@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
submerge?
yes please
Sorry, no submerge. Thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from 96 Sea Zone to Southern France
1 fighter moved from 96 Sea Zone to Southern France
1 carrier moved from 96 Sea Zone to 93 Sea Zone
1 bomber moved from Malta to Southern France
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Yunnan to Shensi
Combat - British
Battle in 125 Sea Zone
British attack with 2 submarines
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -12
Casualties for British: 2 submarines
Non Combat Move - British
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship moved from 56 Sea Zone to 35 Sea Zone
Place Units - British
1 destroyer placed in 110 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 22 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 artillery moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Union of South Africa to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from 72 Sea Zone to Kenya
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Kenya
Non Combat Move - Italians
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from South West Africa to Union of South Africa
3 mech_infantrys moved from Iraq to Egypt
2 artilleries and 2 infantry moved from Rostov to Bryansk
1 armour moved from Tambov to Bryansk
Place Units - Italians
7 infantry and 3 mech_infantrys placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
3 mech_infantrys placed in Iraq
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 artillery, 2 fighters, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
South West Africa : 1 flag
Kenya : 1 flag, 1 mech_infantry
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Rhodesia : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 4 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 9 infantry and 3 mech_infantrys
Belarus : 1 flag
Bryansk : 1 flag, 3 aaGuns, 2 armour, 2 artilleries and 7 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
81 Sea Zone : 2 transports
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 57 / 88
Russians : 23 / 24
Japanese : 30 / 24
Americans : 65 / 90
Chinese : 19 / 19
British : 18 / 22
UK_Pacific : 5 / 0
Italians : 27 / 31
ANZAC : 13 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 6 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 35 Sea Zone
1 destroyer moved from 56 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
Place Units - ANZAC
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Southern France
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Volgograd
3 infantry moved from France to Southern France
9 infantry moved from Northern Italy to Southern France
7 mech_infantrys moved from Yugoslavia to Southern France
2 bombers and 3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
OOL in Southern France please
10 infantry
2 mech
3 art
mech
tank
bomber
tac
french fighter
British fighter
91% chance that I have ~9 units left
9% chance that you crush me with all of your airforce left.
This will be interesting.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 bombers, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Belarus to Smolensk
2 bombers moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Volgograd
2 fighters moved from Bryansk to Volgograd
3 infantry moved from France to Southern France
9 infantry moved from Northern Italy to Southern France
7 mech_infantrys moved from Yugoslavia to Southern France
2 bombers and 3 fighters moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 2 fighters and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans win, taking Volgograd from Russians with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers, 4 fighters, 12 infantry and 7 mech_infantrys
French defend with 1 fighter; British defend with 1 bomber, 4 fighters and 1 tactical_bomber; Americans defend with 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
2 mech_infantrys owned by the Germans retreated to Northern Italy
Americans win with 1 armour, 3 artilleries, 1 bomber, 5 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for Germans: 12 infantry and 5 mech_infantrys
Casualties for Americans: 10 infantry and 1 mech_infantry
Non Combat Move - Germans
3 fighters moved from Egypt to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
4 fighters moved from Southern France to Northern Italy
2 bombers moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Egypt to Northern Italy
2 fighters moved from Volgograd to Bryansk
1 infantry moved from Bryansk to Tambov
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 bombers moved from Western Germany to Northern Italy
2 bombers moved from Smolensk to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 infantry placed in Normandy Bordeaux
3 infantry placed in France
2 bombers, 6 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Territory Summary for Germans :
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Germany : 1 factory_major
Northern Italy : 2 bombers, 5 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Southern Italy : 1 aaGun, 2 artilleries, 3 fighters and 4 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 aaGuns, 6 armour, 17 artilleries, 2 fighters, 24 infantry and 21 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag
Tambov : 1 infantry
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag, 2 infantry
Samara : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 submarine
80 Sea Zone : 1 transport
Bulgaria : 1 flag
Greece : 1 flag
79 Sea Zone : 1 carrier
115 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 84
Russians : 19 / 24
Japanese : 30 / 24
Americans : 65 / 90
Chinese : 19 / 19
British : 18 / 22
UK_Pacific : 5 / 0
Italians : 27 / 31
ANZAC : 13 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 fighter moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns and 16 infantry moved from Korea to Amur
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Manchuria to Korea
Japanese take Korea from Russians
1 armour moved from Korea to Amur
6 artilleries, 4 fighters and 9 infantry moved from Manchuria to Amur
1 bomber moved from French Indo China to Amur
1 bomber moved from French Indo China to 56 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from Malaya to Kwangsi
1 fighter moved from India to Kwangsi
Combat - Japanese
Battle in Amur
Japanese attack with 1 armour, 6 artilleries, 1 bomber, 4 fighters and 9 infantry
Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 1 armour, 6 artilleries, 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 1 fighter and 9 infantry
Casualties for Russians: 2 aaGuns and 16 infantry
Battle in Kwangsi
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Malaya
6 infantry moved from Malaya to Shan State
1 armour moved from French Indo China to Malaya
3 fighters moved from Kwangsi to French Indo China
2 infantry moved from French Indo China to Shan State
2 artilleries moved from French Indo China to Shan State
1 bomber and 3 fighters moved from Amur to Manchuria
Place Units - Japanese
3 infantry placed in Manchuria
1 armour and 2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,2,3,5,5,2,4,4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,5,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,2,3,5,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,6,6,3,2,2,1
Japanese collect 13 PUs (26 lost to blockades); end with 14 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 3 fighters and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 2 artilleries and 8 infantry
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
Malaya : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 1 harbour and 3 mech_infantrys
Guam : 1 flag, 1 airfield
Amur : 1 flag, 1 armour and 6 artilleries
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 2 infantry and 2 mech_infantrys
West India : 1 flag
79 Sea Zone : 1 carrier, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 60 / 84
Russians : 16 / 20
Japanese : 39 / 19
Americans : 65 / 90
Chinese : 14 / 19
British : 18 / 22
UK_Pacific : 5 / 0
Italians : 27 / 31
ANZAC : 13 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 5 artilleries, 1 bomber, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 mech_infantry moved from Southern France to Normandy Bordeaux
6 fighters moved from 93 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 6 fighters and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
6 fighters moved from Normandy Bordeaux to Southern France
3 transports moved from 93 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
5 bombers moved from Eastern United States to Southern France
1 fighter moved from 91 Sea Zone to Southern France
1 fighter moved from 91 Sea Zone to Southern France
3 carriers, 1 cruiser, 2 destroyers and 6 transports moved from 93 Sea Zone to 91 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
3 armour placed in Southern France
Americans undo move 1.
5 artilleries and 5 infantry placed in Central United States
1 bomber and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 9 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 fighters; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from United Kingdom to France
1 fighter moved from United Kingdom to France
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from Shensi to Russia
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Southern France to France
1 fighter moved from Southern France to France
Combat - British
Battle in Holland Belgium
Battle in France
British attack with 1 bomber, 6 fighters and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 3 infantry
British win, taking Holland Belgium from Germans with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - British
1 bomber moved from France to United Kingdom
6 fighters and 1 tactical_bomber moved from France to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
Place Units - British
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
British collect 19 PUs (2 lost to blockades); end with 21 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Egypt to 96 Sea Zone
1 armour moved from Belgian Congo to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 mech_infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in British Somaliland
Battle in French Madagascar
Battle in Italian Somaliland
Non Combat Move - Italians
3 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from 96 Sea Zone to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Tambov
Place Units - Italians
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 infantry placed in Union of South Africa
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 infantry
Trans-Jordan : 1 flag
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag
Egypt : 1 artillery, 1 infantry and 5 mech_infantrys
Union of South Africa : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
South West Africa : 1 flag
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Rhodesia : 1 flag
Tanganyika Territory : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
French Madagascar : 1 flag, 1 artillery
Northern Italy : 1 factory_major and 1 infantry
Italian Somaliland : 1 artillery
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour, 15 infantry and 3 mech_infantrys
Ethiopia : 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag, 3 aaGuns, 2 armour, 2 artilleries and 5 infantry
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Caucasus : 3 mech_infantrys
Smolensk : 1 infantry
76 Sea Zone : 2 transports
Iraq : 1 flag, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 55 / 84
Russians : 16 / 20
Japanese : 30 / 19
Americans : 67 / 92
Chinese : 23 / 24
British : 20 / 21
UK_Pacific : 5 / 0
Italians : 31 / 36
ANZAC : 13 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 8 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 119 Sea Zone to 110 Sea Zone
4 bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Northern Italy to 110 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Holland Belgium
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Tambov to Samara
2 fighters moved from Bryansk to Samara