L15 Radiant (Axis) vs luckyinmaroon (Allies+16) - Game 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 61 Sea Zone to 62 Sea Zone
                1 infantry moved from South Australia to New South Wales
                2 fighters moved from Western Australia to Queensland
                2 fighters moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone
                ANZAC undo move 1.
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 2 fighters
                EDIT: Adding units owned by British to Egypt: 2 fighters
                EDIT: Turning off Edit Mode

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 artilleries and 10 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians
                9 armour, 14 artilleries, 20 infantry and 3 mech_infantrys moved from Poland to Eastern Poland
                3 infantry moved from Slovakia Hungary to Eastern Poland
                2 infantry moved from Bulgaria to Albania
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 carrier and 2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 cruiser and 2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 fighters and 3 tactical_bombers moved from Alexandria to Tobruk
                2 bombers moved from France to Southern Italy
                2 artilleries and 1 infantry moved from France to Southern France
                1 artillery moved from Germany to Poland
                1 infantry moved from Western Germany to Germany

    Combat - Germans

    Non Combat Move - Germans

    Place Units - Germans
                3 transports placed in 93 Sea Zone
                2 mech_infantrys placed in Germany
                2 bombers placed in France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 1 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
                1 infantry moved from Belarus to Baltic States
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Baltic States
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 armour
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 3 artilleries and 15 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                1 fighter moved from Baltic States to Bryansk
                1 armour and 3 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Ukraine
                2 aaGuns, 2 armour, 4 artilleries, 14 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                6 artilleries moved from Russia to Bryansk
                2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Timguska

    Place Units - Russians
                9 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 8 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 mech_infantry moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour and 1 mech_infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Central Mongolia
                2 artilleries and 4 infantry moved from Shensi to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangtung to Hunan
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                4 carriers, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
                5 fighters and 3 tactical_bombers moved from 41 Sea Zone to Sumatra
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Manchuria to Japan
                1 fighter moved from Manchuria to Japan
                1 tactical_bomber moved from Manchuria to Chahar
                1 fighter moved from Anhwe to Chahar
                1 bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Kwangsi
                2 fighters and 2 tactical_bombers moved from Anhwe to Hunan
                3 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
                4 infantry moved from Manchuria to 19 Sea Zone
                3 infantry moved from Manchuria to Jehol

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Chahar
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 5 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Malaya

    Non Combat Move - Japanese
                5 fighters and 3 tactical_bombers moved from Sumatra to 41 Sea Zone
                1 bomber moved from Kwangsi to Hainan
                1 bomber moved from Hunan to Hainan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangtung
                1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter moved from Chahar to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                3 infantry placed in Manchuria
                5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 50 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 4 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 3 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine and 1 transport moved from 64 Sea Zone to 10 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 3 armour, 4 destroyers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 10 Sea Zone to 3 Sea Zone
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine and 1 transport moved from 64 Sea Zone to 10 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 armour and 3 mech_infantrys moved from Western United States to Alaska

    Place Units - Americans
                4 destroyers and 3 submarines placed in 10 Sea Zone
                3 infantry placed in Alaska
                1 armour and 2 tactical_bombers placed in Western United States
                3 armour placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries, 1 fighter and 7 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 2 artilleries, 4 infantry and 3 mech_infantrys
                    1 infantry owned by the Chinese and 3 artilleries owned by the Chinese retreated to Yunnan
                    Japanese win with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -2
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 4 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 infantry placed in Tsinghai
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to Belgian Congo
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Belgian Congo
                1 infantry moved from Shan State to Malaya
                1 armour moved from French Indo China to Malaya
                3 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Kweichow
                1 armour and 1 infantry moved from Yunnan to Kweichow


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                3 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Kenya to Belgian Congo
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Belgian Congo
                1 infantry moved from Shan State to Malaya
                1 armour moved from French Indo China to Malaya
                3 infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from Yunnan to Kweichow
                1 armour and 1 infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 destroyer
                    British win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Belgian Congo
                    British attack with 1 fighter and 4 infantry
                    Italians defend with 1 infantry
                    British win, taking Belgian Congo from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Malaya
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour, 1 infantry and 1 mech_infantry
                    British win, taking Malaya from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                Battle in Kweichow
                    British attack with 1 armour, 1 fighter and 4 infantry
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                    British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys

    Non Combat Move - British
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 fighter moved from Kweichow to India
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - British
                2 armour and 1 infantry placed in Egypt
                1 cruiser and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,1,3,2,2,2,6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 10 PUs (7 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 armour and 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 mech_infantrys and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 bomber moved from Libya to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 armour moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 armour moved from Eastern Poland to Archangel
                      Italians take Belarus from Russians
                      Italians take Archangel from Russians
                2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 mech_infantry moved from Romania to Western Ukraine
                2 mech_infantrys moved from Romania to Western Ukraine
                1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 transport
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber, 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 cruiser
                    Casualties for British: 1 destroyer
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 :  3/8 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to Malaya
                1 infantry moved from Dutch New Guinea to New Guinea
                5 fighters moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Combat - French
                Battle in 98 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French


  • I lost every battle, I quit.  Rematch, no way I can roll this way 3 games in a row?  :|


  • Sounds good to me.  Switch sides? +16 still


  • Sure I’ll take allies +16.

    Chinesse Inf. Yunnan
    UK Trans. sz 71
    UK Inf Anglo
    UK Inf Alexandria


  • on second thought, I am going to take a little break and focus on the games I have going.  I am trying to make a playoff push.

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