15L G40 Arthur Bomber Harris (Allies +18) vs Rubioton (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Western Germany to Caucasus
                2 armour, 2 fighters and 1 tactical_bomber moved from Iraq to Caucasus

    Combat - Germans
                Germans creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Germans attack with 2 armour, 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 artillery, 4 infantry and 1 tactical_bomber
                    Germans win, taking 97 Sea Zone from British, taking Caucasus from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 1 fighter
                    Casualties for British: 1 artillery, 4 infantry and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 3 artilleries remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Belarus
                2 bombers, 1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 carrier moved from 97 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Novgorod to Belarus
                4 infantry moved from Finland to Vyborg
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to Egypt
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Germany to Southern Italy
                2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun and 2 artilleries moved from Western Germany to Northern Italy
                2 infantry moved from France to Northern Italy
                5 mech_infantrys moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Western Germany to Yugoslavia
                11 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 infantry placed in France
                1 infantry and 2 mech_infantrys placed in Egypt
                1 destroyer placed in 93 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 11 infantry
        Germany : 1 factory_major
        Northern Italy : 1 aaGun, 2 artilleries, 2 infantry and 5 mech_infantrys
        Southern Italy : 3 fighters
        Belarus : 5 aaGuns, 7 armour, 14 artilleries, 21 infantry and 15 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag, 4 infantry
        Archangel : 1 flag
        Eastern Poland : 2 mech_infantrys
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 3 artilleries
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        113 Sea Zone : 1 cruiser and 1 submarine
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 2 bombers, 1 fighter and 1 tactical_bomber
        81 Sea Zone : 1 carrier and 1 transport
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag, 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 64 / 84
        Russians : 19 / 29
        Japanese : 33 / 55
        Americans : 54 / 77
        Chinese : 19 / 21
        British : 26 / 28
        UK_Pacific : 13 / 7
        Italians : 16 / 29
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 fighter moved from Russia to Caucasus
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                    retreated to Caucasus
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Russia
                1 fighter moved from Caucasus to Samara
                1 armour moved from Samara to Russia
                1 mech_infantry moved from Samara to Russia
                4 infantry moved from Russia to Samara
                1 aaGun moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Volgograd to Kazakhstan
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Malaya to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to India
                2 bombers moved from Java to India
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 artilleries and 1 infantry moved from 39 Sea Zone to India
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                3 infantry moved from Manchuria to Jehol
                2 fighters moved from Japan to Jehol

    Combat - Japanese
                Battle in India
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in West India
                Battle in Kwangtung
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win, taking West India from UK_Pacific, taking Kwangtung from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Jehol
                    Japanese attack with 2 fighters and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 armour moved from French Indo China to Kwangtung
                2 fighters moved from Jehol to Manchuria
                1 fighter moved from 43 Sea Zone to 41 Sea Zone
                1 fighter moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 carrier and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from Malaya to Shan State
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
                2 bombers moved from India to French Indo China
                1 fighter and 1 tactical_bomber moved from Java to French Indo China
                1 fighter moved from Japan to French Indo China

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya
                3 artilleries placed in Manchuria
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,6,3,6,1
                Japanese collect 39 PUs (4 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 2 fighters and 7 infantry
        Tsinghai : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 2 infantry
        India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 2 infantry and 2 tactical_bombers
        Java : 1 flag, 1 airfield and 1 fighter
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        41 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine, 4 tactical_bombers and 3 transports
        37 Sea Zone : 1 submarine
        39 Sea Zone : 2 transports
        20 Sea Zone : 1 transport
        West India : 1 flag, 1 artillery and 1 infantry
        79 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 21 / 21
        Japanese : 43 / 52
        Americans : 54 / 77
        Chinese : 17 / 21
        British : 26 / 28
        UK_Pacific : 5 / 0
        Italians : 15 / 29
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 56 Sea Zone to 42 Sea Zone
                1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber moved from 42 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 submarines and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win, taking 93 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 fighter
                    Americans win, taking Java from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing unit hit damage for these Americans owned units to: battleship = 1
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 37 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 fighter moved from 93 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                1 carrier, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 86 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 carrier and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Chahar to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                7 infantry placed in Anhwe
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Burma: 1 infantry
                EDIT: Removing units owned by Chinese from Burma: 1 artillery
                EDIT: Adding units owned by Chinese to Yunnan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
                EDIT: Removing units owned by Chinese from Yunnan: 1 artillery
                EDIT: Adding units owned by Chinese to Burma: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from Burma to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 2 transports
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 39 Sea Zone to Burma
                1 fighter moved from Burma to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from Burma to Java
                1 battleship moved from 56 Sea Zone to 42 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 fighters moved from Union of South Africa to Anglo Egyptian Sudan
                1 transport moved from 71 Sea Zone to 83 Sea Zone
                1 fighter moved from Gibraltar to Malta
                2 fighters moved from 92 Sea Zone to Malta
                1 fighter moved from Gibraltar to 92 Sea Zone
                EDIT: 1 bomber and 1 fighter moved from Gibraltar to 92 Sea Zone
                EDIT: 1 bomber moved from 92 Sea Zone to Malta
                EDIT: 1 fighter moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 artillery moved from 92 Sea Zone to Morocco
                1 destroyer moved from 119 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Hopei to Anhwe
                1 infantry moved from Kiangsi to Anhwe

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter and 1 tactical_bomber placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Turn Complete - UK_Pacific


  • @Arthur:

            Place Units - British
                1 transport placed in 106 Sea Zone
                1 fighter and 1 tactical_bomber placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Excuse me Sir,

    You have placed 1 fighter and a TB in South Africa and in United Kingdom (with the EM), Where do you want to place them?

    Cheers


  • Sorry about that big mistake.  UK please.


  • Don’t worry Sir, used to happen.  :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Union of South Africa: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 artillery moved from Persia to Eastern Persia
                      Italians take Eastern Persia from British
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 71 Sea Zone
                2 artilleries and 2 infantry moved from 71 Sea Zone to Union of South Africa
                2 armour and 5 infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour and 5 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Union of South Africa

    Non Combat Move - Italians
                1 cruiser moved from 81 Sea Zone to 94 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 artilleries and 2 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Iraq to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Iraq
                1 fighter and 2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Belarus: 3 aaGuns
                EDIT: Adding units owned by Italians to Bryansk: 3 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        Alexandria : 1 flag
        Egypt : 1 bomber, 1 fighter and 2 infantry
        Union of South Africa : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
        Belarus : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 2 armour and 5 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Caucasus : 2 artilleries and 2 infantry
        80 Sea Zone : 1 transport
        94 Sea Zone : 1 cruiser
        Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
        Eastern Persia : 1 flag, 1 artillery
        71 Sea Zone : 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 63 / 84
        Russians : 20 / 21
        Japanese : 38 / 52
        Americans : 58 / 84
        Chinese : 18 / 18
        British : 24 / 26
        UK_Pacific : 5 / 0
        Italians : 18 / 30
        ANZAC : 13 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from 56 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 carrier moved from 56 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser and 3 submarines moved from 56 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Ukraine to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 bomber moved from Iraq to Volgograd
                1 bomber moved from Iraq to Smolensk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Smolensk to Bryansk
                1 bomber moved from Volgograd to Bryansk
                5 aaGuns, 7 armour, 14 artilleries, 19 infantry and 15 mech_infantrys moved from Belarus to Bryansk
                2 mech_infantrys moved from Eastern Poland to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                4 infantry moved from Vyborg to Novgorod
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
                3 fighters moved from Southern Italy to Egypt
                1 carrier and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 fighter moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from France to Northern Italy
                9 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Ukraine
                2 infantry placed in France
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Egypt
                1 fighter placed in Western Germany
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Germans collect 60 PUs (6 lost to blockades); end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Egypt : 1 flag, 3 artilleries, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
        Cyprus : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
        Romania : 4 mech_infantrys
        Germany : 1 factory_major
        Northern Italy : 12 infantry and 3 mech_infantrys
        Southern Italy : 1 aaGun, 2 artilleries, 2 fighters and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 5 aaGuns, 7 armour, 17 artilleries, 2 bombers, 19 infantry and 20 mech_infantrys
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
        125 Sea Zone : 1 submarine
        80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        97 Sea Zone : 1 flag
        115 Sea Zone : 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 66 / 86
        Russians : 17 / 21
        Japanese : 38 / 52
        Americans : 58 / 84
        Chinese : 18 / 18
        British : 24 / 26
        UK_Pacific : 5 / 0
        Italians : 18 / 30
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 infantry moved from Kazakhstan to Volgograd
                1 fighter moved from Samara to Volgograd
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 aaGun and 3 infantry moved from Samara to Russia
                3 fighters moved from Smolensk to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 armour moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone


  • Suppose scramble and OOL please


  • Full scramble.  Max defense unless things are going crazy in my favor.

    tip BB
    tip carriers
    subs
    destroyers
    carriers
    cruisers
    tac
    fighters
    battleship

    When equal choices, take UK first, then Anzac, and finally US.

    Let the fun begin!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Manchuria to Korea
                2 fighters moved from Manchuria to Korea
                2 fighters moved from Japan to Korea
                1 armour moved from Kwangtung to Kiangsi
                      Japanese take Kiangsi from Chinese
                2 bombers, 4 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 4 tactical_bombers moved from 41 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 submarine and 6 tactical_bombers
                    ANZAC defend with 1 carrier, 1 cruiser, 3 fighters and 3 submarines; British defend with 1 battleship and 2 fighters; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 4 destroyers, 10 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  14/26 hits
                    Units damaged: 3 carriers owned by the Americans and 1 carrier owned by the ANZAC
                        Americans roll dice for 9 submarines in 42 Sea Zone, round 2 :  1/9 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 5 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  12/25 hits
                    Units damaged: 2 battleships owned by the Japanese
                        6 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 carriers owned by the Japanese, 1 submarine owned by the Japanese and 3 submarines owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 2 cruisers, 4 destroyers, 10 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 :  13/26 hits
                        Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 10 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  17/24 hits
                        4 destroyers owned by the Americans, 3 carriers owned by the Americans, 2 cruisers owned by the Japanese, 1 cruiser owned by the ANZAC, 4 tactical_bombers owned by the Japanese, 2 cruisers owned by the Americans, 4 destroyers owned by the Japanese, 1 fighter owned by the British, 1 tactical_bomber owned by the Americans, 1 carrier owned by the ANZAC, 5 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 42 Sea Zone
                    retreated to 42 Sea Zone
                    Americans win with 2 battleships, 9 fighters and 1 transport remaining. Battle score for attacker is -61
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser and 3 submarines
                    Casualties for British: 1 fighter
                    Casualties for Americans: 3 carriers, 2 cruisers, 5 destroyers, 6 submarines and 1 tactical_bomber
                Battle in Korea
                    Japanese attack with 4 fighters and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 4 fighters and 2 infantry in Korea, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                Moving scrambled unit from 42 Sea Zone back to originating territory: Java
                    5 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in Java

    Non Combat Move - Japanese
                2 fighters moved from Korea to Manchuria
                2 fighters moved from Korea to Jehol
                1 armour moved from Kiangsi to Kwangsi
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                2 infantry moved from Shan State to Malaya
                1 artillery and 1 infantry moved from West India to India
                3 transports moved from 41 Sea Zone to 79 Sea Zone
                2 fighters moved from 42 Sea Zone to India
                1 fighter moved from 42 Sea Zone to India
                2 bombers moved from 42 Sea Zone to Malaya
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to Malaya

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                3 infantry placed in India
                3 infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 15
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,3,1,1,6,1,4
                Japanese collect 24 PUs (15 lost to blockades); end with 24 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Kwangsi : 1 flag, 1 armour, 1 artillery and 1 infantry
        Korea : 2 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag, 2 fighters and 3 infantry
        Manchuria : 1 flag, 1 aaGun, 4 artilleries, 1 factory_minor, 2 fighters and 8 infantry
        Ceylon : 1 flag
        Shan State : 1 flag
        India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Malaya : 1 flag, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
        Kwangtung : 1 flag, 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        West India : 1 flag
        79 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 60 / 86
        Russians : 23 / 26
        Japanese : 39 / 29
        Americans : 58 / 84
        Chinese : 17 / 18
        British : 24 / 26
        UK_Pacific : 5 / 0
        Italians : 18 / 30
        ANZAC : 13 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Bloody battle as expected.  I am glad that the dice are slightly in my favor.


  • 17 hits on the second run it’s to much luck.

    May I use my wild card in Java Battle? remake it with Low Luck.

    I think with this result this game is touched.

    Cheers

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