<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[15L G40 PGMatt (axis) vs Radiant (allies +19) game 2]]></title><description><![CDATA[<p dir="auto">Radiant bids:<br />
UK destroyer in sz 91<br />
UK art. in Alexandria<br />
UK trans. in sz 71</p>
<p dir="auto">This is game 2.</p>
]]></description><link>https://www.axisandallies.org/forums/topic/26146/15l-g40-pgmatt-axis-vs-radiant-allies-19-game-2</link><generator>RSS for Node</generator><lastBuildDate>Sun, 26 Apr 2026 02:38:06 GMT</lastBuildDate><atom:link href="https://www.axisandallies.org/forums/topic/26146.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 11 Sep 2015 18:35:00 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sat, 10 Oct 2015 19:20:03 GMT]]></title><description><![CDATA[<p dir="auto">Sounds good, I’ll see you in a couple week then.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888801</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888801</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Sat, 10 Oct 2015 19:20:03 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Thu, 08 Oct 2015 15:09:09 GMT]]></title><description><![CDATA[<p dir="auto">Done, good game, see ya next season.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888529</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888529</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Thu, 08 Oct 2015 15:09:09 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Thu, 08 Oct 2015 14:25:37 GMT]]></title><description><![CDATA[<p dir="auto">I’m posting from the airport heading home.  It’s a 24 hour race, so I’ll be down for a day I’d guess.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888519</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888519</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Thu, 08 Oct 2015 14:25:37 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Thu, 08 Oct 2015 14:24:43 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans repair damage of 3x factory_minor; Remaining resources: 74 PUs;<br />
            Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 fighter, 1 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium<br />
            2 artilleries and 2 infantry moved from France to Holland Belgium<br />
            1 submarine moved from 109 Sea Zone to 110 Sea Zone<br />
            1 battleship, 1 cruiser and 4 submarines moved from 112 Sea Zone to 110 Sea Zone<br />
            1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone<br />
            5 bombers moved from Novgorod to 110 Sea Zone<br />
            3 mech_infantrys moved from Ukraine to Caucasus<br />
            1 mech_infantry moved from Volgograd to Kazakhstan<br />
                  Germans take Kazakhstan from Russians<br />
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus<br />
            2 mech_infantrys moved from Volgograd to Caucasus</p>
<p dir="auto">Combat - Germans<br />
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone<br />
            Battle in Caucasus<br />
                Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber<br />
                British defend with 2 armour and 2 mech_infantrys<br />
                Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12<br />
                Casualties for Germans: 2 mech_infantrys<br />
                Casualties for British: 2 armour and 2 mech_infantrys<br />
            Battle in 110 Sea Zone<br />
                Germans attack with 1 battleship, 7 bombers, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines<br />
                British defend with 1 battleship, 1 carrier, 3 fighters and 2 transports; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport<br />
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British<br />
                Units damaged: 1 battleship owned by the British<br />
                Units damaged: 1 battleship owned by the Germans<br />
                Germans win with 1 battleship, 6 bombers and 1 cruiser remaining. Battle score for attacker is 93<br />
                Casualties for Germans: 1 bomber, 1 destroyer, 1 fighter and 6 submarines<br />
                Casualties for British: 1 battleship, 1 carrier, 3 fighters and 2 transports<br />
                Casualties for Americans: 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport<br />
            Battle in Holland Belgium<br />
                Germans attack with 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys<br />
                British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 artillery and 1 infantry<br />
                Germans win, taking Holland Belgium from Americans with 2 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10<br />
                Casualties for Germans: 3 infantry and 1 mech_infantry<br />
                Casualties for British: 1 armour, 1 artillery and 2 infantry<br />
                Casualties for Americans: 1 artillery and 1 infantry</p>
<p dir="auto">Non Combat Move - Germans<br />
            6 bombers moved from 110 Sea Zone to Western Germany<br />
            1 fighter moved from Holland Belgium to Western Germany<br />
            7 mech_infantrys moved from Eastern Poland to Bryansk<br />
            1 infantry moved from Belarus to Smolensk<br />
            3 mech_infantrys moved from Novgorod to Bryansk<br />
            1 infantry moved from Belarus to Bryansk<br />
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk<br />
            1 transport moved from 112 Sea Zone to 113 Sea Zone</p>
<p dir="auto">Place Units - Germans<br />
            1 submarine placed in 110 Sea Zone<br />
            3 mech_infantrys placed in Volgograd<br />
            1 armour and 2 mech_infantrys placed in Ukraine<br />
            Germans undo move 2.<br />
            1 armour and 2 mech_infantrys placed in Volgograd<br />
            3 mech_infantrys placed in Novgorod<br />
            1 bomber, 1 fighter and 2 infantry placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 1<br />
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1<br />
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/888518</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888518</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Thu, 08 Oct 2015 14:24:43 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Tue, 06 Oct 2015 16:02:31 GMT]]></title><description><![CDATA[<p dir="auto">6 hits, I’ll go with:</p>
<p dir="auto">battle<br />
2 carriers<br />
2 subs<br />
1 destroyer</p>
]]></description><link>https://www.axisandallies.org/forums/post/888187</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888187</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Tue, 06 Oct 2015 16:02:31 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Tue, 06 Oct 2015 09:12:00 GMT]]></title><description><![CDATA[<p dir="auto">and six more hits to you.  AAA is taking all your DDs, not sure if you like that plan.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888159</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888159</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Tue, 06 Oct 2015 09:12:00 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Tue, 06 Oct 2015 09:10:42 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans repair damage of 3x factory_minor; Remaining resources: 74 PUs;<br />
            Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 fighter, 1 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium<br />
            2 artilleries and 2 infantry moved from France to Holland Belgium<br />
            1 submarine moved from 109 Sea Zone to 110 Sea Zone<br />
            1 battleship, 1 cruiser and 4 submarines moved from 112 Sea Zone to 110 Sea Zone<br />
            1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone<br />
            5 bombers moved from Novgorod to 110 Sea Zone<br />
            3 mech_infantrys moved from Ukraine to Caucasus<br />
            1 mech_infantry moved from Volgograd to Kazakhstan<br />
                  Germans take Kazakhstan from Russians<br />
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus<br />
            2 mech_infantrys moved from Volgograd to Caucasus</p>
<p dir="auto">Combat - Germans<br />
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone<br />
            Battle in Caucasus<br />
                Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber<br />
                British defend with 2 armour and 2 mech_infantrys<br />
                Germans win, taking Caucasus from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12<br />
                Casualties for Germans: 2 mech_infantrys<br />
                Casualties for British: 2 armour and 2 mech_infantrys<br />
            Battle in 110 Sea Zone<br />
                Germans attack with 1 battleship, 7 bombers, 1 cruiser, 1 destroyer, 1 fighter and 6 submarines<br />
                British defend with 1 battleship, 1 carrier, 3 fighters and 2 transports; Americans defend with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport<br />
                Units damaged: 1 carrier owned by the Americans and 1 carrier owned by the British</p>
]]></description><link>https://www.axisandallies.org/forums/post/888158</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888158</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Tue, 06 Oct 2015 09:10:42 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Tue, 06 Oct 2015 01:09:09 GMT]]></title><description><![CDATA[<p dir="auto">Yea put the 2 hits on the carriers.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888139</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888139</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Tue, 06 Oct 2015 01:09:09 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 23:52:04 GMT]]></title><description><![CDATA[<p dir="auto">two hits from my subs, tips or lose your subs?</p>
]]></description><link>https://www.axisandallies.org/forums/post/888131</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888131</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Mon, 05 Oct 2015 23:52:04 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 23:44:52 GMT]]></title><description><![CDATA[<p dir="auto">Yep.</p>
]]></description><link>https://www.axisandallies.org/forums/post/888126</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888126</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Mon, 05 Oct 2015 23:44:52 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 23:13:58 GMT]]></title><description><![CDATA[<p dir="auto">scramble for sz110?</p>
]]></description><link>https://www.axisandallies.org/forums/post/888115</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888115</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Mon, 05 Oct 2015 23:13:58 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 23:13:19 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 8</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans repair damage of 3x factory_minor; Remaining resources: 74 PUs;<br />
            Germans buy 2 armour, 1 bomber, 1 fighter, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            1 fighter, 1 infantry and 3 mech_infantrys moved from Western Germany to Holland Belgium<br />
            2 artilleries and 2 infantry moved from France to Holland Belgium<br />
            1 submarine moved from 109 Sea Zone to 110 Sea Zone<br />
            1 battleship, 1 cruiser and 4 submarines moved from 112 Sea Zone to 110 Sea Zone<br />
            1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone<br />
            2 bombers and 1 fighter moved from Western Germany to 110 Sea Zone<br />
            5 bombers moved from Novgorod to 110 Sea Zone<br />
            3 mech_infantrys moved from Ukraine to Caucasus<br />
            1 mech_infantry moved from Volgograd to Kazakhstan<br />
                  Germans take Kazakhstan from Russians<br />
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus<br />
            2 mech_infantrys moved from Volgograd to Caucasus</p>
]]></description><link>https://www.axisandallies.org/forums/post/888113</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/888113</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Mon, 05 Oct 2015 23:13:19 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 04:21:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/887955</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887955</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Mon, 05 Oct 2015 04:21:41 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Mon, 05 Oct 2015 04:20:41 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - ANZAC<br />
            ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 2 PUs;</p>
<p dir="auto">Combat Move - ANZAC<br />
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone<br />
            1 submarine moved from 62 Sea Zone to 63 Sea Zone<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            1 infantry moved from New South Wales to 62 Sea Zone<br />
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone<br />
            1 infantry moved from Hopei to Chahar</p>
<p dir="auto">Combat - ANZAC<br />
            Battle in 63 Sea Zone<br />
                ANZAC attack with 1 destroyer and 1 submarine<br />
                Japanese defend with 1 submarine<br />
                    ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 :  1/1 hits<br />
                    1 submarine owned by the Japanese lost in 63 Sea Zone<br />
                ANZAC win, taking 63 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6<br />
                Casualties for Japanese: 1 submarine</p>
<p dir="auto">Non Combat Move - ANZAC<br />
            1 infantry moved from 45 Sea Zone to Dutch New Guinea<br />
                  ANZAC take Dutch New Guinea from Dutch<br />
            1 infantry moved from 45 Sea Zone to Dutch New Guinea</p>
<p dir="auto">Place Units - ANZAC<br />
            1 destroyer placed in 62 Sea Zone<br />
            2 infantry placed in New South Wales</p>
<p dir="auto">Turn Complete - ANZAC<br />
            ANZAC collect 13 PUs; end with 15 PUs total<br />
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs<br />
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887954</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887954</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Mon, 05 Oct 2015 04:20:41 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 20:21:50 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Italians<br />
            Italians buy 4 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Italians<br />
            1 bomber moved from Southern Italy to 81 Sea Zone<br />
            2 artilleries and 1 infantry moved from Libya to Tobruk<br />
                  Italians take Tobruk from British<br />
            2 transports moved from 92 Sea Zone to 93 Sea Zone<br />
            4 infantry moved from Southern France to 93 Sea Zone<br />
            4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone<br />
            4 infantry moved from 92 Sea Zone to Algeria<br />
            1 fighter moved from Gibraltar to 91 Sea Zone<br />
            1 submarine moved from 92 Sea Zone to 91 Sea Zone</p>
<p dir="auto">Combat - Italians<br />
            Battle in Algeria<br />
            Battle in 81 Sea Zone<br />
                Italians attack with 1 bomber<br />
                Americans defend with 2 transports<br />
                Italians win, taking Algeria from French with 1 bomber remaining. Battle score for attacker is 14<br />
                Casualties for Americans: 2 transports<br />
            Battle in 91 Sea Zone<br />
                Italians attack with 1 fighter and 1 submarine<br />
                British defend with 1 destroyer<br />
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8<br />
                Casualties for British: 1 destroyer</p>
<p dir="auto">Non Combat Move - Italians<br />
            1 fighter moved from 91 Sea Zone to Gibraltar<br />
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone<br />
            1 infantry moved from Northern Italy to Southern France<br />
            1 aaGun, 8 infantry and 1 mech_infantry moved from Ukraine to Bryansk<br />
            1 mech_infantry moved from Romania to Ukraine<br />
            1 bomber moved from 81 Sea Zone to Greece</p>
<p dir="auto">Place Units - Italians<br />
            1 submarine placed in 95 Sea Zone<br />
            1 tactical_bomber placed in Southern Italy<br />
            1 infantry placed in Northern Italy<br />
            3 infantry placed in Southern France</p>
<p dir="auto">Turn Complete - Italians<br />
            Italians collect 19 PUs; end with 19 PUs total<br />
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs<br />
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887899</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887899</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Sun, 04 Oct 2015 20:21:50 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:49:53 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - British<br />
            British repair damage of 4x airfield; Remaining resources: 28 PUs;<br />
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;</p>
<p dir="auto">Purchase Units - UK_Pacific<br />
            UK_Pacific buy 5 armour; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - British<br />
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus<br />
            1 armour and 1 mech_infantry moved from Kazakhstan to Caucasus<br />
            1 mech_infantry moved from Persia to Caucasus<br />
            1 mech_infantry moved from Persia to Caucasus<br />
            2 fighters and 2 tactical_bombers moved from West India to Caucasus<br />
            1 mech_infantry moved from Eastern Persia to Northwest Persia<br />
            1 mech_infantry moved from Eastern Persia to Northwest Persia<br />
            2 infantry moved from Trans-Jordan to Egypt<br />
            3 infantry moved from Iraq to Northwest Persia<br />
            6 infantry moved from Kiangsi to Kiangsu<br />
                  Chinese take Kiangsu from Japanese<br />
            1 infantry moved from Kwangsi to Kiangsi<br />
            1 infantry moved from Kwangsi to Kiangsi<br />
            1 infantry moved from Kwangsi to Kiangsi<br />
            1 infantry moved from Kwangsi to Kiangsi<br />
            1 infantry moved from Kwangsi to Kiangsi<br />
            5 infantry moved from Kwangsi to Yunnan<br />
            1 mech_infantry moved from Shan State to India<br />
            1 infantry moved from Shan State to Burma<br />
            1 infantry moved from Shan State to Burma<br />
            1 mech_infantry moved from India to Eastern Persia<br />
            1 mech_infantry moved from India to Eastern Persia<br />
            1 mech_infantry moved from India to Eastern Persia<br />
            1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt<br />
            1 infantry moved from Union of South Africa to Rhodesia<br />
            1 infantry moved from Union of South Africa to Rhodesia<br />
            1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone<br />
            1 armour, 1 artillery, 1 battleship, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone</p>
<p dir="auto">Combat - British<br />
            Battle in Caucasus<br />
                British attack with 2 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers<br />
                Germans defend with 6 mech_infantrys<br />
                    British roll dice for 2 armour, 2 fighters, 5 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  3/11 hits<br />
                    Germans roll dice for 6 mech_infantrys in Caucasus, round 2 :  2/6 hits<br />
                    3 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the British lost in Caucasus<br />
                    British roll dice for 2 armour, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 :  6/9 hits<br />
                    Germans roll dice for 3 mech_infantrys in Caucasus, round 3 :  1/3 hits<br />
                    3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus<br />
                British win, taking Caucasus from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12<br />
                Casualties for Germans: 6 mech_infantrys<br />
                Casualties for British: 3 mech_infantrys</p>
<p dir="auto">Non Combat Move - British<br />
            2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia<br />
            1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium<br />
            1 aaGun moved from Kiangsi to Kiangsu<br />
            1 aaGun moved from Kwangsi to Kiangsi<br />
            1 aaGun moved from Kwangsi to Kiangsi</p>
<p dir="auto">Place Units - British<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            2 fighters and 1 mech_infantry placed in Iraq<br />
            1 mech_infantry placed in Persia</p>
<p dir="auto">Turn Complete - British<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6<br />
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4<br />
            British collect 33 PUs; end with 33 PUs total</p>
<p dir="auto">Place Units - UK_Pacific<br />
            5 armour placed in India</p>
<p dir="auto">Turn Complete - UK_Pacific<br />
            UK_Pacific collect 20 PUs; end with 20 PUs total<br />
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs<br />
            Some Units in India change ownership: 5 armour</p>
]]></description><link>https://www.axisandallies.org/forums/post/887881</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887881</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:49:53 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:37:30 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Chinese<br />
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open<br />
            Chinese buy 6 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Chinese<br />
            Turning on Edit Mode<br />
            EDIT: Removing units owned by Americans from 72 Sea Zone: 4 infantry and 2 transports<br />
            EDIT: Adding units owned by Americans to 81 Sea Zone: 2 transports<br />
            EDIT: Adding units owned by Americans to Egypt: 4 infantry<br />
            EDIT: Turning off Edit Mode<br />
            3 artilleries and 9 infantry moved from Suiyuyan to Chahar<br />
                  Chinese take Chahar from Japanese</p>
<p dir="auto">Combat - Chinese</p>
<p dir="auto">Non Combat Move - Chinese</p>
<p dir="auto">Place Units - Chinese<br />
            6 infantry placed in Chahar</p>
<p dir="auto">Turn Complete - Chinese<br />
            Chinese collect 14 PUs; end with 14 PUs total<br />
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887875</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887875</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:37:30 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:35:09 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Americans<br />
            Americans buy 2 artilleries, 1 battleship, 1 destroyer, 5 infantry and 2 transports; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Americans<br />
            1 infantry moved from Morocco to 91 Sea Zone<br />
            1 artillery moved from Morocco to 91 Sea Zone<br />
            1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone<br />
            1 artillery moved from 110 Sea Zone to Holland Belgium<br />
            1 infantry moved from 110 Sea Zone to Holland Belgium<br />
            1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 infantry moved from Eastern United States to 101 Sea Zone<br />
            1 battleship, 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone<br />
            3 armour moved from Sakha to Yakut S.S.R.<br />
                  Russians take Buryatia from Japanese<br />
                  Russians take Yakut S.S.R. from Japanese<br />
            4 artilleries and 7 infantry moved from Siberia to Amur<br />
                  Russians take Amur from Japanese<br />
            1 artillery, 6 infantry and 4 mech_infantrys moved from Alaska to 1 Sea Zone<br />
            1 artillery, 3 battleships, 2 carriers, 3 cruisers, 5 destroyers, 4 fighters, 6 infantry, 4 mech_infantrys, 7 submarines and 7 transports moved from 1 Sea Zone to 3 Sea Zone</p>
<p dir="auto">Combat - Americans<br />
            Battle in 110 Sea Zone<br />
                Americans attack with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport<br />
                Germans defend with 1 destroyer<br />
                Americans win with 1 carrier, 3 destroyers, 2 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8<br />
                Casualties for Germans: 1 destroyer<br />
            Battle in Holland Belgium</p>
<p dir="auto">Non Combat Move - Americans<br />
            1 artillery, 6 infantry and 4 mech_infantrys moved from 3 Sea Zone to Soviet Far East<br />
            1 fighter and 1 tactical_bomber moved from Alaska to Soviet Far East<br />
            3 fighters moved from Western United States to Soviet Far East<br />
            1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia<br />
            1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia</p>
<p dir="auto">Place Units - Americans<br />
            3 infantry placed in Alaska<br />
            2 artilleries and 2 infantry placed in Eastern United States<br />
            1 battleship, 1 destroyer and 2 transports placed in 101 Sea Zone</p>
<p dir="auto">Turn Complete - Americans<br />
            Total Cost from Convoy Blockades: 0<br />
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,4<br />
            Americans collect 54 PUs; end with 54 PUs total<br />
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs<br />
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887873</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887873</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:35:09 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:18:26 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Japanese<br />
            Japanese buy 5 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;</p>
<p dir="auto">Combat Move - Japanese<br />
            1 submarine moved from 44 Sea Zone to 42 Sea Zone<br />
            1 fighter moved from Philippines to 41 Sea Zone<br />
            3 bombers and 2 fighters moved from Philippines to 42 Sea Zone<br />
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone<br />
            2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 42 Sea Zone<br />
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java<br />
            1 submarine moved from 26 Sea Zone to 63 Sea Zone<br />
                  Japanese take 63 Sea Zone from ANZAC</p>
<p dir="auto">Combat - Japanese<br />
            Battle in 42 Sea Zone<br />
                Japanese attack with 3 bombers, 1 carrier, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports<br />
                ANZAC defend with 2 destroyers; British defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport<br />
                Units damaged: 1 battleship owned by the British<br />
                Japanese win, taking 42 Sea Zone from Neutral with 3 bombers, 1 carrier, 3 fighters and 2 transports remaining. Battle score for attacker is 38<br />
                Casualties for Japanese: 2 destroyers, 1 submarine and 1 tactical_bomber<br />
                Casualties for ANZAC: 2 destroyers<br />
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 1 transport<br />
            Battle in Java<br />
                Japanese attack with 2 artilleries and 2 infantry<br />
                British defend with 1 mech_infantry<br />
                Japanese win, taking Java from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4<br />
                Casualties for British: 1 mech_infantry<br />
            Battle in 41 Sea Zone<br />
                Japanese attack with 1 fighter<br />
                British defend with 1 transport<br />
                Japanese win with 1 fighter remaining. Battle score for attacker is 7<br />
                Casualties for British: 1 transport</p>
<p dir="auto">Non Combat Move - Japanese<br />
            1 fighter moved from 41 Sea Zone to 42 Sea Zone<br />
            2 fighters moved from 42 Sea Zone to Borneo<br />
            3 bombers moved from 42 Sea Zone to Borneo<br />
            1 armour and 1 infantry moved from Japan to 6 Sea Zone<br />
            1 armour and 1 infantry moved from 6 Sea Zone to Korea<br />
            1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone<br />
            1 aaGun moved from Jehol to Manchuria<br />
            1 infantry moved from Chahar to Jehol<br />
            1 infantry moved from Dzavhan to Ulaanbaatar<br />
            2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone</p>
<p dir="auto">Place Units - Japanese<br />
            1 fighter and 2 infantry placed in Japan<br />
            5 destroyers placed in 6 Sea Zone</p>
<p dir="auto">Turn Complete - Japanese<br />
            Japanese collect 42 PUs; end with 42 PUs total<br />
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887869</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887869</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:18:26 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:07:04 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Purchase Units - Russians<br />
            Russians repair damage of 11x factory_major; Remaining resources: 3 PUs;<br />
            Russians buy 1 infantry; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Russians<br />
            1 infantry moved from Russia to Tambov<br />
                  Russians take Tambov from Italians<br />
            1 infantry moved from Russia to Samara<br />
            1 fighter moved from Russia to Samara</p>
<p dir="auto">Combat - Russians<br />
            Battle in Samara<br />
                Russians attack with 1 fighter and 1 infantry<br />
                Germans defend with 1 mech_infantry<br />
                    Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 :  1/2 hits<br />
                    Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits<br />
                    1 mech_infantry owned by the Germans lost in Samara<br />
                Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4<br />
                Casualties for Germans: 1 mech_infantry</p>
<p dir="auto">Non Combat Move - Russians<br />
            1 fighter moved from Samara to Russia</p>
<p dir="auto">Place Units - Russians<br />
            1 infantry placed in Russia</p>
<p dir="auto">Turn Complete - Russians<br />
            Russians collect 10 PUs; end with 10 PUs total</p>
]]></description><link>https://www.axisandallies.org/forums/post/887867</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887867</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:07:04 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 17:01:45 GMT]]></title><description><![CDATA[<p dir="auto">You are correct, no intercept.</p>
]]></description><link>https://www.axisandallies.org/forums/post/887866</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887866</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 17:01:45 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 16:33:30 GMT]]></title><description><![CDATA[<p dir="auto">based on your choices the last few turns, I assumed you would not intercept Moscow.</p>
<p dir="auto">If you want to fight that one fighter vs 3 bombers, feel free to roll it in the forum.  If you get a hit, my third dice roll was “6” for bombing damage.</p>
]]></description><link>https://www.axisandallies.org/forums/post/887860</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887860</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Sun, 04 Oct 2015 16:33:30 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 16:31:14 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 7</p>
<p dir="auto">Research Technology - Germans</p>
<p dir="auto">Purchase Units - Germans<br />
            Germans buy 1 bomber, 1 destroyer, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;</p>
<p dir="auto">Combat Move - Germans<br />
            Turning on Edit Mode<br />
            EDIT: Turning off Edit Mode<br />
            1 mech_infantry moved from Bryansk to Volgograd<br />
                  Germans take Volgograd from Russians<br />
            1 mech_infantry moved from Bryansk to Samara<br />
                  Germans take Samara from Russians<br />
            3 mech_infantrys moved from Ukraine to Caucasus<br />
            1 infantry moved from Archangel to Vologda<br />
                  Germans take Vologda from Russians<br />
            1 infantry moved from Archangel to Nenetsia<br />
                  Germans take Nenetsia from Russians<br />
            1 mech_infantry moved from Ukraine to Caucasus<br />
            1 fighter, 5 mech_infantrys and 1 tactical_bomber moved from Bryansk to Caucasus<br />
            3 mech_infantrys moved from Bryansk to Volgograd<br />
            3 bombers moved from Bryansk to Russia<br />
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone<br />
            1 bomber and 1 fighter moved from Western Germany to 125 Sea Zone</p>
<p dir="auto">Combat - Germans<br />
            Battle in Caucasus<br />
                Germans attack with 1 fighter, 9 mech_infantrys and 1 tactical_bomber<br />
                British defend with 1 fighter and 1 mech_infantry<br />
                Germans win, taking Caucasus from Russians with 1 fighter, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2<br />
                Casualties for Germans: 3 mech_infantrys<br />
                Casualties for British: 1 fighter and 1 mech_infantry<br />
            Battle in 125 Sea Zone<br />
                Germans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine<br />
                Russians defend with 1 submarine<br />
                Germans win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6<br />
                Casualties for Russians: 1 submarine<br />
            Air Battle in Russia<br />
                Germans attacks with 3 units heading to Russia<br />
                Air Battle is over, the remaining bombers go on to their targets<br />
            Strategic bombing raid in Russia<br />
                Bombing raid in Russia rolls: 7,7,3 and causes: 17 damage to unit: factory_major<br />
                Bombing raid in Russia causes 17 damage total.<br />
            Cleaning up after air battles</p>
<p dir="auto">Non Combat Move - Germans<br />
            3 bombers moved from Russia to Novgorod<br />
            2 bombers moved from Bryansk to Novgorod<br />
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk<br />
            7 mech_infantrys moved from Eastern Poland to Bryansk<br />
            3 mech_infantrys moved from Novgorod to Bryansk<br />
            1 infantry moved from Belarus to Bryansk<br />
            2 infantry moved from Novgorod to Belarus<br />
            2 infantry moved from Norway to Finland<br />
            2 infantry moved from Vyborg to Finland<br />
            1 submarine moved from 110 Sea Zone to 112 Sea Zone<br />
            1 bomber and 1 fighter moved from 125 Sea Zone to Western Germany<br />
            1 aaGun and 2 artilleries moved from Holland Belgium to France<br />
            1 fighter moved from Holland Belgium to Western Germany<br />
            7 mech_infantrys moved from Germany to Eastern Poland</p>
<p dir="auto">Place Units - Germans<br />
            1 infantry placed in France<br />
            1 bomber, 1 infantry and 2 mech_infantrys placed in Western Germany<br />
            1 destroyer and 1 submarine placed in 112 Sea Zone<br />
            3 mech_infantrys placed in Ukraine<br />
            3 mech_infantrys placed in Novgorod<br />
            Germans undo move 3.<br />
            1 destroyer placed in 110 Sea Zone<br />
            1 submarine placed in 112 Sea Zone<br />
            Germans undo move 2.<br />
            1 infantry placed in France<br />
            1 bomber and 2 mech_infantrys placed in Western Germany</p>
<p dir="auto">Turn Complete - Germans<br />
            Total Cost from Convoy Blockades: 2<br />
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6<br />
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total<br />
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs<br />
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs<br />
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs</p>
]]></description><link>https://www.axisandallies.org/forums/post/887859</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887859</guid><dc:creator><![CDATA[Seador]]></dc:creator><pubDate>Sun, 04 Oct 2015 16:31:14 GMT</pubDate></item><item><title><![CDATA[Reply to 15L G40 PGMatt (axis) vs Radiant (allies +19) game 2 on Sun, 04 Oct 2015 04:34:34 GMT]]></title><description><![CDATA[<p dir="auto">TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9</p>
<p dir="auto">Game History</p>
<p dir="auto">Round: 6</p>
<p dir="auto">Combat Move - French<br />
            2 infantry moved from Trans-Jordan to Egypt</p>
<p dir="auto">Non Combat Move - French</p>
<p dir="auto">Turn Complete - French</p>
]]></description><link>https://www.axisandallies.org/forums/post/887784</link><guid isPermaLink="true">https://www.axisandallies.org/forums/post/887784</guid><dc:creator><![CDATA[Radiant]]></dc:creator><pubDate>Sun, 04 Oct 2015 04:34:34 GMT</pubDate></item></channel></rss>