@cwglee51 Can I also move my Sub to sz125?
15L BerntBernt (axis) vs axis-dominion (allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
2 aaGuns, 4 artilleries and 5 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 6 infantry
EDIT: Adding units owned by Russians to Amur: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Non Combat Move - Russians
1 aaGun, 1 armour, 4 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Novgorod to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
2 aaGuns, 4 artilleries and 5 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Belarus to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 6 infantry
EDIT: Adding units owned by Russians to Amur: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
EDIT: Adding units owned by Russians to Belarus: 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Kweichow to Hopei
2 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kwangsi to Hopei
1 infantry moved from French Indo China to Shan State
3 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
2 battleships moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Ceylon
Battle in Hopei
Japanese attack with 3 artilleries, 2 bombers and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Hopei from Chinese with 3 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
8 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 carriers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Hopei to Kwangsi
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Kwangsi
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
1 artillery, 3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 3 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Kweichow to Hopei
2 infantry and 1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kwangsi to Hopei
1 infantry moved from French Indo China to Shan State
3 fighters and 5 tactical_bombers moved from Kwangsi to Shan State
2 battleships moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 41 Sea Zone
3 artilleries and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 5 tactical_bombers
ANZAC defend with 1 fighter
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Ceylon
Battle in Hopei
Japanese attack with 3 artilleries, 2 bombers and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Hopei from Chinese with 3 artilleries, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in SumatraNon Combat Move - Japanese
1 aaGun moved from Chahar to Hopei
8 infantry moved from Manchuria to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters and 5 tactical_bombers moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
3 carriers moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Hopei to Kwangsi
2 fighters moved from Japan to Korea
1 fighter moved from Japan to Kwangsi
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield placed in Kwangsi
1 artillery, 3 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 harbour, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to 112 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in NorwayNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Midway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 cruiser moved from 64 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 harbour placed in Midway
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 86 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from Brazil: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 armour, 2 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
Assumed no scramble in 112. Also, I ran out of time for now so will pick up China and UK in a couple of hours from now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries, 1 fighter and 3 infantry moved from Suiyuyan to Kansu
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Norway
1 aaGun, 1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 112 Sea Zone to Norway
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Norway
2 carriers and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to West IndiaPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
1 artillery placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Quebec: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Morocco: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belgian Congo
1 artillery and 3 infantry moved from Tanganyika Territory to Belgian Congo
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Belgian Congo
Italians attack with 1 artillery, 1 bomber and 3 infantry
British defend with 2 artilleries and 4 infantry
British win with no units remaining. Battle score for attacker is -5
Casualties for British: 2 artilleries and 4 infantry
Casualties for Italians: 1 artillery, 1 bomber and 3 infantryNon Combat Move - Italians
1 artillery moved from Libya to Tobruk
2 infantry moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Western Germany
1 armour moved from Yugoslavia to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Northern Italy
Italians undo move 2.
2 artilleries placed in Northern Italy
Italians undo move 2.
1 artillery placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 39 PUs;
Germans buy 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Romania to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 bombers and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Eastern Poland to Baltic States
2 artilleries and 6 infantry moved from Eastern Poland to Baltic States
4 infantry moved from Eastern Poland to Baltic States
3 infantry moved from Germany to Western Germany
1 fighter moved from Romania to Southern Italy
1 fighter moved from Western Germany to Southern Italy
3 bombers moved from Novgorod to Germany
1 mech_infantry moved from Western Germany to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
5 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
4 infantry and 6 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Western Ukraine
3 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 aaGun and 3 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Belarus
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
1 bomber placed in Russia
3 infantry placed in Ukraine
2 mech_infantrys placed in Volgograd
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Malaya to Burma
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
2 bombers moved from Kwangsi to India
2 infantry and 1 mech_infantry moved from Szechwan to Shensi
Japanese take Shensi from Chinese
3 artilleries and 4 infantry moved from Hopei to Shensi
1 infantry moved from Hopei to Chahar
1 tactical_bomber moved from Kwangsi to Chahar
1 fighter moved from Kwangsi to Chahar
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
2 battleships moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to IndiaCombat - Japanese
Battle in Persia
Japanese attack with 1 artillery and 1 infantry
British defend with 3 infantry
British win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 airfield, 1 harbour and 2 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 bombers moved from India to Kwangsi
1 submarine moved from 41 Sea Zone to 40 Sea Zone
1 infantry moved from Malaya to Shan State
2 artilleries and 3 infantry moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to Japan
1 fighter moved from Japan to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 artilleries, 3 carriers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 41 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to Kwangsi
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
3 fighters and 3 tactical_bombers moved from Kwangsi to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 carriers placed in 6 Sea Zone
1 harbour placed in KwangsiTurn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 factory_minor, 5 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Germany
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.Non Combat Move - Americans
1 bomber moved from Germany to Norway
1 artillery moved from Norway to Finland
1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 27 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 factory_minor placed in Norway
2 submarines placed in 101 Sea Zone
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 8 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 2 artilleries, 1 fighter and 9 infantry
Japanese defend with 1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 aaGun, 3 artilleries, 6 infantry and 1 mech_infantry
Casualties for Chinese: 9 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from West India to 39 Sea Zone
3 infantry moved from West India to India
1 fighter and 1 tactical_bomber moved from West India to India
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
British take Tanganyika Territory from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Norway to GermanyCombat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Denmark
Battle in India
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Denmark from Germans, taking India from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.Non Combat Move - British
1 bomber moved from Germany to Finland
1 aaGun, 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber moved from Norway to Finland
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 81 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from India to West India
1 fighter moved from 39 Sea Zone to West India
4 mech_infantrys moved from West India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_AlliesPlace Units - British
1 fighter, 1 infantry and 1 mech_infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
British collect 30 PUs (2 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 5 infantry moved from Western Germany to Denmark
1 armour moved from Northern Italy to DenmarkCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
British defend with 1 destroyer and 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in Denmark
Italians attack with 1 armour, 1 artillery and 5 infantry
British defend with 1 infantry
Italians win, taking Denmark from British with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 aaGun moved from Western Germany to Denmark
1 aaGun, 1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun, 1 artillery and 2 infantry moved from Northern Italy to Western Germany
1 artillery and 4 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Eastern PolandPlace Units - Italians
1 destroyer placed in 97 Sea Zone
2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,6
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 91 Sea Zone to 112 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
9 armour, 11 artilleries, 23 infantry and 9 mech_infantrys moved from Baltic States to Novgorod
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 fighters moved from Southern Italy to 93 Sea Zone
3 bombers moved from Germany to 93 Sea ZoneCombat - Germans
Battle in 93 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 destroyer and 1 submarine
1 submarine owned by the British Submerged
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Novgorod
Germans attack with 9 armour, 11 artilleries, 30 infantry and 9 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 9 armour, 11 artilleries, 29 infantry and 9 mech_infantrys remaining. Battle score for attacker is 19
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
4 infantry moved from Western Germany to Denmark
4 infantry moved from Germany to Poland
3 mech_infantrys moved from Yugoslavia to Poland
3 bombers moved from 93 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Western Germany to Denmark
6 mech_infantrys moved from Germany to Romania
1 aaGun, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
8 armour placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 fighter moved from Belarus to Baltic States
8 artilleries and 8 infantry moved from Belarus to Eastern Poland
1 bomber moved from Russia to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 8 artilleries and 8 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 8 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.Non Combat Move - Russians
1 bomber moved from Novgorod to Russia
1 infantry moved from Belarus to Archangel
1 infantry moved from Russia to Bryansk
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
4 armour and 12 mech_infantrys moved from Belarus to Eastern Poland
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
1 mech_infantry moved from Volgograd to Ukraine
2 fighters and 1 tactical_bomber moved from Baltic States to Ukraine
1 aaGun moved from Belarus to Bryansk
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Belarus to Smolensk
18 infantry moved from Belarus to Smolensk
2 aaGuns and 18 infantry moved from Amur to Buryatia
1 mech_infantry moved from Volgograd to UkrainePlace Units - Russians
3 mech_infantrys placed in Ukraine
1 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs





