5 destroyers, 7 fighters, 2 submarines and 4 transports
Units damaged: 4 carriers owned by the Americans
2 submarines owned by the Americans Submerged
Germans win with 14 bombers remaining. Battle score for attacker is 149
Casualties for Germans: 7 bombers, 1 fighter, 11 submarines and 1 tactical_bomber
Casualties for British: 1 carrier, 2 destroyers, 6 fighters and 2 transports
Casualties for Americans: 4 carriers, 1 cruiser, 5 destroyers, 7 fighters and 4 transportsNon Combat Move - Germans
14 bombers moved from 91 Sea Zone to Algeria
1 fighter and 1 tactical_bomber moved from Belarus to Western Germany
2 mech_infantrys moved from Belarus to Archangel
1 aaGun, 1 artillery and 3 infantry moved from Novgorod to Archangel
3 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Archangel
1 cruiser and 4 transports moved from 81 Sea Zone to 95 Sea ZonePlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
3 submarines placed in 110 Sea Zone
2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
I ROLLED TERRIBLY!!!
HOLY COW!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Samara to NovosibirskCombat - Russians
Non Combat Move - Russians
4 aaGuns, 6 armour, 4 artilleries, 4 fighters, 55 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
WELL, the game is probably over. I missed 70% my ftrs r1. Insane. Let’s play on little. You should be able to win pretty quickly now.
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We’ll see, much could still happen :wink:
If you btw want the US subs to take the first hits instead of damaging two carriers, then you can roll two extra 4s, and remove the subs and 0-2 bombers you may hit.
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Sure!
2X4 ftrs
Rolls: 2@4; Total Hits: 12@4: (4, 5) -
ok I more hit
map coming
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
3 infantry moved from Ukraine to Bessarabia
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Japanese
1 infantry moved from Olgiy to Yenisey
1 infantry moved from Dzavhan to Yenisey
2 infantry moved from Samara to NovosibirskCombat - Russians
Non Combat Move - Russians
4 aaGuns, 6 armour, 4 artilleries, 4 fighters, 55 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
2 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 submarines
EDIT: Removing units owned by Germans from Algeria: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 7 artilleries and 1 carrier; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
13 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
9 infantry moved from Manchuria to Buyant-Uhaa
1 armour moved from Evenkiyskiy to Nenetsia
Japanese take Urals from Russians
Japanese take Nenetsia from Russians
6 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 6 fighters
Americans defend with 1 destroyer
Japanese win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from Kwangtung to Japan
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
5 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Kwangtung to 6 Sea Zone
1 fighter moved from Kwangtung to Celebes
1 bomber moved from Sumatra to Philippines
3 aaGuns moved from Jehol to Buyant-UhaaPlace Units - Japanese
7 artilleries placed in Korea
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Morocco to AlgeriaCombat - Americans
Battle in Algeria
Americans attack with 2 infantry
Germans defend with 13 bombers
Italians win with 13 bombers remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantryNon Combat Move - Americans
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 4 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 17 infantry moved from Kiangsi to Anhwe
2 infantry moved from Hopei to AnhwePlace Units - Chinese
1 artillery and 7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 armour and 4 mech_infantrys moved from Rhodesia to Union of South Africa
2 infantry moved from West India to Eastern PersiaNon Combat Move - British
1 fighter moved from India to Persia
1 artillery and 3 infantry moved from India to West India
1 infantry moved from Siam to Shan State
1 artillery and 3 infantry moved from Malaya to Shan State
1 artillery moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
2 aaGuns and 10 infantry moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
2 fighters moved from Egypt to 76 Sea Zone
2 bombers moved from Egypt to 76 Sea Zone
1 armour moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from FrenchCombat - Italians
Battle in 76 Sea Zone
Italians attack with 2 bombers and 2 fighters
French defend with 1 destroyer
Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
2 bombers and 2 fighters moved from 76 Sea Zone to Egypt
2 mech_infantrys moved from Egypt to Iraq
4 artilleries and 4 infantry moved from Syria to Iraq
3 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 aaGun moved from Belarus to NovgorodPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Egypt
2 artilleries, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 55 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by ANZAC to Queensland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 bombers moved from Algeria to Bessarabia
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Bessarabia to Eastern Poland
11 artilleries and 27 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 artillery, 9 infantry and 2 mech_infantrys moved from Archangel to Novgorod
2 bombers moved from Western Germany to Egypt
10 bombers moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 81 Sea Zone
3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 bombers moved from Algeria to Bessarabia
1 armour moved from Kenya to Italian Somaliland
Italians take Italian Somaliland from British
1 armour moved from Italian Somaliland to British Somaliland
Germans take British Somaliland from British
1 mech_infantry moved from Belgian Congo to Tanganyika Territory
Germans take Tanganyika Territory from BritishCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 3 infantry
Germans win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 fighter
Casualties for Russians: 3 infantryNon Combat Move - Germans
3 bombers and 1 tactical_bomber moved from Bessarabia to Eastern Poland
11 artilleries and 27 infantry moved from Belarus to Eastern Poland
1 aaGun, 1 artillery, 9 infantry and 2 mech_infantrys moved from Archangel to Novgorod
2 bombers moved from Western Germany to Egypt
10 bombers moved from Algeria to Egypt
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 95 Sea Zone to 81 Sea Zone
3 aaGuns and 1 infantry moved from Western Germany to Northern Italy
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 artilleries and 3 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode





