Good game.
Can start another in a week or two maybe.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Western Ukraine
5 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 mech_infantry moved from Northern Italy to Romania
2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 fighter moved from Tobruk to Southern Italy
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 artilleries and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Syria
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
2 fighters moved from Burma to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
2 fighters moved from Burma to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
ANZAC win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Sumatra to Yunnan
1 transport moved from 57 Sea Zone to 39 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to South Australia
1 bomber moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
2 armour and 2 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport moved from 97 Sea Zone to 99 Sea Zone
3 bombers moved from Southern Italy to Egypt
3 bombers moved from France to Egypt
1 artillery and 2 infantry moved from Poland to Baltic States
1 bomber moved from Southern France to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 artilleries and 15 infantry moved from Novgorod to Archangel
5 armour, 13 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Intercept?
scramble three FTRs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from Karelia to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
2 armour and 2 infantry moved from Southern France to 93 Sea Zone
2 armour, 2 infantry and 2 transports moved from 93 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport moved from 97 Sea Zone to 99 Sea Zone
3 bombers moved from Southern Italy to Egypt
3 bombers moved from France to Egypt
1 artillery and 2 infantry moved from Poland to Baltic States
1 bomber moved from Southern France to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 artilleries and 15 infantry moved from Novgorod to Archangel
5 armour, 13 artilleries, 11 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Air Battle in Egypt
Germans attacks with 6 units heading to Egypt
British launches 3 interceptors out of Egypt
Attackers Fire, : 0/6 hits
Defenders Fire, : 1/3 hits
1 bomber owned by the Germans lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/5 hits
1 bomber killed by AA
Bombing raid in Egypt rolls: 8,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 8,5 and causes: 6 damage to unit: airfield
Bombing raid in Egypt causes 12 damage total. Damaged units is as follows: factory_minor = 6, airfield = 6
Cleaning up after air battles
Non Combat Move - Germans
2 armour and 3 infantry moved from 99 Sea Zone to Syria
1 armour moved from 99 Sea Zone to Syria
1 bomber moved from Egypt to Syria
1 bomber moved from Egypt to Syria
1 bomber moved from Egypt to Syria
1 bomber moved from Egypt to Syria
1 bomber moved from Ukraine to Bessarabia
Place Units - Germans
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Germany
3 infantry placed in France
10 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
You got really lucky again. :-(
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Buryatia to Sakha
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Smolensk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
3 infantry moved from Buryatia to Sakha
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 aaGun moved from Smolensk to Russia
4 armour and 4 mech_infantrys moved from Samara to Russia
2 aaGuns, 9 artilleries and 25 infantry moved from Bryansk to Russia
1 submarine moved from 110 Sea Zone to 126 Sea Zone
1 aaGun moved from Buryatia to Sakha
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 bombers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
2 artilleries, 5 infantry and 3 mech_infantrys moved from Szechwan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
3 bombers, 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan
2 mech_infantrys moved from Kiangsi to Yunnan
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
3 fighters and 6 mech_infantrys moved from Manchuria to Amur
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 1 cruiser and 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
3 carriers and 2 destroyers moved from 35 Sea Zone to 38 Sea Zone
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
Combat - Japanese
Battle in Amur
Japanese attack with 3 fighters and 6 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 6 mech_infantrys in Amur, round 2 : 3/9 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Amur
Japanese win, taking Amur from Russians with 3 fighters and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 18 infantry and 8 mech_infantrys; ANZAC defend with 2 fighters
AA fire in Yunnan : 1/6 hits
1 fighter owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries, 3 bombers, 5 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 9/26 hits
Chinese roll dice for 2 aaGuns, 1 artillery, 2 fighters, 18 infantry and 8 mech_infantrys in Yunnan, round 2 : 11/29 hits
5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British, 5 mech_infantrys owned by the Japanese and 7 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 artillery, 3 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 3 : 11/15 hits
Chinese roll dice for 1 artillery, 2 fighters, 11 infantry and 8 mech_infantrys in Yunnan, round 3 : 9/22 hits
1 artillery owned by the Japanese, 4 fighters owned by the Japanese, 4 tactical_bombers owned by the Japanese and 11 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 bombers, 1 fighter and 2 tactical_bombers in Yunnan, round 4 : 1/6 hits
Chinese roll dice for 1 artillery, 2 fighters and 8 mech_infantrys in Yunnan, round 4 : 6/11 hits
1 mech_infantry owned by the British, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 2 tactical_bombers owned by the Japanese lost in Yunnan
Chinese win with 1 artillery, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is -137
Casualties for British: 2 aaGuns, 18 infantry and 1 mech_infantry
Casualties for Japanese: 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
Battle in Sumatra
Battle in Celebes
Non Combat Move - Japanese
3 fighters could not land in Amur and were removed
Place Units - Japanese
2 bombers and 6 mech_infantrys placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3
Japanese collect 45 PUs (3 lost to blockades); end with 47 PUs total
Japanese attack with 2 artilleries, 3 bombers, 6 fighters, 5 infantry, 5 mech_infantrys and 6 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 18 infantry and 8 mech_infantrys; ANZAC defend with 2 fighters
60% chance to win the this battle and of course I get destroyed, rematch? No way I can get such bad rolls 2 games in a row right? :|
ouch! and absolutely I’ll take the rematch.
I’ll bid +22
bid +19
+18
+16 if you bid lower it’s all yours.
You can have it at 16
Placements?
Chinesse Inf. Yunnan
UK Trans. sz 71
UK Inf Anglo
UK Inf Alexandria
game up and scrambles awaited
http://www.axisandallies.org/forums/index.php?topic=36634.new#new